Unity only allows a single clip per audiosource component. You can have more, but then you would need to edit the animations to drive the swap, so its even more labor intensive.
Edit History
Please note that revisions older than 365 days are pruned and will no longer show here
Unity only allows a single clip per audiosource component. You can have more, but then you would need to edit the animations to drivr the swap, so its even more labor intensive.