sphereii 198 Posted January 8, 2020 Share Posted January 8, 2020 (edited) Welcome to the Winter Project 2019 by sphereii and xyth After many delays, the Winter Project 2019 arrived just in time to be fashionably late. Enter in our cold and unforgiving world buried under a snow apocalypse. Find new challenges as you explore the desolate icy wasteland, and see if you can unlock Winter Project's secrets... The following Pre-generated worlds are provided for faster loads: Winter Project 4K Winter Project 6K Winter Project 8K Navezgane and Random Gen should generate correctly now. Thank you to the following Modlet creators who helped shape out the world with their modlets:Donovan's Better Bridges, Better Spears, Craft Jail and Craft Spikes modlets. TormentedEmu's GUI Manager for Localization support for A18.2 JaxTeller718 for his Charcola, Eggs in Fridges, More Feathers, Working Stoves and Zombie Hand Adjustments Mean Cloud's Scrap Bone Knives Atlas' More Vanilla Food Oignon's Vehicles Pack, Sittable Furniture, and his Gore Mod bdubyah's Rebar Club, and Wasteland Weapons Stallionsden's Lootable Objects, Store Shelves, and his prots of Valmar's Expanded ammo types and cooking bowls War2zuk's Disassemble Ammo Special thanks goes to Mumpfy for his texturing work. DOWNLOAD: Available in the 7D2D Mod Launcher's sphereii-mental section. To Build and run Winter Project manually, you will need to use the DMT Tool, and download the following repos: - https://github.com/SphereII/WinterProject-2019 - https://gitlab.com/sphereii/winter-project-2019 The GitLab link includes pre-generated worlds. Note: This mod is only compatible with Alpha 18.3. Edited January 27, 2020 by sphereii (see edit history) Link to post Share on other sites
xyth 414 Posted January 8, 2020 Share Posted January 8, 2020 I closed the old WinterProject 2018 thread, please post your pain here. Link to post Share on other sites
Odetta 239 Posted January 8, 2020 Share Posted January 8, 2020 I closed the old WinterProject 2018 thread, please post your pain here. Nooooooo0oo! Link to post Share on other sites
CamoesGamer 0 Posted January 9, 2020 Share Posted January 9, 2020 Stupid Christmas Tree.... Link to post Share on other sites
xyth 414 Posted January 9, 2020 Share Posted January 9, 2020 You mean naughty Christmas tree..... Link to post Share on other sites
Vomgnar 1 Posted January 10, 2020 Share Posted January 10, 2020 Judging by Camoes Gamer's stream, this mod is brutal and sadistic.....can't wait, downloading now Link to post Share on other sites
Bubo 87 Posted January 11, 2020 Share Posted January 11, 2020 One of these things are off for me and I'm confused. On my manual install, I'm missing something somewhere and need halp Any tidbots thrown my way are appreciated =) ~typo stays in honour of the fleet of robots coming in A19~ 1. Is this compatible with the latest exp 18.3-b3? 2. Do I need to drop any files into the 7dtd game folder? 3. The DMT mod folder path points to which folder? 4. There are 2 Winter Project Menu folders in the Mods folder. One is zipped. Does one of them go somewhere else? 5. Do the Pregen Worlds (4-6-8k) go into the game's Data>Worlds folder? Thank you kindly. Main WP folder for reference: Link to post Share on other sites
sphereii 198 Posted January 11, 2020 Author Share Posted January 11, 2020 One of these things are off for me and I'm confused. On my manual install, I'm missing something somewhere and need halp Any tidbots thrown my way are appreciated =) ~typo stays in honour of the fleet of robots coming in A19~ 1. Is this compatible with the latest exp 18.3-b3? 2. Do I need to drop any files into the 7dtd game folder? 3. The DMT mod folder path points to which folder? 4. There are 2 Winter Project Menu folders in the Mods folder. One is zipped. Does one of them go somewhere else? 5. Do the Pregen Worlds (4-6-8k) go into the game's Data>Worlds folder? Thank you kindly. Main WP folder for reference: [ATTACH=CONFIG]31144[/ATTACH] 1) 0-SphereIICore needs a manual patched Music Box and Morte's spawner script. That Core is here: https://github.com/SphereII/SphereII.Mods/tree/Alpha18.3. Grab the 0-SphereIICore/Scripts/Blocks/BlockMortSpawner.cs and 0-SphereIICore/Scripts/MusicBoxes/MusicBox.cs 2) DMT can handle all the copying 3) Store the Winter Project 2019 download in a different folder than your target folder. You can copy the Winter Project's Worlds' folder in the same folder as the Winter Project 2019's Mods folder. in DMT, point the Mods folder to this folder, and you should see a listing of all the Mods. 4) Zip file can be ignored, and I'll clean it up this morning. 5) See 3. Or you can just manually copy the Mods folder content of that download into your target's mods folder. They'll show up in game. Link to post Share on other sites
laughingsteam 0 Posted January 11, 2020 Share Posted January 11, 2020 Downloading now can't wait to play it! Thank you so much!! Link to post Share on other sites
Bubo 87 Posted January 11, 2020 Share Posted January 11, 2020 Thanks again. Made the script changes. Is there a patch for this also? Link to post Share on other sites
sphereii 198 Posted January 11, 2020 Author Share Posted January 11, 2020 Thanks again. Made the script changes. Is there a patch for this also? [ATTACH=CONFIG]31147[/ATTACH] Disable the Emu modlet. Forgot about it for 18.3 Link to post Share on other sites
CamoesGamer 0 Posted January 14, 2020 Share Posted January 14, 2020 Having played a little bit more this mod, I'm having a blast! Thanks, nice job! Link to post Share on other sites
sphereii 198 Posted January 14, 2020 Author Share Posted January 14, 2020 To Check out CamoesGamer's adventures... or.. misadventures, however they may be, on his YouTube channel's play through: Notice: Videos maybe contain some spoilers. Link to post Share on other sites
Odetta 239 Posted January 15, 2020 Share Posted January 15, 2020 Trying to play this through the Mod Luncher and get crazy errors (A18.2) Large Version - https://ibb.co/7JFnDbS Link to post Share on other sites
sphereii 198 Posted January 15, 2020 Author Share Posted January 15, 2020 Trying to play this through the Mod Luncher and get crazy errors (A18.2) Large Version - https://ibb.co/7JFnDbS Do you have a full.log file? Link to post Share on other sites
Odetta 239 Posted January 15, 2020 Share Posted January 15, 2020 (edited) Do you have a full.log file? This? https://pastebin.com/3j5bU26A For some reason it never creates a new output log in the 7DaysToDie_Data folder. Maybe because I have to Alt-F4 to be able to close the game? Edited January 15, 2020 by Odetta (see edit history) Link to post Share on other sites
sphereii 198 Posted January 15, 2020 Author Share Posted January 15, 2020 This? https://pastebin.com/3j5bU26A That wasn't the log I was asking for, but it's the log I needed INFO 1 _7D2DLauncher.frmMain - SDX Downloaded. Checking SDX Dependencies. INFO 1 _7D2DLauncher.frmMain - DMT not available. Download failed. Attempting to load last game... I see that. So DMT didn't download properly, so it didn't build Winter Project. I've never seen this part fail before, so looks like logs are lacking. Maybe some kind of firewall blocking it? Although looks like the rest of the mod is there. To install manually, you may be able to do something like this, until I add more debugging: 1) Download and extract: https://github.com/7D2DMods/DMTClient/archive/master.zip 2) Click on the button with the Three Dots to get to where the Mod Launcher installed winter project, and create a folder called SDXRepos 3) Copy the contents of the zip file into SDXRepos SDXRepos/DMTViewer.exe, for example 4) Try re-starting the mod launcher and press Play on it. Link to post Share on other sites
mr.devolver 270 Posted January 15, 2020 Share Posted January 15, 2020 Link to post Share on other sites
Odetta 239 Posted January 15, 2020 Share Posted January 15, 2020 (edited) That wasn't the log I was asking for, but it's the log I needed INFO 1 _7D2DLauncher.frmMain - SDX Downloaded. Checking SDX Dependencies. INFO 1 _7D2DLauncher.frmMain - DMT not available. Download failed. Attempting to load last game... I see that. So DMT didn't download properly, so it didn't build Winter Project. I've never seen this part fail before, so looks like logs are lacking. Maybe some kind of firewall blocking it? Although looks like the rest of the mod is there. To install manually, you may be able to do something like this, until I add more debugging: 1) Download and extract: https://github.com/7D2DMods/DMTClient/archive/master.zip 2) Click on the button with the Three Dots to get to where the Mod Launcher installed winter project, and create a folder called SDXRepos 3) Copy the contents of the zip file into SDXRepos SDXRepos/DMTViewer.exe, for example 4) Try re-starting the mod launcher and press Play on it. Ok I will try, thank you for giving me a workaround. Update: It works, thanks Edited January 15, 2020 by Odetta (see edit history) Link to post Share on other sites
mr.devolver 270 Posted January 15, 2020 Share Posted January 15, 2020 I solved my problem by installing Microsoft Visual C++ 2010 SP1 Redistributable Package (x64) from Microsoft website. You should probably mention this package as a dependency for Mod Launcher. Assuming the user may already have it or knows what to do may lead to bug reports like this lol Link to post Share on other sites
mr.devolver 270 Posted January 16, 2020 Share Posted January 16, 2020 What the heck is glitchy shark doing in snow apocalypse? Link to post Share on other sites
DUST2DEATH 207 Posted January 16, 2020 Share Posted January 16, 2020 What the heck is glitchy shark doing in snow apocalypse? do do do... Link to post Share on other sites
xyth 414 Posted January 16, 2020 Share Posted January 16, 2020 What the heck is glitchy shark doing in snow apocalypse? Glitchy? Link to post Share on other sites
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