SickWolf Posted February 1, 2020 Share Posted February 1, 2020 This might be hard-coded but: Is there a way to make a block with the Class Forge to not use any fuel - ie: always on and always contributing to the heatmap? Or what could possibly be ok for my use case is using water as fuel - Bu tI think doing that would make the water valid for vehicles too. Link to comment Share on other sites More sharing options...
scwanobi Posted February 1, 2020 Share Posted February 1, 2020 Don't know how to disable the requirement but you could create an item with a really high fuel value or just raise the fuel value of wood. Link to comment Share on other sites More sharing options...
Life_For_Dead Posted February 8, 2020 Share Posted February 8, 2020 To don't use fuel in forge (or other): blocks.xml Search for __ <property name="Modules" __ & delete "fuel" for ID forge xui/xui.xml Search & delete __ <window name="windowFuel"/> __ for ID forge For using water as fuel, I think it's hardcoded... But try this in items.xml search __ <item name="bucketRiverWater"> __ & add this __ <property name="FuelValue" value="50"/> __ & try... Link to comment Share on other sites More sharing options...
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