Snufkin Posted April 5, 2020 Author Share Posted April 5, 2020 Added the weapons to the Hardened Chest lootgroup (very very rare) 1 Link to comment Share on other sites More sharing options...
mr.devolver Posted April 5, 2020 Share Posted April 5, 2020 Added the weapons to the Hardened Chest lootgroup (very very rare) Now we're talking woohoo! Yay, thank you!!! ?? Link to comment Share on other sites More sharing options...
CrypticGirl Posted April 6, 2020 Share Posted April 6, 2020 Ooh, I'll have to try these. Where can we find your server? Link to comment Share on other sites More sharing options...
Snufkin Posted April 6, 2020 Author Share Posted April 6, 2020 Sorry, but the server I played in is hosting a VERY outdated version of this mod. You'll have to find another. Link to comment Share on other sites More sharing options...
PeNa1979 Posted April 6, 2020 Share Posted April 6, 2020 (edited) On my server is the new version !!! + another 30 mods im using... INFO and DOWNLOAD links : https://www.facebook.com/groups/2797...?ref=bookmarks PS : i tested the newest version on my public server,a and everything looks ok now ! Only sound suppressor on PP-19 Bizon is a little...ehm...strange it is not on a barrel but near it but that is only cosmetic thing... One question - that Auger Turret, it is for defence meaned ? Because on difficulty 3 it doesnt damage the zombies, they walk aroud... Edited April 6, 2020 by PeNa1979 (see edit history) Link to comment Share on other sites More sharing options...
Snufkin Posted April 6, 2020 Author Share Posted April 6, 2020 (edited) It has very little range, its more for blocking doors or hallways. Fixed the silencer on the Bizon Edited April 6, 2020 by Snufkin (see edit history) Link to comment Share on other sites More sharing options...
Lo-X Posted April 7, 2020 Share Posted April 7, 2020 Hello. Thanks for sharing the mod. He is fantastic. On which line to adjust the damage of the weapons please? I do not find. Link to comment Share on other sites More sharing options...
Lo-X Posted April 7, 2020 Share Posted April 7, 2020 (edited) Hello. Unable to configure the CrossbowMag to make it craftable by tier. For other weapons it's good. I do not understand. Putting a perk other than perkArchery in the files works. It's just perkArchery who doesn't want to. In progression.xml : <append xpath="/progression/perks/perk[@name=perkArchery]"> <effect_group> <passive_effect name="RecipeTagUnlocked" operation="base_set" level="5" value="1" tags="CrossbowMag"/> <passive_effect name="CraftingTier" operation="base_set" level="1,2,3,4,5" value="2,3,4,5,6" tags="crossbowmag"/> </effect_group> </append> In items.xml line 1577 in CrossbowMag : <property name="UnlockedBy" value="perkArchery"/> In recipes.xml : <recipe name="CrossbowMag" count="1" craft_area="workbench" craft_time="240" tags="learnable"> <ingredient name="gunCrossbowCompound" count="1"/> <ingredient name="gunBowWoodenParts" count="25"/> <ingredient name="resourceForgedSteel" count="50"/> <ingredient name="resourceDuctTape" count="20"/> <ingredient name="resourceMechanicalParts" count="40"/> </recipe> Could you help me please ? I found for the trimming of the damages. Edited April 7, 2020 by Lo-X (see edit history) Link to comment Share on other sites More sharing options...
Snufkin Posted April 7, 2020 Author Share Posted April 7, 2020 (edited) <passive_effect name="CraftingTier" operation="base_set" level="1,2,3,4,5" value="6,6,6,6,6" tags="crossbowmag"/> Line 15 in progressions.xml Wait, i get what you mean. Download again, it was a tag mismatch. It is still set at Q6 for lvl 5, so you will have to make an schematic for it. Edited April 7, 2020 by Snufkin (see edit history) Link to comment Share on other sites More sharing options...
mr.devolver Posted April 7, 2020 Share Posted April 7, 2020 <passive_effect name="CraftingTier" operation="base_set" level="1,2,3,4,5" value="6,6,6,6,6" tags="crossbowmag"/> Line 15 in progressions.xml Wait, i get what you mean. Download again, it was a tag mismatch. It is still set at Q6 for lvl 5, so you will have to make an schematic for it. Grr, just when I downloaded and replaced the files, yet another update... You're updating your mods so fast that I can't keep up installing new versions lol Link to comment Share on other sites More sharing options...
Snufkin Posted April 7, 2020 Author Share Posted April 7, 2020 Yeah, that made my server admin crazy. I should learn how to use ModManager or make a github It's not a mandatory update. By design the crossbowmag is locked at Q6, but with the tag error that I fixed it wasn't possible to make the crafting quality tiered. Link to comment Share on other sites More sharing options...
mr.devolver Posted April 8, 2020 Share Posted April 8, 2020 With your speed of light that you use to update your mods, you should consider a job at TFP. I guess we all would enjoy that lol Link to comment Share on other sites More sharing options...
Data Posted April 8, 2020 Share Posted April 8, 2020 the auger turret, can it mine for you? Link to comment Share on other sites More sharing options...
Lo-X Posted April 8, 2020 Share Posted April 8, 2020 (edited) Hello. Thank you for your support. It's working for me without re-downloading the mod. I do not understand. What was the error please? With the same xml files on server it works while in solo it does not work. I'would like to understand I'm going crazy Edited April 8, 2020 by Lo-X (see edit history) Link to comment Share on other sites More sharing options...
Snufkin Posted April 8, 2020 Author Share Posted April 8, 2020 the auger turret, can it mine for you? No. Hello. Thank you for your support. It's working for me without re-downloading the mod. I do not understand. What was the error please? With the same xml files on server it works while in solo it does not work. I'would like to understand I'm going crazy You know, Im not sure, I just changed the tag on the effect:group of the weapon, but It seems it wasn't necessary. 1 Link to comment Share on other sites More sharing options...
Lo-X Posted April 8, 2020 Share Posted April 8, 2020 Okay. Thanks for sharing the mod. You did an incredible job Link to comment Share on other sites More sharing options...
Snufkin Posted April 8, 2020 Author Share Posted April 8, 2020 (edited) Thank you, i'm working now on unique armor sets, with accumulative buffs and an active action if you complete the set This will be the archer's armor. Includes the feathered hat, the cape as an overcoat, and armor tinted green, with a buff to archery damage and less mobility impact that a military armor, with a slight less protection. The active buff I'm planing is a dramatically increased MaxRange, firerate and reload speed with bows and crossbows, charging with each archery kill and lasting around 20 seconds Edited April 8, 2020 by Snufkin (see edit history) 2 Link to comment Share on other sites More sharing options...
Lo-X Posted April 8, 2020 Share Posted April 8, 2020 (edited) Nice. I will follow that. I noticed a keyboard error in the ModInfo of the CustomVehicles. It says "CustonVehicles". I do not know if it is wanted and if it influences the loading of the mod. Edited April 8, 2020 by Lo-X (see edit history) Link to comment Share on other sites More sharing options...
Snufkin Posted April 8, 2020 Author Share Posted April 8, 2020 (edited) Nah, it doesn't affect the loading, but thanks for noticing :3. Looking for weapon/equipment ideas, I´m scavenging this wiki for things to rip off, so if you see something interesting please tell me. https://cso.fandom.com/wiki/Category:Weapons And for the rare loot lovers, I'm working on a new lootbox system to go along with my weapons. Edited April 8, 2020 by Snufkin (see edit history) 1 Link to comment Share on other sites More sharing options...
Lo-X Posted April 8, 2020 Share Posted April 8, 2020 It's awesome Link to comment Share on other sites More sharing options...
Lo-X Posted April 8, 2020 Share Posted April 8, 2020 One thing that will be great too is a helicopter. I really liked that of Manux. Simple to pilot and at the same time "realistic" in piloting. I know that the challenge is to model one with the elements of the game but I see that you have a certain artistic flair: D Link to comment Share on other sites More sharing options...
Snufkin Posted April 8, 2020 Author Share Posted April 8, 2020 One thing that will be great too is a helicopter. I really liked that of Manux. Simple to pilot and at the same time "realistic" in piloting. I know that the challenge is to model one with the elements of the game but I see that you have a certain artistic flair: D Haha, thanks. It would certainly be a challenge, but it seems doable. I think the recycled elements, like in my jetpack or the armored car, gives the vehicles a post-apocalyptic feel Link to comment Share on other sites More sharing options...
Lo-X Posted April 8, 2020 Share Posted April 8, 2020 (edited) Yes really. It is exellent. And realistic. It's freaking cool to be able to modded server side only. The Workshop is not ready to arrive yet Edited April 8, 2020 by Lo-X (see edit history) Link to comment Share on other sites More sharing options...
mr.devolver Posted April 8, 2020 Share Posted April 8, 2020 i'm working now on unique armor sets, with accumulative buffs and an active action if you complete the set So... Some of the best modders around here told me that it's currently impossible to create custom armor sets like Fallout power armor. Hmm, if you ever feel up for the challenge, I would love to see how would you go about making something like this, even if it required custom textures or models: And for the rare loot lovers, I'm working on a new lootbox system to go along with my weapons. This should be interesting! You're like a lego builder level 1000 in 7 Days to Die universe lol, I love what you're doing here, honestly you never fail to surprise me as you're constantly exploring, or should I even say "exploiting" the features that somehow magically just work in favor of your mods, but not too many modders dared to explore them! Link to comment Share on other sites More sharing options...
Snufkin Posted April 8, 2020 Author Share Posted April 8, 2020 But the armor looks already very similar to that, only that it doesnt cover every part of the body Link to comment Share on other sites More sharing options...
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