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Game doesnt save Character


Valetrix

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Hi Guys!!

 

Please can someone help me?

 

I recently started playing 7 days to die, while I realize that the game is still in alpha - I am really having problems getting the game to save when ever I exit.

 

Originally I thought it may have been the EAC, but that wasn't the case.

Next I tried starting the launcher and the game in admin mode, it still didnt save.

Finally I thought maybe the latest update fixed my issue, but it didn't.

 

I've played 13 hours of this game, this was a single player play through and was done in 1 go. I went to bed thinking the game was saved, woke up and realized my character with all the items in my inventory was reset.

I lost all my levels and all my loot.

Strangely enough tho, the structures that I built and the loot in the chests of the structure I built was still there. It was only my character that reset. Not only did my character reset but I also re-spawned at the other side of the map (despite my character didnt die).

 

Please can you tell me how I can fix this issue? I have really worked hard in my save and don't want to loose anything. I don't mind using console commands to get my character back to where I was, but it feels cheaty to keep choosing new skill points everytime I load up the save.

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When you say security software, do you mean my antivirus?

 

I will look for the log files as soon as I get home then I will post them here.

I have tried opening the console and typing in "saveworld" which lets me know that the world is saved.

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reading carefully through the log I noticed

 

2020-01-26T10:32:37 55.377 ERR Loading player data failed for player '76561198079021539', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.

Parameter name: chars

at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <1f0c1ef1ad524c38bbc5536809c46b48>:0

at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <1f0c1ef1ad524c38bbc5536809c46b48>:0

at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x00230] in <1f0c1ef1ad524c38bbc5536809c46b48>:0

at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00063] in <1f0c1ef1ad524c38bbc5536809c46b48>:0

at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000e2] in <1f0c1ef1ad524c38bbc5536809c46b48>:0

at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0

at PooledBinaryReader.ReadString () [0x00069] in <abc1cae220c641248ccf17f83a8861d4>:0

at EntityCreationData.read (System.IO.BinaryReader _br, System.Boolean _bNetworkRead) [0x002d1] in <abc1cae220c641248ccf17f83a8861d4>:0

at PlayerDataFile.Read (System.IO.BinaryReader _br, System.UInt32 _version) [0x00013] in <abc1cae220c641248ccf17f83a8861d4>:0

at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00086] in <abc1cae220c641248ccf17f83a8861d4>:0

2020-01-26T10:32:37 55.379 ERR Loading backup player data failed for player '76561198079021539', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.

 

On line 373.

Could it be because my name has some symbols and stuff in it? I will try changing my steam name and then check if it still doesnt save

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