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Hated

Hated

Changelog for b155, b156 and b157:

 

Added

  • Added GameSparks opt-out option to game launcher

 

Changed

  • Demoted exception to error (no console popup) when country can not be retrieved 
  • Barrels are containers. 
  • Neon "Open" sign emits light now 
  • Loot probability templates normalised to 1 to make them usable in more situations 
  • White River Citizen quest  now shows "No Trader", if no trader is in the world
  • Added Item Type Icon to workstation tools. 

Fixed

  • Blade and turret traps no longer cause standing AI for the client owners
  • Wrong lootlist on Medicine cabinet with faucet 
  • Missing paint block in Skyscraper 02 
  • Collapsing shower curtains in modern_06 
  • Voxel blocks clipping through business_old_02 
  • Tree helpers placed in ranch02,04,09, gambrel03 and tudor01 
  • Infiltator 3 now allows landmine pickup again 
  • Removed 2m deep buried quest satchel from army camp 03 
  • Blocked player movement in remnant_burnt_01 
  • Paint issues in vic_09 
  • Paint issue in treasure room of modular_06 
  • Removed a dirt stripe in grocery_02 
  • Corner cupboard incorrectly deleting faces 
  • Several inconsistencies with visible shotgun attachments 
  • Gamepad doesn't index trader inventory pages using right joystick 
  • Disabled K menu when not in world or POI editor 
  • Backpack loot bypasses the progression scaling 
  • Player's own turrets will shoot player's own robotic drone 
  • Junk turrets fall through stairs and any solid blocks below them when placed from a distance 
  • Business_old_08 upside down bookshelves.
  • Prevent players from loading existing RWG worlds as they will be broken for A19 due to missing traders 
  • Business_old_05 upside down bookshelves. 
  • Corner cupboard culling faces incorrectly 
  • Prevent server DDoS 
Hated

Hated

Changelog for b155 and b157:

 

Added

  • Added GameSparks opt-out option to game launcher

 

Changed

  • Demoted exception to error (no console popup) when country can not be retrieved 
  • Barrels are containers. 
  • Neon "Open" sign emits light now 
  • Loot probability templates normalised to 1 to make them usable in more situations 
  • White River Citizen quest  now shows "No Trader", if no trader is in the world
  • Added Item Type Icon to workstation tools. 

Fixed

  • Blade and turret traps no longer cause standing AI for the client owners
  • Wrong lootlist on Medicine cabinet with faucet 
  • Missing paint block in Skyscraper 02 
  • Collapsing shower curtains in modern_06 
  • Voxel blocks clipping through business_old_02 
  • Tree helpers placed in ranch02,04,09, gambrel03 and tudor01 
  • Infiltator 3 now allows landmine pickup again 
  • Removed 2m deep buried quest satchel from army camp 03 
  • Blocked player movement in remnant_burnt_01 
  • Paint issues in vic_09 
  • Paint issue in treasure room of modular_06 
  • Removed a dirt stripe in grocery_02 
  • Corner cupboard incorrectly deleting faces 
  • Several inconsistencies with visible shotgun attachments 
  • Gamepad doesn't index trader inventory pages using right joystick 
  • Disabled K menu when not in world or POI editor 
  • Backpack loot bypasses the progression scaling 
  • Player's own turrets will shoot player's own robotic drone 
  • Junk turrets fall through stairs and any solid blocks below them when placed from a distance 
  • Business_old_08 upside down bookshelves.
  • Prevent players from loading existing RWG worlds as they will be broken for A19 due to missing traders 
  • Business_old_05 upside down bookshelves. 
  • Corner cupboard culling faces incorrectly 
  • Prevent server DDoS 
Hated

Hated

Changelog for b155 and b156:

 

Added

  • Added GameSparks opt-out option to game launcher

 

Changed

  • Demoted exception to error (no console popup) when country can not be retrieved 
  • Barrels are containers. 
  • Neon "Open" sign emits light now 
  • Loot probability templates normalised to 1 to make them usable in more situations 
  • White River Citizen quest  now shows "No Trader", if no trader is in the world
  • Added Item Type Icon to workstation tools. 

Fixed

  • Blade and turret traps no longer cause standing AI for the client owners
  • Wrong lootlist on Medicine cabinet with faucet 
  • Missing paint block in Skyscraper 02 
  • Collapsing shower curtains in modern_06 
  • Voxel blocks clipping through business_old_02 
  • Tree helpers placed in ranch02,04,09, gambrel03 and tudor01 
  • Infiltator 3 now allows landmine pickup again 
  • Removed 2m deep buried quest satchel from army camp 03 
  • Blocked player movement in remnant_burnt_01 
  • Paint issues in vic_09 
  • Paint issue in treasure room of modular_06 
  • Removed a dirt stripe in grocery_02 
  • Corner cupboard incorrectly deleting faces 
  • Several inconsistencies with visible shotgun attachments 
  • Gamepad doesn't index trader inventory pages using right joystick 
  • Disabled K menu when not in world or POI editor 
  • Backpack loot bypasses the progression scaling 
  • Player's own turrets will shoot player's own robotic drone 
  • Junk turrets fall through stairs and any solid blocks below them when placed from a distance 
  • Business_old_08 upside down bookshelves.
  • Prevent players from loading existing RWG worlds as they will be broken for A19 due to missing traders 
  • Business_old_05 upside down bookshelves. 
  • Corner cupboard culling faces incorrectly 
  • Prevent server DDoS 
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