DrunkMunki Posted February 2, 2020 Share Posted February 2, 2020 looking at a way to create a modlet to disable players crafting Gyro's, but admins can spawn them? Link to comment Share on other sites More sharing options...
bdubyah Posted February 2, 2020 Share Posted February 2, 2020 Could probably just remove the recipe for it. Admins could still use F6 to spawn one in. Link to comment Share on other sites More sharing options...
DrunkMunki Posted February 3, 2020 Author Share Posted February 3, 2020 so just remove the below from recipies.xml ? <recipe name="vehicleGyroCopterAccessories" count="1" craft_time="270" craft_area="workbench" tags="perkGreaseMonkey,learnable,workbenchCrafting"> <ingredient name="resourceElectricParts" count="33"/> <ingredient name="resourceHeadlight" count="8"/> <ingredient name="resourceMetalPipe" count="50"/> <ingredient name="resourceMechanicalParts" count="10"/> <ingredient name="resourceSpring" count="4"/> <effect_group> <passive_effect name="CraftingIngredientCount" operation="perc_add" level="0,4" value=".5,.5" tags="resourceMechanicalParts,resourceMetalPipe,resourceElectricParts,resourceSpring"/> </effect_group> </recipe> <recipe name="vehicleGyroCopterChassis" count="1" craft_time="270" craft_area="workbench" tags="perkGreaseMonkey,learnable,workbenchCrafting"> <ingredient name="resourceForgedSteel" count="125"/> <ingredient name="resourceMechanicalParts" count="40"/> <ingredient name="resourceDuctTape" count="25"/> <ingredient name="resourceLeather" count="40"/> <ingredient name="resourceElectricParts" count="20"/> <effect_group> <passive_effect name="CraftingIngredientCount" operation="perc_add" level="0,4" value=".5,.5" tags="resourceForgedSteel,resourceMechanicalParts,resourceDuctTape,resourceLeather,resourceElectricParts"/> </effect_group> </recipe> <recipe name="vehicleGyrocopterPlaceable" count="1" craft_time="270" craft_area="workbench" tags="workbenchCrafting"> <ingredient name="vehicleWheels" count="3"/> <ingredient name="vehicleGyroCopterChassis" count="1"/> <ingredient name="vehicleGyroCopterAccessories" count="1"/> <ingredient name="smallEngine" count="1"/> <ingredient name="carBattery" count="1"/> </recipe> Link to comment Share on other sites More sharing options...
DrunkMunki Posted February 4, 2020 Author Share Posted February 4, 2020 confirmed removing the above removed it from game, but admins can still spawn, thanks Link to comment Share on other sites More sharing options...
Gazz Posted February 4, 2020 Share Posted February 4, 2020 You forgot to remove them from trader inventories. =) Link to comment Share on other sites More sharing options...
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