wanker1996 Posted January 7, 2022 Share Posted January 7, 2022 (edited) 24 minutes ago, arramus said: There are 2 choices. 1. This post links to the original Snufkin Zombies in a simple zipped folder that is uploaded to this forum. It's the second link attachment which describes it not being embedded in a holding folder. 2. This is a PLUS version which includes an abundance of Community made Snufkin additions. The A19 version is here. https://github.com/arramus/SnufkinCustomZombiesPLUS-A19-2021Oct31 This second version has a regular version which is pretty hard going and a 'lite' version which reduces the amount you will see. There is a readme inside which explains how to change between the choices. I think you'll find either very interesting. thank you for your replied, after trying both, its seem the original version is not working but the plus version just working fine so i decided to go with the Plus version, but there is 1 small problem that i don't want the custom zombies to spawn during bloodmood (since our group is pretty bad) , so how can i do that ? i saw the entitygroup_nobloodmoon in the original version but not in the Plus version Edit: oh i just found the entitygroup folder for no horde night version, how dumb am i, yet final question, do i have to include the "Server admin spawn option" folder inside or just removed it after picking your entitygroup version Edited January 7, 2022 by wanker1996 (see edit history) Link to comment Share on other sites More sharing options...
arramus Posted January 7, 2022 Share Posted January 7, 2022 59 minutes ago, wanker1996 said: thank you for your replied, after trying both, its seem the original version is not working but the plus version just working fine so i decided to go with the Plus version, but there is 1 small problem that i don't want the custom zombies to spawn during bloodmood (since our group is pretty bad) , so how can i do that ? i saw the entitygroup_nobloodmoon in the original version but not in the Plus version Edit: oh i just found the entitygroup folder for no horde night version, how dumb am i, yet final question, do i have to include the "Server admin spawn option" folder inside or just removed it after picking your entitygroup version The 'Server admin spawn option' folder does not have to be in the mod at all and can be deleted at your leisure. 1 Link to comment Share on other sites More sharing options...
xooGHOSToox Posted April 29, 2022 Share Posted April 29, 2022 Is there a way to make the zombies not go flippin through the air when you use a pipe bomb or go flying after you shoot them? They ragdoll a ton and have 0 gravity.. Link to comment Share on other sites More sharing options...
arramus Posted April 29, 2022 Share Posted April 29, 2022 1 hour ago, xooGHOSToox said: Is there a way to make the zombies not go flippin through the air when you use a pipe bomb or go flying after you shoot them? They ragdoll a ton and have 0 gravity.. These types of zombies are created using a different setup to regular zombies and are very sensitive to anything with high damage value. The only way to reduce the ragdoll effect as they are hit, is to reduce the damage value of weapons/explosives, and in turn reduce the health of these zombies to match the decrease in weapon/explosive damage so it feels balanced. We tested this with the enZombies which are created using the same system. There may be a way to code in ragdoll reduction with the Harmony system that was fully integrated for A20, but it's beyond the scope of server side only mods. Link to comment Share on other sites More sharing options...
OrionsBasement Posted December 3, 2022 Share Posted December 3, 2022 Hello Snufkin, I would like to change the damage on one of your zombies. How would I do that in the XML? I looked in Entity Classes, but nothing stood out to me. I've downloaded your Server Side Zombies Plus from 7 Days to Die Mods. By the way, this is an excellent mod, but I did remove only one or two things like the Shark and the Pink Squatch😉 Link to comment Share on other sites More sharing options...
LittleMonstersTV Posted December 4, 2022 Share Posted December 4, 2022 12 hours ago, OrionsBasement said: Hello Snufkin, I would like to change the damage on one of your zombies. How would I do that in the XML? I looked in Entity Classes, but nothing stood out to me. I've downloaded your Server Side Zombies Plus from 7 Days to Die Mods. By the way, this is an excellent mod, but I did remove only one or two things like the Shark and the Pink Squatch😉 Check the items.xml file. You'll likely find what you need there Link to comment Share on other sites More sharing options...
OrionsBasement Posted December 18, 2022 Share Posted December 18, 2022 On 12/3/2022 at 8:07 PM, LittleMonstersTV said: Check the items.xml file. You'll likely find what you need there Thanks. It's a lot of work to change the XP, HP, and edit out the creatures you don't want. I wish Snufkin would release individual creatures and zombies so we can decide, like what Khaine die with the Behemoth mod. Link to comment Share on other sites More sharing options...
Starbeanz Posted March 28 Share Posted March 28 These aren't compatible with A20, are they? I would love to be able to add these to my server. All my players know is that I'm hunting for eerie stuff to add new challenges. Link to comment Share on other sites More sharing options...
arramus Posted March 28 Share Posted March 28 This is the updated community expanded version for A20. https://community.7daystodie.com/topic/22698-snufkins-custom-server-side-zombies-plus-a20/#comment-410723 Link to comment Share on other sites More sharing options...
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