Potang Posted December 23, 2019 Share Posted December 23, 2019 Hello, I've been trying to get a dedicated server up and running for a few days now. So far I've tried on 3 seperate machines with the same results. At first I was trying to generate 16k maps which would take an absurd amount of time and would crash half way through which I expected. I've since then been trying to generate 8k maps and I'm able to sucessfully get through everything. However, when I go to join it kicks me and says server is still initializing. Here are the logs: Home PC https://pastebin.com/b2hqSpnw Dedicated server https://pastebin.com/aELk5ShT As for the third, it was a free trial on arkservers. Could anyone advise? Link to comment Share on other sites More sharing options...
SylenThunder Posted December 23, 2019 Share Posted December 23, 2019 You've got several errors there. When you started the server up the first time, did you wait for it to finish generating the map on the first run? Link to comment Share on other sites More sharing options...
Potang Posted December 23, 2019 Author Share Posted December 23, 2019 Hey - thanks for the quick reply. On the dedicated server it would crash halfway through, until i downsized to 8k. Do I have a saved file I need to remove? As for the PC, it was a fresh install - - - Updated - - - If this helps at all, on the dedicated host I followed https://7dtd.illy.bz/wiki to download the dedicated server. I also completely uninstalled/reinstalled on my PC and ran into the same issue. I ensured all server files were gone. Link to comment Share on other sites More sharing options...
Potang Posted December 23, 2019 Author Share Posted December 23, 2019 After posting the above, I proceeded with a new instance and it booted sucessfully. I was able to get in for a while, however after restarting the game client I'm getting the same message: "Index was outside the bound of the array" Link to comment Share on other sites More sharing options...
meganoth Posted December 23, 2019 Share Posted December 23, 2019 According to the log your generated world on the server is put in /home/sdtd/serverdata (if it isn't one of the pregenerated) and your savegame is put into /home/sdtd/instances/Server1 Before generating a new world I would make sure that both of those dirs are empty (delete it or move the contents to backup). And always use a new GameName in serverconfig.xml, as this name is also used as a subdirectory name in finding cached data on the client (can't look it up now, so only 80% sure of this). A new name means there is no danger of loading old (cache) data. Locally all your data is in C:\Users\R & G\AppData\Roaming/7DaysToDie, but this includes game data of local games and of other servers. At least for testing you could move the complete dir to a different location before logging in to the server (and later moving back all the data you still need). Link to comment Share on other sites More sharing options...
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