Jump to content
Pille

Pille's Prefabs

Recommended Posts

* Latest changed *

* Fixed textur issues in modern art gallery and renamed file names

* Fixed textur issues in research vessel and renamed file names

 

 

This is the place where you can find all my future projects and POIs that I have built in the past. There are also links to some collaborative projects that TopMinder has created together with me.

[TABLE=class: grid, width: 850]

[TR]

[TD]DOWNLOAD LINK[/TD]

[TD]More Info[/TD]

[TD]Compatibility[/TD]

[TD]Format[/TD]

[TD]Nitrogen[/TD]

[TD]Comment[/TD]

[TD]Last Updated[/TD]

[/TR]

[TR]

[TD]Art Gallery[/TD]

[TD]Here[/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD]Gallery(by_TopMinder_and_Pille),none,0,-2,88,31,106,alone[/TD]

[TD]Collaborative POI(1),(2)[/TD]

[TD]25. Jan. 20[/TD]

[/TR]

[TR]

[TD]Block map[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD] [/TD]

[TD]Only for prefab editor[/TD]

[TD]07. Mar. 20[/TD]

[/TR]

[TR]

[TD]Blue House[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD]Bluehouse(Pille_TopMinder),none,3,-2,42,22,53,alone[/TD]

[TD]Collaborative POI(1),(2)[/TD]

[TD]08. Mar.

20[/TD]

[/TR]

[TR]

[TD]Bulldozer pack[/TD]

[TD] [/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD] [/TD]

[TD] [/TD]

[TD]13. Oct. 19[/TD]

[/TR]

[TR]

[TD]Bunker[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD]Bunker(Pille),none,3,-32,76,39,89,alone[/TD]

[TD] [/TD]

[TD]05. Apr. 20[/TD]

[/TR]

[TR]

[TD]Castle (work in progress)[/TD]

[TD] [/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD]castle1_v2_wip,none,2,-3,101,42,82,alone[/TD]

[TD]Work in progess[/TD]

[TD]15. Apr. 20[/TD]

[/TR]

[TR]

[TD]Crane Pack[/TD]

[TD]Here[/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD] [/TD]

[TD] [/TD]

[TD]13. Oct. 19[/TD]

[/TR]

[TR]

[TD]Excavator pack[/TD]

[TD]Here[/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD]excavator_mass_grave,none,1,-9,52,21,15,alone[/TD]

[TD] [/TD]

[TD]2. Feb. 20[/TD]

[/TR]

[TR]

[TD]Helicopter pack[/TD]

[TD] [/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD] [/TD]

[TD] [/TD]

[TD]13. Oct. 19[/TD]

[/TR]

[TR]

[TD]Hideout[/TD]

[TD]Here[/TD]

[TD]A17, A18[/TD]

[TD]Prefab files[/TD]

[TD]Hideout(Pille_TopMinder),none,1,-11,24,17,22,alone[/TD]

[TD]Collaborative POI(1),(2)[/TD]

[TD]30. Nov. 20[/TD]

[/TR]

[TR]

[TD]Modern Art Gallery[/TD]

[TD]Here[/TD]

[TD]A17, A18[/TD]

[TD]Prefab files[/TD]

[TD]ModernArtGallery(Pille_TopMinder),none,3,-3,84,38,104,alone[/TD]

[TD]Collaborative POI(1),(2)[/TD]

[TD]11. Jan. 20[/TD]

[/TR]

[TR]

[TD]Red Mesa Alpha Labs[/TD]

[TD]Here[/TD]

[TD]A17, A18[/TD]

[TD]Prefab files[/TD]

[TD]red_mesa_alpha_labs,none,2,-33,49,43,47,alone[/TD]

[TD]Based on vanilla POI[/TD]

[TD]1. Jan. 20[/TD]

[/TR]

[TR]

[TD]Research vessel (A17)[/TD]

[TD]Here[/TD]

[TD]A17[/TD]

[TD]Modlet[/TD]

[TD]research_vessel,none,0,-10,176,51,144,alone[/TD]

[TD] [/TD]

[TD]14. Oct. 19[/TD]

[/TR]

[TR]

[TD]Research vessel (A18)[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD]ResearchVessel(Pille),none,0,-10,176,51,144,alone[/TD]

[TD] [/TD]

[TD]11. Apr. 20[/TD]

[/TR]

[TR]

[TD]Sawmill[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD]sawmill,none,1,-6,50,28,51,alone[/TD]

[TD] [/TD]

[TD]14. Mar. 20[/TD]

[/TR]

[TR]

[TD]Skyscraper[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD]Skyscraper(Pille),none,1,-11,106,167,120,alone[/TD]

[TD]Work in progess[/TD]

[TD]05. Mar.

20[/TD]

[/TR]

[TR]

[TD]Tank pack[/TD]

[TD] [/TD]

[TD]A16, A17, A18[/TD]

[TD]Prefab files[/TD]

[TD] [/TD]

[TD] [/TD]

[TD]13. Oct. 19[/TD]

[/TR]

[TR]

[TD]Truck pack[/TD]

[TD]Here[/TD]

[TD]A18[/TD]

[TD]Prefab files[/TD]

[TD] [/TD]

[TD] [/TD]

[TD]07. Mar.

20[/TD]

[/TR]

[/TABLE]

(1) Collaborative project with TopMinder.

(2) This prefab is also included in TopMinder's POI modlet.

Edited by Pille (see edit history)
  • Like 1

Share this post


Link to post
Share on other sites

Let's Build TFP's Concept Art

 

I've nothing to show yet but this is going to be my next project - A trader prefab heavily inspired (kind of replica) by the Fun Pimp's artwork that is showed below.

 

trader.jpg.cb841353a5c8c1d8729a5169324629ba.jpg

Share this post


Link to post
Share on other sites
Posted (edited)

Ok, the trader project is postponed. I am going to make a little sawmill instead. It seems to be an easier and more relaxing project, and allows to add more interesting vehicles.

 

 

Let's Build a Sawmill

 

PaWAJ9e.jpg

widzbQp.jpg

 

Planed:

 

9FkYa0F.jpg

Edited by Pille (see edit history)
  • Like 2

Share this post


Link to post
Share on other sites

Progress...

 

s5cnQZN.jpg

9XagsqV.jpg

 

 

 

  • Like 1

Share this post


Link to post
Share on other sites

Slowly taking shape...

 

toE6P4h.jpg

z0vj0yb.jpg

  • Like 1

Share this post


Link to post
Share on other sites

I really like the use of paint on the bark stripped log. Very creative. :)

Share this post


Link to post
Share on other sites

Almost finished... I just need to add sleeper and lights and correct some mistakes:

 

3S95fK8.jpg

eoZhjqs.jpg

IJLYCzj.jpg

 

 

Share this post


Link to post
Share on other sites

I think I see a mine underneath one of those cars.....lol

 

Share this post


Link to post
Share on other sites
Posted (edited)

Thank you guys. I did my best, it could be better but I am tired. So time to release.^^

 

I hope you can authorize me to use it,on,that's great

Of course you may use anything I release, but do not expect too much of it.^^

 

 

DOWNLOAD LINK

 

 

BlB4hz7.jpg

Edited by Pille (see edit history)
  • Like 1

Share this post


Link to post
Share on other sites

New project. I won't tell what the end result will be.^^

 

Work in progress crevice

xF72PS5.jpg

FcWmsRp.jpg

  • Like 1

Share this post


Link to post
Share on other sites

Experiments with vanilla-style houses:

MDy94qU.jpg

  • Like 2

Share this post


Link to post
Share on other sites
Posted (edited)

I smell a good ole fashion cave spelunking cave POI....? ?

 

...if so, "the descent" is a good horror/thriller movie reference...?

Edited by Laz Man (see edit history)
  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)
I smell a good ole fashion cave spelunking cave POI....? ?

 

...if so, "the descent" is a good horror/thriller movie reference...?

 

Yes, there'll be two versions - one with extended underground area and global/prefab-width red illumination and another vanilla-like version where the house is half collapsed due to the crevice and without underground or red light effect.

 

I love the descent. Really nice movie.

Edited by Pille (see edit history)

Share this post


Link to post
Share on other sites

 

Yes, there'll be two versions - one with extended underground area and global/prefab-width red illumination and another vanilla-like version where the house is half collapsed due to the crevice and without underground or red light effect.

 

I love the descent. Really nice movie.

 

Among all thrillers I rate the descent the highest. Since I've seen it there's no movie that scares me anymore lol ( I was a kid when I watched it though )

 

Share this post


Link to post
Share on other sites
Let's Build TFP's Concept Art

 

I've nothing to show yet but this is going to be my next project - A trader prefab heavily inspired (kind of replica) by the Fun Pimp's artwork that is showed below.

 

[ATTACH=JSON]{"alt":"Click image for larger version Name:\ttrader.jpg Views:\t0 Size:\t65.5 KB ID:\t1718180","data-align":"none","data-attachmentid":"1718180","data-size":"full","title":"trader.jpg"}[/ATTACH]

 

Are you still planning on making this? I'd love a redesign of the trader outposts!

Share this post


Link to post
Share on other sites
On 4/27/2020 at 12:57 AM, Bird Nerd said:

 

Are you still planning on making this? I'd love a redesign of the trader outposts!

It's definitely still on my to-do list.

Share this post


Link to post
Share on other sites

Hi do these files just get chucked in the prefab folder I assume? I really like these, especially your crane pack. Nice work.

Share this post


Link to post
Share on other sites
On 5/2/2020 at 2:05 PM, Hockallz said:

Hi do these files just get chucked in the prefab folder I assume? I really like these, especially your crane pack. Nice work.

If you want to have the POIs on your map, it gets complicated.

 

Placing POIs In Game | 7 Days to Die

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...