Jump to content

Edit History

Please note that revisions older than 365 days are pruned and will no longer show here
Hated

Hated

Hello Zombie Food!

 

We all hope you will have a blast with A19’s experimental phase.

 

This is how you access the A19 build:

1. right click on the game in steam 

2. click on properties

3. click the "betas" tab

4. the drop down menu will have latest_experimental available   ← you want THAT

5. select that and wait for the game to download.

 

Possibly coming up, if the game somehow is not completely closed:

6. If you can't get the dropdown menu, use arrow keys, hold the arrow down key until it is selected and click okay.

7. close your game and it should schedule an update shortly.



 

Changelog is here!

 

Here’s what changed since b152 (streamer weekend):
 

Changed:

Campfire and forge tools have a small icon to show that they belong to a workstation 

Ammo drops are less abundant in the early game, blunderbuss ammo and iron arrows can be more common

Unify use of coordinates ingame

Placed red mesa and hospital in PREGEN01

 

Fixed:

TAC Rifle can no longer shoot before it is on screen

p2p host - party sprites turn red when player leaves.

p2p client - party color persists after leaving the party.


 

Bug Report Database!


Before reporting bugs: 

Read through the Known Issues and search for your issue (CTRL+F) to see if it was reported already. Use multiple keywords that might be related.


Tips for bug research:

  • What block is it?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit F3

    • Hold shift and look at the block you want to investigate

    • “Focused Block” tab will show block name rotation (r=x)

  • Which POI am I looking at?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit F3

    • Enter POI bounds

    • “Player” tab 3rd line biome will also show POI name (can ignore .xyz after name)

    • Now you can look at the POI in the editor

  • How do I find a POI in my game?

    • Search the prefabs.xml for the name and teleport to coordinates

    • NEW: tppoi in console

      • Search for POI in searchfield

      • Click on entry

  • What does, is, how, why zombie?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit numpad 0 (heavy FPS impact, if many zombies on screen)

    • You will now see the zombie’s AI tasks and health

  • Do buffs/debuffs work?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit F3

    • Open inventory

    • Toggle 2 row 5 option on the left side (Ply)

    • This will open a window on the right

      • If you can not move, the search field is active, backspace everything in the searchfield and hit LMB

    • Now you can see active buffs/debuffs and cvars on yourself

    • Hold shift to view stats of your current target

  • Freeze AI

    • With dm enabled as host hit * on numpad

      • This allows for easier buff or damage tests

 

 

BUG REPORTING INSTRUCTIONS FOR ITEMS NEEDED WITH ALL BUGS

 

OUTPUT LOGS

Your output log files are in C:/steamLibrary/steamapps/common/7Daystodie/7daystodiedata/ you will find a list of logs, the last one being the most recent.

 

PLEASE USE PASTE BIN TO UPLOAD YOUR OUTPUT LOGS

If your output logs are too large, you might need to use paste bin:

Pastebin how to video

 

 

 

Pastebin link

 

SCREENSHOTS and .CSV File

Please use the following for all screenshots:

Press F1 to open the console, then type dbs.

This will open a panel in game for you to type the bug in.

Once done click OK.

There will then be a SCREENSHOTS folder in the main 7 days folder containing the screenshot.

There will also be a .CSV file that has all of your perks, books, and schematics listed and needed for testing purposes.

 

RWG INFO

If you generated your own RWG world, please provide the generationinfo.txt and map_info.xml from their generated world folder, so we can reproduce this C:\Users\You\AppData\Roaming\7DaysToDie\GeneratedWorlds\<your world>\GenerationInfo.txt

 


BUG REPORTING FORM

 

Please use this form to report bugs. Testers will then respond. If the form is not used, we will assume you are just chatting to each other.

 

COPY BELOW THIS LINE

 


 

Summary: (a short description of the bug)

 

Game Version: (A18 b155 / A18.1 bxxx / etc)

Platform: (PC / Mac)

OS/Version: (Windows / Linux / Mac)

CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc)

System Memory: (4 GB / 8 GB / 16 GB / etc)

GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc)

Screen Resolution: (width and height)

Video Settings: (Low / Medium / High / Ultra / Custom (Custom has many combinations, so just list the settings you think are relevant to the bug if any))

Game mode: (MP host / MP client / SP / Client on dedi, RWG or NAV)

 

Did you wipe old saves? (Yes/No)

Did you start a new game? (Yes/No)

Did you validate your files? (Yes/No)

Are you using any mods? (Yes/No)

EAC on or off?

 

Status: NEW

 

Bug Description:

 

Detailed steps to reproduce the bug:

 

1)

2)

3)

 

Actual result: (description of what is occurring)

 

Expected result: (what you expect to occur)

Hated

Hated

Hello Zombie Food!

 

We all hope you will have a blast with A19’s experimental phase.

 

This is how you access the A19 build:

1. right click on the game in steam 

2. click on properties

3. click the "betas" tab

4. the drop down menu will have latest_experimental available   ← you want THAT

5. select that and wait for the game to download.

 

Possibly coming up, if the game somehow is not completely closed:

6. If you can't get the dropdown menu, use arrow keys, hold the arrow down key until it is selected and click okay.

7. close your game and it should schedule an update shortly.



 

Changelog is here!

 

Here’s what changed since b152 (streamer weekend):
 

Changed:

Campfire and forge tools have a small icon to show that they belong to a workstation 

Ammo drops are less abundant in the early game, blunderbuss ammo and iron arrows can be more common

Unify use of coordinates ingame

Placed red mesa and hospital in PREGEN01

 

Fixed:

TAC Rifle can no longer shoot before it is on screen

p2p host - party sprites turn red when player leaves.

p2p client - party color persists after leaving the party.


 

Bug Report Database!


Before reporting bugs: 

Read through the Known Issues and search for your issue (CTRL+F) to see if it was reported already. Use multiple keywords that might be related.


Tips for bug research:

  • What block is it?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit F3

    • Hold shift and look at the block you want to investigate

    • “Focused Block” tab will show block name rotation (r=x)

  • Which POI am I looking at?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit F3

    • Enter POI bounds

    • “Player” tab 3rd line biome will also show POI name (can ignore .xyz after name)

    • Now you can look at the POI in the editor

  • How do I find a POI in my game?

    • Search the prefabs.xml for the name and teleport to coordinates

    • NEW: tppoi in console

      • Search for POI in searchfield

      • Click on entry

  • What does, is, how, why zombie?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit numpad 0 (heavy FPS impact, if many zombies on screen)

    • You will now see the zombie’s AI tasks and health

  • Do buffs/debuffs work?

    • Activate dm in console (admin on server or host in SP/P2P game)

    • Hit F3

    • Open inventory

    • Toggle 2 row 5 option on the left side (Ply)

    • This will open a window on the right

      • If you can not move, the search field is active, backspace everything in the searchfield and hit LMB

    • Now you can see active buffs/debuffs and cvars on yourself

    • Hold shift to view stats of your current target

  • Freeze AI

    • With dm enabled as host hit * on numpad

      • This allows for easier buff or damage tests

 

 

BUG REPORTING INSTRUCTIONS FOR ITEMS NEEDED WITH ALL BUGS

 

OUTPUT LOGS

Your output log files are in C:/steamLibrary/steamapps/common/7Daystodie/7daystodiedata/ you will find a list of logs, the last one being the most recent.

 

PLEASE USE PASTE BIN TO UPLOAD YOUR OUTPUT LOGS

If your output logs are too large, you might need to use paste bin:

Pastebin how to video

 

 

 

Pastebin link

 

SCREENSHOTS and .CSV File

Please use the following for all screenshots:

Press F1 to open the console, then type dbs.

This will open a panel in game for you to type the bug in.

Once done click OK.

There will then be a SCREENSHOTS folder in the main 7 days folder containing the screenshot.

There will also be a .CSV file that has all of your perks, books, and schematics listed and needed for testing purposes.

 

RWG INFO

If you generated your own RWG world, please provide the generationinfo.txt and map_info.xml from their generated world folder, so we can reproduce this C:\Users\You\AppData\Roaming\7DaysToDie\GeneratedWorlds\<your world>\GenerationInfo.txt

 


BUG REPORTING FORM

 

Please use this form to report bugs. Testers will then respond. If the form is not used, we will assume you are just chatting to each other.

 

COPY BELOW THIS LINE

 


 

Summary: (a short description of the bug)

 

Game Version: (A18 b155 / A18.1 bxxx / etc)

Platform: (PC / Mac)

OS/Version: (Windows / Linux / Mac)

CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc)

System Memory: (4 GB / 8 GB / 16 GB / etc)

GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc)

Screen Resolution: (width and height)

Video Settings: (Low / Medium / High / Ultra / Custom (Custom has many combinations, so just list the settings you think are relevant to the bug if any))

Game mode: (MP host / MP client / SP / Client on dedi, RWG or NAV)

 

Did you wipe old saves? (Yes/No)

Did you start a new game? (Yes/No)

Did you validate your files? (Yes/No)

Are you using any mods? (Yes/No)

EAC on or off?

 

Status: NEW

 

Bug Description:

 

Detailed steps to reproduce the bug:

 

1)

2)

3)

 

Actual result: (description of what is occurring)

 

Expected result: (what you expect to occur)

×
×
  • Create New...