KrazyKrampus Posted January 13, 2020 Share Posted January 13, 2020 I have a custom map on my dedicated server I have been playing for awhile. It was generated with Nitrogen World generator, although I think this part is irrelevant. Anyways, I recently pulled my world down along with the Save game region files and wanted to add another trader. I currently have some traders in the world that work just fine, and have land claim protection and everything. However, when I add this additional trader (it's settlement_trader_02, Joel), load up the game and force a chunk reset where I placed the prefab POI, the trader shows up but his light is out (not OPEN). Additionally, I noticed that I can attack the blocks on the POI without the land claim. I have verified that there is a selection box for the POI and the TraderTeleport in the prefab. Any ideas what's going on? Has anyone experienced this? I really don't want to hard-reset the entire region file if I don't have to so it gets re-created that way... Is this an artifact of the chunkreset command vs resetting the entire region file [deleting]? Link to comment Share on other sites More sharing options...
KrazyKrampus Posted January 13, 2020 Author Share Posted January 13, 2020 Just following up here: I ended up installing BadCompany SM. https://github.com/7days2mod/BadCompanySM This let me use the bc-importx command to bring in the prefab, place it where I wanted to and use bc-protect to give block protection to the POI zone. This is a nice mod for dedicated servers. Link to comment Share on other sites More sharing options...
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