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On 8/31/2020 at 12:03 PM, beason128 said:

I am not sure on that.  I open my steam and then open the game.  When I start a new game it will show the Volallha, Pregen 1,2,3 and Nazegame.  When I go to the Volallha it will have A18 and give warning of failure if loaded.  The 3 Pregens and the Nazegame will start in A19 no problem.  I know that before in the Volallha game loadout I could name it.

Those are the worlds already created. You can also select "New Random World" and pick a seed when starting a new game, or go to Editing Tools / Random Gen Previewer and generate a new world from there.

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There is a difference between creating a new game and creating a new world. Once you create a world, you can play as many different save games on that world as you want.

 

It really sounds like you are trying to create a new game on an old world. Volalha is an old world created in a previous version. You are trying to create a new GAME on the old WORLD. 

 

You need to select new random world and enter something completely different that you have never used before to generate a world and type that into the seed name. That will generate a new world. You can then choose that world (it will be named something not Volalha, pregen 1,2,3 or navezgane), and start as many new games named whatever you want on that new world.

 

If you want to see what your new world looks like, you can instead go to Editing Tools instead of New Game. Type something new and completely different than anything you have ever used before to generate a new world. Wait until it is done. You can then see your world. The game will give it some sort of name (like whatever county). When you go to new game, pick the new world you just generated to start that game on.

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On 7/4/2020 at 8:07 PM, dcsobral said:

*** SEEDS FOR Alpha 19.0 Stable ***

 

Huh... I'd have to spend a lot of time here to do this. I have about 200 different seeds for alpha 19 experimental, half 4k and half 8k. I have previews from all of them publicly available here: 

 

 

 

This is amazing!  Thanks for all the hard work :)

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I'm really confused. I was looking for a good wasteland biome map and used the ZombieSnuggles one that was listed on this thread. Do the directions of the biomes sometimes get flipped around?? I went due east from the forest to get to the wasteland biome and...I hit the tundra...which was supposed to be in the north. 

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On 9/5/2020 at 9:21 PM, prkchpsyring said:

I'm really confused. I was looking for a good wasteland biome map and used the ZombieSnuggles one that was listed on this thread. Do the directions of the biomes sometimes get flipped around?? I went due east from the forest to get to the wasteland biome and...I hit the tundra...which was supposed to be in the north. 

yeah the maps sometimes flip - at least from what I have seen with playing with nitrogen (at least in the map previews), not sure if it happens in the game from its own generated worlds tho.

 

Edited by scallipus (see edit history)
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Hi guys, I need help with this.
 

I was creating this map in minecraft, as a guide for a couple of short stories that I was writing, so that I could go through it in a closer way.
But you know, minecraft is minecraft and the graphics are not the same.

I have tried to recreate the map with Unreal 4 and Unity, but my PC is not as powerful as to handle the elements and it takes me a lot more work.

 

My new option, much easier and more feasible: 7DTD.
The map was originally created with the World Painter for minecraft version 1.12.2, and I used the seed to see if it worked in the 7DTD map editor.
After all, the base of the 7DTD was based on minecraft.

Obviously, it didn't work, and I still have no solutions to the problem.
The seed, in case anyone wants to try it, is 27594263.

And this is a previous image, in the World Painter, of the map that I want to make.

 

The color map, with land and water:

Spoiler

spacer.png

 

The height map:

Spoiler

spacer.png

 

 

The seed result on the 7DTD map editor.

Spoiler

spacer.png

 

I already tried the A17 tutorial, to create a map based on an altitude map, and it didn't help me, since it is an experimental version and for the A17, not the A19.

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  • 5 weeks later...

New player here.

 

So with my Multiplayer (nitrado server), I would, for example, set in the server config file xml:

<property name="GameWorld"                        value="RWG"/>

<property name="WorldGenSeed"                    value="ClumsiestAbeles"/> 
 <property name="WorldGenSize"                    value="8192"/>

 

Would that generate the world as the clumsiestabeles template for that multiplayer server? Thanks

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3 minutes ago, Nerhesi said:

New player here.

 

So with my Multiplayer (nitrado server), I would, for example, set in the server config file xml:

<property name="GameWorld"                        value="RWG"/>

<property name="WorldGenSeed"                    value="ClumsiestAbeles"/> 
 <property name="WorldGenSize"                    value="8192"/>

 

Would that generate the world as the clumsiestabeles template for that multiplayer server? Thanks

Yes, that should do it.

Be aware that server map generation and client map generation may vary a little bit between the two.  Also note that it takes quite a while to generate the map on the dedicated server.

 

For best results I would advise creating the map locally with your client, and then uploading it to the server. Then you would replace "RWG" with the name of the folder with the generated map. You would place the folder into /Data/Worlds.

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24 minutes ago, SylenThunder said:

Yes, that should do it.

Be aware that server map generation and client map generation may vary a little bit between the two.  Also note that it takes quite a while to generate the map on the dedicated server.

 

For best results I would advise creating the map locally with your client, and then uploading it to the server. Then you would replace "RWG" with the name of the folder with the generated map. You would place the folder into /Data/Worlds.

So I just did this (generate locally) - but I cant seem to find the folder it placed the world in locally? It doesnt seem to be in under Data/Worlds?

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1 hour ago, Nerhesi said:

So I just did this (generate locally) - but I cant seem to find the folder it placed the world in locally? It doesnt seem to be in under Data/Worlds?

It will be in your local GeneratedWorlds folder by default.

Mine for example is...
C:\Users\Sylen\AppData\Roaming\7DaysToDie\GeneratedWorlds

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25 minutes ago, Grandpa Minion said:

maps will generate differently on dedicated servers vs what it does client side.

Yeah, SylenThunder already covered that like three posts ago.

23 hours ago, SylenThunder said:

Yes, that should do it.

Be aware that server map generation and client map generation may vary a little bit between the two.  Also note that it takes quite a while to generate the map on the dedicated server.

 

For best results I would advise creating the map locally with your client, and then uploading it to the server. Then you would replace "RWG" with the name of the folder with the generated map. You would place the folder into /Data/Worlds.

You might consider having a good read before posting. I know you get forgetful when you get old, but this is just silly.

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  • 4 weeks later...
On 10/13/2020 at 10:03 AM, Nerhesi said:

So just a bit of an update... the variance, at least when it comes to POIs, is a bit more than minor. There are significant differences in that at least... :(

 

 

Yes, Server world generation and local client world generation will produce entirely different results.     The seeds here are were client made seeds and won't be even remotely the same when a server generates them.

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  • 3 weeks later...
  • 2 weeks later...

I just found a full desert map(It's 100% Desert) on 8k with 7 big cities,

However I can't see the splat3 as in a18 with roads and etc.I would like to post it here but I don't know how to get the roads and prefab list in a way more clear way
 

Help would be appreciated ^^

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  • 3 weeks later...
On 1/7/2021 at 3:03 PM, TurtleLord89 said:

Does anyone have a seed for a 4k by 4k map as that is all i can generate :)

 

SexyAndIKnowIt

 

City/town in every biome except snow.

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