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Andy Red

[Prefab] The Walking Dead Woodbury

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Posted (edited)
Quote
images.jpeg.ca86bae142cc39f0ad78ee8c98952661.jpeg In This Life Now, You Kill Or You Die. Or You Die And You Kill! - The Governor

 

It's time to go back in time and rewind to Season 3 (or 2012 if we're talking air dates), back to the Governor days and back to the merry old town of Woodbury...

Survivors, I'm proud to present my WIP interpretation 7 Days to Die prefab of Woodbury from the Walking Dead!
 

20200308132341_1.jpg.4e04c7eed68c3f94bee0c5f409ce4dde.jpg

 

Recreating Woodbury in 7D2D

I've tried to keep the main street and the layout of the buildings consistent so that it's match-able somewhat and similar to the original set (and the real life street), although to fit into the 7 Days universe I've had to changed up the building uses/internal spaces (what the buildings are/have inside) or had to fill in some of the surrounding areas from my own interpretation of how Woodbury looked or how I believe the governor would have had things organised.

The prefab has approx 25 buildings to explore and includes some famous areas including the arena; where Daryl was forced to fight against his brother and some other scenes that I'm going to keep quiet on and just let you explore once released.

 

See Development Screenshots:

https://imgur.com/a/48bmL9A

 

See The Latest Video:


The History of Woodbury

Woodbury was originally abandoned by it's original inhabitants, or got unlucky and were turned into the undead and eventually drifted away from the town in search of fresh meat. Some time later, it was eventually discovered by a man named Philip Blake and a few other survivors who had previously barricaded themselves in one of the apartments for an unknown amount of time. However, under new leader ship and by working together, the survivors managed to clear the town of the dead and build fortified walls on Woodbury's streets to keep the dead from re-entering. Over time more survivors arrived at Woodbury and the town grew to contain over 73 survivors, all who fell under the leadership of Philip, or better nicknamed "The Governor".

The residents of Woodbury were able to restore power to the town for light via the use of solar panels, grow crops on the streets to feed themselves and had access to many vehicles and homes. Children were also given educations and the town also had a well trained doctor. Some of the town's residents were ex-military soldiers and were tasked by the Governor with guarding the walls 24/7 in order to ensure protection from the dead and potential hostile survivors.

 

Prefab Release

The 7 Days to Die Walking Dead Woodbury prefab is planned to be released as two separate releases:

  1. Clean - A 'clean', pre-downfall version where you can jump right into Woodbury as it would have been before Rick ever came onto the scene. You'll find a self-reliant town with everything you'd need to safely and reliably live out the apocalypse. No sleepers, no mess, just plenty of role-play!
  2. Aftermath - The aftermath release will be Woodbury after the battle with Rick's group, after the Governor and his groupies have been killed, left in despair with the remaining inhabitants left to fend for themselves. Will they be able to rebuild Woodbury once again, or fall to the zeds like so many before them? A whole lot of mess, townsfolk (...as sleepers) and possibly good loot for you to find after all of the governor's time hording all of the good stuff to himself.
Edited by Andy Red
New Forum Layout Messed Up Post (see edit history)
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Nice job!

 

@laz-man he beat you to it. :)

 

Fine by me! We can finally role play as rick's group versus the governor....if I can ever finish the prison lol...

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Thanks guys!

 

I did check with @laz-man originally if he had anything in the pipeline with Woodbury as I didn't want to step on his toes :wink-new: I can't wait for a full collection of TWD locations. Imagine a Nitrogen map with just TWD locations and some small towns in between... and then when bandits arrive, imagine them guarding the walls at the prison, Woodbury, Sanctuary etc ...epicness! :highly_amused:

 

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Currently wondering what's the best way to do the roads out of Woodbury to make them look the most natural, as they're not all going to connect to a main road in the RWG.

 

There's a total of three roads... anyone have any suggestions? I'm thinking to just make the two non-primary roads out of Woodbury look like they been taken over by nature and gradually blended/engulfed into the grass/topsoil.

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Thanks guys!

 

I did check with @laz-man originally if he had anything in the pipeline with Woodbury as I didn't want to step on his toes :wink-new: I can't wait for a full collection of TWD locations. Imagine a Nitrogen map with just TWD locations and some small towns in between... and then when bandits arrive, imagine them guarding the walls at the prison, Woodbury, Sanctuary etc ...epicness! :highly_amused:

 

Yes!!!! This would be a dream come true to me!!!! Hopefully quest functionality continues to improve so we can make all sorts of cool twd quests. ?

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Currently wondering what's the best way to do the roads out of Woodbury to make them look the most natural, as they're not all going to connect to a main road in the RWG.

 

There's a total of three roads... anyone have any suggestions? I'm thinking to just make the two non-primary roads out of Woodbury look like they been taken over by nature and gradually blended/engulfed into the grass/topsoil.

 

This is probably the best option for now. Not familiar how nitrogen does roads yet so there might be a more elegant way.

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Although I hate that TV show, I like your POI. It looks great!

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