Jump to content
Sign in to follow this  
rescue86k

Review of Alpha 18: It's good

Recommended Posts

I stayed stubborn to finish my save to day 50. Alpha 18 1b, not 2b. Kept note of the patch notes for 2b and kept riding that bicycle (free fuel!). 50 days played with goal to die less of 5 times. Died 4. 2-3 from constructing my own base and falling in spike of death. It was designed that way for zombie. But I fell in. Scavenger 1st play through of 18 including learn stuff. Single player.

 

Overall it's fantastic. How boring.

On to suggestions.

 

-The screamer has an amazing ability called "stutter increaser.": Deal damage to fps sharply every 3-5 seconds.

 

-Placing maybe 4-5 junk turrets down at once caused same effect. Feels like there's a relationship.

 

-Putting more emphasis on books being exclusive to questing. Do quest. Get reward as book. Not find books in normal scavenging (opinion/preference)

 

-option for limited lives. Die x times set by options= Your level 1 again. (Opinion/preference)

 

-The petrified screaming horse entity (on fire) in the burnt forest wouldn't spawn. "Reee'heeeeheee-heee." Hoof hoof clamp clamp hoof hoof.

 

-Catapult that launches furniture and fridges over walls or through them by accident is not working as intended. I tried to load a truck. It broke the catapult.

 

-Launching a cow into the water was led by strange moo sounds, splashing, fins, and paranahs. Asking for help or something.

 

-Releasing tigers from their cages didn't work either. They ignored the zombies and jumped up to my platform. Then attacked the cow.

 

-Landing a piano onto a coyote via catapult lucky aim didn't net me the reward Roadrunner perk.

 

-Launching anvils via catapult at roadrunner led to some weird auto aim follow. Anvil always landed on me.

 

-The trebucket glitched out. On horde night I couldn't reach the activation "e" on it. So I got closer and it let loose tossing me over the wall. Second glitch was half eaten cow was still alive mooing at me after my fall. Laughing vindictively.

 

I really had no problem with Alpha 18 in general. Real fun and traders just fine. I didn't feel I was rich. It felt balanced to me (opinion).

 

PS. Joel, serious if you could just get the pretrified horse to spawn correctly, and fix the cow mooing too loudly when I set it on fire, that could fix many of these problems we are having.

Edited by rescue86k
Major flaw confusing people, need accuracy on problems entailed. (see edit history)
  • Like 1

Share this post


Link to post
Share on other sites

PS. There's no real catapult or petrified horse, cows, paranahs, animal capturing.

 

And yet....I can't help wishing we had those problems you mentioned.

Share this post


Link to post
Share on other sites
-Releasing tigers from their cages didn't work either. They ignored the zombies and jumped up to my platform. Then attacked the cow.

 

This is a known bug in the XML. Simply add "tiger" into the "Tags" property for animalTiger, as shown:

 

<property name="Tags" value="entity,animal,hostile,striped,[b]tiger[/b],perkAT04,perkAT05,hobbes"/>

 

 

PS. There's no real catapult or petrified horse, cows, paranahs, animal capturing.

 

NO. BAD RESCUE86K. You must commit to the bit at least for one page of replies!

Share this post


Link to post
Share on other sites

 

-Launching a cow into the water was led by strange moo sounds, splashing, fins, and paranahs. Asking for help or something.

 

 

Wait a minute. Something is off here..... theres no piranhas in game

Share this post


Link to post
Share on other sites
Wait a minute. Something is off here..... theres no piranhas in game

 

Nothing gets by you, Jax. They're actually candiru and what they did to the cow...well I'm eating breakfast and I won't speculate in detail.

Share this post


Link to post
Share on other sites
-option for limited lives. Die x times set by options= Your level 1 again. (Opinion/preference)

We were just talking about that - our thought was it would be nice to have the option that dying is the end of your character but not your game. You have to generate a new character who spawns on your bedroll as level 1 and doesn't know anything or have any skill points, but is still 'you' so all of the stuff that belonged to your old character now belongs to your new character.

Share this post


Link to post
Share on other sites

I am new to 7D2D and I like it a lot. My friend got me to buy it during the holidays, and at first I thought it would be a standard and shallow zombie survival game, but it turned out to be incredibly deep and fun to play.

 

Then I learned that it has been 6 years in the making, and with regards to mechanics, I think it is already a million times better than DayZ Standalone which has been in development for just as long.

 

7D2D gives me that same excitement I got when I first started playing Minecraft and I love being immersed into it and learning about the mechanics, crafting, looting and trying to survive (I still die often).

 

I have heard other people say that newcomers are spoiled because they get to start on A18, and I can only agree because I am having a fun time with the game so far.

Share this post


Link to post
Share on other sites
I am new to 7D2D and I like it a lot. My friend got me to buy it during the holidays, and at first I thought it would be a standard and shallow zombie survival game, but it turned out to be incredibly deep and fun to play.

 

It is thee best zombie game. I haven't bought another since but I've looked, still do. When they add boats fish and remake water, and a professional main storyline, there will be no ______________.

 

What you do now is play through normally, avoid YouTube. Then after day 49, start a new, check YouTube for exploits. Enjoy the exploits. They last until the next major release. (Alpha 19).

 

I'll give one exploit Because it does help else really hard game without: Go to the burnt forest. Place bedroll, store all in chest. Place chest. Pick up bed roll. Wait about 5 game hours. Petrified Horse should spawn. If not you need to do hard reset of spawn zone your in. Do so by jumping off a cliff. When it kills you, you should spawn in a good safe place away from the loot in the chest you placed. If you had good loot, submit screenshot. If loot was really good and now you can't find it, let us know.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...