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Pichii

Ai unable to properly path half block again

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Title says it all.

Zeds are unable to path half-blocks again, seeing them as a full block instead of a half thus, they will just run INTO the gap and fall, 100% of the time unless another zed would 'push' them over the gap.

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Posted (edited)
Could provide a setup picture of how they are being used exactly?

 

Schwanz9000

 

No clue how to upload a pic on the new forums, tho I can easily explain it with words I think.

 

Lets say we have a cube thats 5x5; 5 high, 5 wide with another cube 5x5 connected to ground and easily pathed for zeds.

 

Weith a 2-wide gap, add 1/2 block to each side of the gap with advanced rotation so its flush with connecting structure. Zombies should see it as a full block, not jump and fall into the gap. On the other side of the half block is a ramp block leading upwards and they are 3deep and 2 wide. (In case that matters in replication testing)

 

 

I do still have this save file if a pic is needed. (I think)

Edited by Pichii (see edit history)

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