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RyanX

More bug fixes for MP please, less perk nonsense.

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I played this game with my wife a lot...like 2500 hours a lot. We only play(ed) MP servers and I played MP PvP servers by myself sometimes. She hasn't played for a long time now..A17 I think it was due to her being bored with the change of focus in the game. I think it's clear now that they are moving entirely away from MP and PvP. There were comments by @madmole roughly between A17/A18 that PvP would get some love, but at this point I think not. Yeah..yeah...I'm sure the usual "but the focus is on SP" comment is coming. Except @madmole has already said that there will be improvements.

 

That begs the question: Why does every update and addition create more problems for MP servers?

 

Involuntary vehicle (and other) duping has become commonplace, filling up the servers and causing mega-lag meaning that many servers have to ban them or impose special rules. The buried treasure quests create holes all over the map and despite complaints, we are getting more incentive for buried treasure. Mods freeze the game, causing exploits like certain gun mods lagging up the entire local area. Let's also mention the terrain clipping which is all but ignored.

 

The perk system was meh. It's not bad but it didn't enhance the game either, it was just "there". The work was done, and it got implemented, and created more "features". But that's been the focus for a long time now. All I've seen is a bunch of busybody additions that haven't enhanced anything, and an increase in bugs and lag on MP servers.

 

If you love the SP, that's cool. But the MP has gotten worse and my two favorite servers (which are high population, also requiring multiple servers) have dwindled to the point that they are shutting down. The server moderators are inundated with players needing lost vehicles replaced because they teleported across the map, cleaning up all the extra duped vehicles, server crashes, having to restart every 2 hours because of memory leaks, dealing with player exploits and glitching. Sad because this could be a damn good MP game. The MP server communities are awesome, and it sux to lose them.

 

If your single player game doesn't have these problems, good, but comments about how well your SP game runs are irrelevant, as well as your opinion on whether the devs should do anything to improve the MP servers.

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Regarding PvP, it´s because PvP wasn´t actually planed to work that early. It was unlocked by accident and a lot of players wanted it to stay. Afaik PvP will get love once the game is released. I believe PvP will be a mode on it´s own.

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I actually think the game is very MP-centric in design. Get a group of players and let them all specialise in particular things and you have a very nice cohesive whole that you can tune to a well-oiled machine and I find that satisfying. Also, all games are more fun with friends, right?

 

For record I've played a couple of thousand hours myself, about 80% of it MP (albeit private servers, co-op only)

 

This recent poll may interest you... https://7daystodie.com/forums/showthread.php?140786-Poll-What-is-your-typical-play-pattern-(solo-vs-co-op)&highlight=pol

Edited by Ghostlight (see edit history)

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I actually think the game is very MP-centric in design. Get a group of players and let them all specialise in particular things and you have a very nice cohesive whole that you can tune to a well-oiled machine and I find that satisfying. Also, all games are more fun with friends, right?

 

For record I've played a couple of thousand hours myself, about 80% of it MP (albeit private servers, co-op only)

 

This recent poll may interest you... https://7daystodie.com/forums/showthread.php?140786-Poll-What-is-your-typical-play-pattern-(solo-vs-co-op)&highlight=pol

 

I completely agree and that's why I'm so puzzled as to why updates make running MP servers more difficult as time goes by. 7D imho is only fun as MP. That doesn't mean that I think those that like SP are wrong. It's just that honestly the majority of those I talk with on the MP servers I play on have the same concerns. Features are fine but take up too much of the devs focus as compared to bug fixes. They could have stopped with A16 and fixed all the MP bugs and I would have been fine. It would be a better result afaic. The rubber banding lag, vehicle self-duping, and all the other problems are unendingly frustrating. Keep your perks and fix the lag and this game takes a major leap forward with MP. The small fixes are fine, but the major ones just make you go "ffs that (insert major bug or glitch) is still here."

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Long story short, the devs don't care about mp or pvp. They want this to be a SP RPG and want you to take specific "builds" which is really stupid because 75% of the perks are utterly useless and you don't even need them.

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