Tahaan Posted March 9, 2020 Share Posted March 9, 2020 I can fly just fine and land where I want to. But taking off remains a challenge. Often (90%) of the time when I start flying the gyro suddenly tries to veers off in a different direction. I feel that this may be related to how I landed, which direction I faced prior to landing, and or whether I hit something that hooked a wheel and caused the gyro to swing. It seems as if the gyro wants to head off in an unexpected direction, and I can't quite figure out the reason or pattern yet. I also suspect the fact that I use keyboard controls seems to have something to do with it - I'm curious who flies with the mouse vs the keyboard? I prefer to be able to look around and behind me while flying and the keyboard makes it fly much more steady. But also every now and then when taking off I think I'm flying with the keys and suddenly find that the mouse affects direction in stead of just looking around and wham I'm flying into trees. Landing in the wasteland away from a road is of course the biggest pita because it's impossible to avoid the iron and other obstacles causing you to nose dive and crash into everything and completely unable to just get off the ground, especially combined with the fact that the gyro just heads off into an unpredictable direction. Perhaps it is a bug. But it is a pain. Link to comment Share on other sites More sharing options...
theFlu Posted March 9, 2020 Share Posted March 9, 2020 Doesn't sound too familiar to me, the closest thing that comes to mind is trying a lift off on a hill side. If the terrain isn't completely flat, one of wheels ends up dragging the ground and pulls the gyro to a side. Makes taking off from the wilderness a pain for sure. Can't remember the mouse controls without being in game, but I think clicking one of the mouse buttons changes between mouse and keyboard controls. Link to comment Share on other sites More sharing options...
Tahaan Posted March 9, 2020 Author Share Posted March 9, 2020 Doesn't sound too familiar to me, the closest thing that comes to mind is trying a lift off on a hill side. If the terrain isn't completely flat, one of wheels ends up dragging the ground and pulls the gyro to a side. Makes taking off from the wilderness a pain for sure. Can't remember the mouse controls without being in game, but I think clicking one of the mouse buttons changes between mouse and keyboard controls. Yes that is how you switch between mouse/keyboard, but you only find out that the control went back to the mouse after taking off. Link to comment Share on other sites More sharing options...
Laz Man Posted March 9, 2020 Share Posted March 9, 2020 The veering of the wheels only happens when holding down the shift key (additional thrust) If you want more control on take off just hold down W key and tap space bar as needed to pitch up. Link to comment Share on other sites More sharing options...
Tahaan Posted March 10, 2020 Author Share Posted March 10, 2020 The veering of the wheels only happens when holding down the shift key (additional thrust) If you want more control on take off just hold down W key and tap space bar as needed to pitch up. I have a solid grasp of how the tapping vs holding down of space, shift, and W and other keys affect the flying. I'm trying to explain that there are some inconsistency in how the Gyro flies. To be clear: When I normally take off, without obstacles and a nice stretch of road, I give it some speed with W and then tap space between one and three times depending on situation. Then I check whether the mouse causes the gyro to turn - just move the mouse to a side and check the veer. Why? Because sometimes the gyro remembers that I use keyboard controls, and sometimes it doesn't. If the mouse affects control, tap the mouse button to switch to keyboard control. I can deal with that glitch. The more serious glitch is that sometimes the moment I pull the nose up, the gyro veers off into a random direction, often hard. It is at these times that I find it ridiculously hard to get off the ground, as it seems to be most common when I land on a non-clear area where there is little room for error on take off. I get the impression that this has something to do with the direction it was going before touch-down, probably when I press E to exit before absolute stand-still. I will do testing on this and see if I can find a pattern. Another factor seems to be hitting anything while touching down - as if the gyro physically swings but still wants to correct itself by going back to where it was before hitting that object - maybe - I'm speculating here. Link to comment Share on other sites More sharing options...
Cyanide2029 Posted March 10, 2020 Share Posted March 10, 2020 I have a solid grasp of how the tapping vs holding down of space, shift, and W and other keys affect the flying. I'm trying to explain that there are some inconsistency in how the Gyro flies. To be clear: When I normally take off, without obstacles and a nice stretch of road, I give it some speed with W and then tap space between one and three times depending on situation. Then I check whether the mouse causes the gyro to turn - just move the mouse to a side and check the veer. Why? Because sometimes the gyro remembers that I use keyboard controls, and sometimes it doesn't. If the mouse affects control, tap the mouse button to switch to keyboard control. I can deal with that glitch. The more serious glitch is that sometimes the moment I pull the nose up, the gyro veers off into a random direction, often hard. It is at these times that I find it ridiculously hard to get off the ground, as it seems to be most common when I land on a non-clear area where there is little room for error on take off. I get the impression that this has something to do with the direction it was going before touch-down, probably when I press E to exit before absolute stand-still. I will do testing on this and see if I can find a pattern. Another factor seems to be hitting anything while touching down - as if the gyro physically swings but still wants to correct itself by going back to where it was before hitting that object - maybe - I'm speculating here. I find holding, W + shift + space for about 2 seconds to get it going hard and then releasing space for about 2seconds and then doing the tap method you mentioned works really well for me. I know what your saying about it moving around and setting you off direction but im pretty sure that's definitely something to do with the terrain, even the smallest lip or bump in the terrain will have this effect, you get used to just dealing with it and making it work. I have a small heli pad in most of the bases I make, and something I could suggest if your struggling with take off, is to build a small runway with 1 wedge block or 1 ramp block at the end, this is what I do and it works a charm, I only need about a 5block run up, with isn't much at all. I know this will only solve taking off from your base but its something haha. Link to comment Share on other sites More sharing options...
Tahaan Posted March 10, 2020 Author Share Posted March 10, 2020 I find holding, W + shift + space for about 2 seconds to get it going hard and then releasing space for about 2seconds and then doing the tap method you mentioned works really well for me. I know what your saying about it moving around and setting you off direction but im pretty sure that's definitely something to do with the terrain, even the smallest lip or bump in the terrain will have this effect, you get used to just dealing with it and making it work. I have a small heli pad in most of the bases I make, and something I could suggest if your struggling with take off, is to build a small runway with 1 wedge block or 1 ramp block at the end, this is what I do and it works a charm, I only need about a 5block run up, with isn't much at all. I know this will only solve taking off from your base but its something haha. I'll try that! Link to comment Share on other sites More sharing options...
Theodryck Posted March 10, 2020 Share Posted March 10, 2020 I avoid the gyro like the plague. If I'm airborne and going straight, it's all good, but anything else is a lesson in frustration. Plus, I find I can usually get where I'm going (close to medium trip, anyways) faster with the motorcycle. I know a lot of people love the gyro and are very adept at using it. I am not one of those people. Link to comment Share on other sites More sharing options...
Tahaan Posted March 10, 2020 Author Share Posted March 10, 2020 For me it depends. One major drawback of using the Gyro is I can't loot along the way. There's nothing to loot up there. Also it drustrates me that unless I'm very high up, there is no time to just stop and scroll around the map. With any other vehicle no problem, you just look at the map and then keep going. But sometimes I want to get to the traders and avoid distractions. There is no Shotgun Messiah near me. And to loot cars I have to search quite far now. For those missions I pop the minibike in my inventory and go to an area I want to loot or explore. Around there I dash around on the minibike and then when done I fly back home. So it's got it's place in the overall game. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.