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Unable to Load Save - Detail Rendering Shaders Not Found


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Hi everyone!


I'm new to both 7 Days to Die and this forum as a whole, so I hope this post obeys the standard reporting format as per the sticky thread. I'm running the game on Windows, and my save file was fine up until this morning, where it crashes immediately when trying to load into the world. It was a multiplayer game that my girlfriend and I were in, with our own created characters (I understand this could potentially cause problems, but didn't know until much later).


Here is the most recent crash log: https://pastebin.com/raw/QAgmXNZ4


I see that this line seems to be continuously coming up before the game crashes:


"Detail rendering shaders not found for the active render pipeline, falling back to default shader.


(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)"


Am I correct in saying that this error has something to do with the Unity engine, and nothing on my part? I've tried running the game with the EAC enabled and disabled, and nothing seems to work. Is there anything I can do on my side to recover this save? Or is it lost for good?


Thanks again for your help! :)

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