hernanxx 10 Posted December 24, 2019 Share Posted December 24, 2019 (edited) Hello. Here's a project I've been working for like two months. It's a mall, because every zombie game has to have a mall, right? There are several levels, many shops all different, loot, zombies, discounts and more. You can get it from Nexus page: NH's No Hope Mall Let me know what you think. Edited December 24, 2019 by hernanxx (see edit history) 1 Link to post Share on other sites
stallionsden 420 Posted December 24, 2019 Share Posted December 24, 2019 The pics look awesome mate well done look forward to visiting this in game Link to post Share on other sites
Laz Man 1,328 Posted December 24, 2019 Share Posted December 24, 2019 Another hernan special!!!! I love the detail work on the roof. Lots of love put into this one. Great job!!! 😎👍 Link to post Share on other sites
GneX 2 Posted December 24, 2019 Share Posted December 24, 2019 (edited) Anyone know what values im supposed to use for this POI in a Nitrogen Prefablist? HNMALL,COMMERCIAL;DOWNTOWN;RESIDENTIAL,1,-1,58,68,48,citycenter the [ face north, y-offset, x, y, z ] values how do I define these? (the above a copied from another POI) Edit: Got Face north = 2 & y offset = -7 from the Prefabs xml but the x y z values I still dont know how to figure these out Edited December 24, 2019 by GneX (see edit history) Link to post Share on other sites
Astralweaver 11 Posted December 24, 2019 Share Posted December 24, 2019 (edited) The X,Y,Z value should be seeable in the upper right hand corner of the prefab editor when you have the escape key active. Its the first row of numbers right next to the prefab load options. Edited December 24, 2019 by Astralweaver (see edit history) Link to post Share on other sites
GneX 2 Posted December 24, 2019 Share Posted December 24, 2019 The X,Y,Z value should be seeable in the upper right hand corner of the prefab editor when you have the escape key active. Its the first row of numbers right next to the prefab load options. Thanks that helps alot How is your Walking Dead Prison doing Lazman? IIRC it was still missing sleepers etc? there are quite some interesting prefabs being made by the community Link to post Share on other sites
stallionsden 420 Posted December 24, 2019 Share Posted December 24, 2019 (edited) Anyone know what values im supposed to use for this POI in a Nitrogen Prefablist? HNMALL,COMMERCIAL;DOWNTOWN;RESIDENTIAL,1,-1,58,68,48,citycenter the [ face north, y-offset, x, y, z ] values how do I define these? (the above a copied from another POI) Edit: Got Face north = 2 & y offset = -7 from the Prefabs xml but the x y z values I still dont know how to figure these out I normally load a new prefab in the in game editor to find the size. Then open its xml then I write the nitrogen code in the prefablist.txt Edited December 25, 2019 by stallionsden (see edit history) Link to post Share on other sites
JaxTeller718 534 Posted December 25, 2019 Share Posted December 25, 2019 stallion is there a format we can add into the actual xml of the poi? or do you mean adding it via the nitrogen prefablist xml? and Hernan my brother, i have wanted a mall for YEARS. we had one in a12 but it got wrecked int he conversions and i have been sad ever since. A mall is a must in the ZA. And this looks amazing. The detail is so epic. Fantastic job. This may the pinnacle of any poi i have ever seen, or im just THAT excited to have a mall finally! Link to post Share on other sites
stallionsden 420 Posted December 25, 2019 Share Posted December 25, 2019 stallion is there a format we can add into the actual xml of the poi? or do you mean adding it via the nitrogen prefablist xml? Not saying til you use at least one of my prefabs in your ravenhearst haha lol. Nah in the nitrogen prefablist.txt. But if you look at my prefabs and look in any folder you will see the new format for adding prefabs via xpath. Chiko` mentioned to me. Link to post Share on other sites
JaxTeller718 534 Posted December 26, 2019 Share Posted December 26, 2019 Not saying til you use at least one of my prefabs in your ravenhearst haha lol. Nah in the nitrogen prefablist.txt. But if you look at my prefabs and look in any folder you will see the new format for adding prefabs via xpath. Chiko` mentioned to me. you know i want that amusement park man, its just as vital as the mall, i just need time to go through and check on it for loot. You know i love punishing my players Link to post Share on other sites
stallionsden 420 Posted December 27, 2019 Share Posted December 27, 2019 you know i want that amusement park man, its just as vital as the mall, i just need time to go through and check on it for loot. You know i love punishing my players Lol well it's a tier 10 to 12 man so very difficult in regards to z numbers haha. Bit yes this mall looks amazing and now I home I can get it into game lol. - - - Updated - - - Ps: hernanxx sorry for posting on your thread will remove it. Link to post Share on other sites
ExeBT 2 Posted December 28, 2019 Share Posted December 28, 2019 i loved the detail in ur prefabs, i found a problem with sleepers in this one, they just pop up in my front in the parking lot, you should put smth in front to solve this problem, i know its an insignificant, but would be better without pop up zombies. Keep the good work!! Link to post Share on other sites
Gouki 122 Posted December 28, 2019 Share Posted December 28, 2019 Hi hernanxx,awesome prefab i loved the detail,geat love and pasiَn when creating your prefabs,I have added it with the Compo-pack an all good. Keep it up Happy Holidays to all. Link to post Share on other sites
stallionsden 420 Posted December 28, 2019 Share Posted December 28, 2019 i loved the detail in ur prefabs, i found a problem with sleepers in this one, they just pop up in my front in the parking lot, you should put smth in front to solve this problem, i know its an insignificant, but would be better without pop up zombies. Keep the good work!! What's smth lol Link to post Share on other sites
ExeBT 2 Posted December 30, 2019 Share Posted December 30, 2019 something Link to post Share on other sites
hernanxx 10 Posted December 31, 2019 Author Share Posted December 31, 2019 Yeah I know, at the beggining I though they would be just there by the time you start approaching instead of just spawning once you are there and turn around. Though it would look good to have a bounch of zombies in the front, at the end it didnt work too well, but I was lazy to remove them haha. They still show up to make things a bit more interesting Link to post Share on other sites
Laz Man 1,328 Posted December 31, 2019 Share Posted December 31, 2019 Yeah I know, at the beggining I though they would be just there by the time you start approaching instead of just spawning once you are there and turn around. Though it would look good to have a bounch of zombies in the front, at the end it didnt work too well, but I was lazy to remove them haha. They still show up to make things a bit more interesting The solution to this is make them laying down sleepers behind objects and/or in 1 voxel deep holes. Immersion Workaround. 😎👍 Link to post Share on other sites
kmolleson 0 Posted January 2, 2020 Share Posted January 2, 2020 (edited) Disregard, i'm an idiot. Edited January 2, 2020 by kmolleson (see edit history) Link to post Share on other sites
Life_For_Dead 9 Posted January 11, 2020 Share Posted January 11, 2020 There's a old good prefab wallmart too from a7-a9 something like that, I don't remember the name of this prefab... One part got water... Link to post Share on other sites
Laz Man 1,328 Posted March 5, 2020 Share Posted March 5, 2020 (edited) Hey Hernan, I downloaded a copy of your mall from Nexus mods and it looks like the file is bad. Will try again to see if that helps. For some reason, all of your prefabs I am unable to extract (Mall, Quient Pines, Big House). I am able to open up other .RAR files so I think it is the files themselves? Edit: Downloaded latest version of WinRAR and problem resolved!!!! Edited March 5, 2020 by Laz Man (see edit history) Link to post Share on other sites
Picklefart 5 Posted March 6, 2020 Share Posted March 6, 2020 Yes sorry if total noob issue.... I downloaded prefab and go into world editor and when I attempt to spawn in mall. It ends up at 0,0 and at bottom of world. I've never used world editor or added prefab before. Any help would be appreciated Link to post Share on other sites
ArNaLdInHo 8 Posted September 6, 2020 Share Posted September 6, 2020 download? Link to post Share on other sites
Laz Man 1,328 Posted September 9, 2020 Share Posted September 9, 2020 On 9/6/2020 at 12:57 PM, ArNaLdInHo said: download? https://www.nexusmods.com/7daystodie/mods/676 Link to post Share on other sites
stallionsden 420 Posted September 9, 2020 Share Posted September 9, 2020 It is also in the compo pack Link to post Share on other sites
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