2 hours ago, xyth said:
If I had more time I would drag all the sounds into an editor and add additional quiet time at the end of each clip so there would be a built in delay between calls. A quicker solution is to reduce the range of the sounds so fewer birds are in range at any given time. I can drop the range from 150M to some smaller value, 100M or even less.
Hi again, that would be great, at least for me, I love the birds and I cant play without them now. Its really nice to hear them in distant, maybe 75 meters is ok.
Another way to create pause is to put in 50% of silent sound files, I did that before in other games, that will create quite times. This combined with range reduction would be a great combination.