paladynne Posted February 2, 2020 Share Posted February 2, 2020 I'm trying to use SMX (https://www.nexusmods.com/7daystodie/mods/22) on my friends server. This is how I had it setup the first time around (imagine these screenshots are from Filezilla): Server directory: https://i.imgur.com/pbMxcSh.png Mods folder: https://i.imgur.com/78HuYs2.png The mod half worked. A lot of elements weren't working, even after having my friends install the mod client-side on their PCs as well. Next I followed a different tutorial. I took the "Config," "Textures" and "UIAtlases" folders alongside the "mod.xml" and "ModInfo.xml" and copied them into 'common/7 Days To Die/Data' and choosing "overwrite" every time I received the "same files" prompt. Example: https://i.imgur.com/Rdbt6pV.png Writing this out, I realize overwriting the .xml files probably wasn't smart. But the key point here is that I duplicating the SMX files into both /Mods and /Data. After I did this, we could no longer connect to the server. So on the server, I deleted every folder/file that matches my example screenshot from the server, ran "verify files" to get the default ones back and the server works again now. So, my question is: how the heck to I get the SMX mod to work on our server? Where do I copy the files? Are the files needed both client- and server-side? Is there anything else I need to do? Googling hasn't really helped, everything that I find is about client-side mod installation. As the first part of my post says, the 'copy to common/7 Days To Die/Mods' (server-side) method didn't work properly. What am I missing? Sorry for making a thread I'm sure already exists, I couldn't find one myself Link to comment Share on other sites More sharing options...
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