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DezDuzGaming

Trees Respawning With New Server Joins

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I've created a large prefab, started a new world using the map "PREGEN02", and placed my prefab in it. Prior to placing it, I spent time clearing all the trees out and flattening the landscape a bit to accommodate the prefab. However, with each new person that joins when I host this map as a server, all the trees that I cleared respawn for that user inside of my placed prefab. Whenever the trees are cut down, it breaks the blocks within the prefab where the tree was growing. Is there any way to fix this?

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This was a bug with how the deco was being saved in world files. This has been fixed in A19.

 

Schwanz9000

 

Thank you. Do you know of any work arounds for A18?

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