SickWolf 2 Posted February 1, 2020 Share Posted February 1, 2020 This might be hard-coded but: Is there a way to make a block with the Class Forge to not use any fuel - ie: always on and always contributing to the heatmap? Or what could possibly be ok for my use case is using water as fuel - Bu tI think doing that would make the water valid for vehicles too. Link to post Share on other sites
scwanobi 4 Posted February 1, 2020 Share Posted February 1, 2020 Don't know how to disable the requirement but you could create an item with a really high fuel value or just raise the fuel value of wood. Link to post Share on other sites
Life_For_Dead 9 Posted February 8, 2020 Share Posted February 8, 2020 To don't use fuel in forge (or other): blocks.xml Search for __ <property name="Modules" __ & delete "fuel" for ID forge xui/xui.xml Search & delete __ <window name="windowFuel"/> __ for ID forge For using water as fuel, I think it's hardcoded... But try this in items.xml search __ <item name="bucketRiverWater"> __ & add this __ <property name="FuelValue" value="50"/> __ & try... Link to post Share on other sites
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