Buttson Posted February 27, 2020 Share Posted February 27, 2020 Started using NitroGen recently and made like 20 maps... My game feels slower now tho, is it an unrelated issue or does having a bunch of worlds on file slow down performance? Link to comment Share on other sites More sharing options...
Damocles Posted February 27, 2020 Share Posted February 27, 2020 The game only loads the active world into memory. So the only impact of many world files would be the harddisk cluttering. NitroGen can add a huge amount of POIs to the world, so dont go overboard with the city size and map size if your system struggles. If you play the game, dont forget to close NitroGen, as it still has lots of memory reserved after generation. The latest settings are saved, and loaded again at startup. Link to comment Share on other sites More sharing options...
Buttson Posted February 27, 2020 Author Share Posted February 27, 2020 Thanks, it's probably caused by the city size/qty then since I turned those way up. Link to comment Share on other sites More sharing options...
Damocles Posted February 27, 2020 Share Posted February 27, 2020 City Size "mega" plus "16k map size" is more for tinkering, and not recommended for an actual game on normal hardware. Link to comment Share on other sites More sharing options...
Buttson Posted February 27, 2020 Author Share Posted February 27, 2020 Yeah, tried a 16k map once and it crashed my PC when loading, not doing that again hehe Link to comment Share on other sites More sharing options...
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