illusions Posted January 17, 2020 Share Posted January 17, 2020 In backing up a server - Players info, Level, Inventory, Base .. All goods rights Currently I understand to backup the file - "... /7daystodie/Saves/WorldName/MapName " file This backs everything up correct? So if I want to reset a map, for a clean/fresh map or to add a modlet, overhaul, etc, and you wanted to keep player stats and above items carried over. How can this be accomplish? Or is this not possible in the matter i'm thinking? Also, If I want to say switch a map and transfer over and keep just player stats would it be possible to just move the player file to a new map? " .../7daystodie/Saves/NEWWorldName/NEWMapName/Player " Link to comment Share on other sites More sharing options...
SylenThunder Posted January 17, 2020 Share Posted January 17, 2020 In the save there is a folder called "Player". Inside this folder are three types of files. .map, .ttp, and .ttp.bak You will want to Export that folder, and delete all the .map files. Then make your new world map, and copy the Player directory over to it. If you wish to retain friend links, you will need to manually edit the Players.xml file from the server folder to remove all the lines for lpblock and bedroll. Before example. <player id="76561197990496105" lastlogin="2019-12-28 08:02:24"> <acl id="76561198081524734"/> <acl id="76561198045426595"/> <acl id="76561198018803202"/> <lpblock pos="-2917,42,4710"/> <bedroll pos="2925,66,-2016"/> </player> After example. <player id="76561197990496105" lastlogin="2019-12-28 08:02:24"> <acl id="76561198081524734"/> <acl id="76561198045426595"/> <acl id="76561198018803202"/> </player> Link to comment Share on other sites More sharing options...
illusions Posted January 18, 2020 Author Share Posted January 18, 2020 SylenThunder thank you for that answer! this is really helpful. Link to comment Share on other sites More sharing options...
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