SevenDaysToDieModEditor Posted December 17, 2019 Share Posted December 17, 2019 This SDX sample sets a random map prefab as a player spawn point. download prefab.xml //prefab/RandomSpawnPointOffset Set the offset of the spawn point from the prefab center "x,y,z,playerrotation" rwgmixer.xml //rwgmixer/rulesets/ruleset/@RandamSpawnPrefabFilter the string contained in the name of the prefab that will become the spawnpoint this mod used by 7 days to die mod editor https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor Link to comment Share on other sites More sharing options...
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