Big Red Zombie Posted June 27, 2020 Share Posted June 27, 2020 I know we have crawlers at 1 block high, and all the other zombies are 2 blocks high. What I was thinking would be cool is to add one that is 3 blocks high and it hits 2-3 times as hard and takes 3-4 times as much damage. It wouldn't be located indoors unless the POI has a garage door that is large enough for it to walk through or it's in a lab type setting like it was created by a mad scientist. It busts through the wood walls like paper, not a fast moving zombie but a real hard hitter, if it hits you your armor gets knocked off and you have to pick it up while avoiding the other zombies. Only 1 or 2 show up during a horde night because they are so tough, that way you have to decide if you want to focus on them or the rest of the horde trying to kill you. Link to comment Share on other sites More sharing options...
Outlaw_187 Posted July 3, 2020 Share Posted July 3, 2020 This was the behemoth, although he looked much bigger than even you're describing, but sadly he was scrapped. I do hope they reconsider as this would be damn sweet & frightening to see this big SOB coming at you to wreck your sh*t. Link to comment Share on other sites More sharing options...
RipClaw Posted July 3, 2020 Share Posted July 3, 2020 The size of the behemoth has caused problems with the pathing. That's why he was scrapped. In its place, we now have the Demolisher. Link to comment Share on other sites More sharing options...
SuperNinja55 Posted July 6, 2020 Share Posted July 6, 2020 what's kinda halfway between what was mentioned by you though is the wight. it's a little taller, hits harder, takes more dmg. but is not on the scale of the behemoth. Link to comment Share on other sites More sharing options...
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