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HN Christmas Mod


hernanxx

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Hello.

 

I made a quick mod for those who like Christmas (Not me).

Go and give that zombie wasteland world that is 7D2D world some good old Christmas spirit by decorating your base as if there was still any hope to come back to what it was before.

Have a hohoho Christmas, until Santa's comes, and takes - your - soul....

 

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We have snowmen, or as we are in 2019, snowpersons or snowpeople or whatever.

 

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There are some pointless giant candy canes

 

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Presents!!! Presents for everybody, but in that world you probably shouldn't expect anything better than an expired cat food can

 

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Christmas socks, mostly to remain empty.

 

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And of course and why not, we have a Christmas tree.

 

And there are some lights I will post the picture in a comment because I would be breaking the 5 pictures only rule.

 

I modeled and textured this myself. I hope you like it.

 

 

Get it from here: https://drive.google.com/open?id=14Knt2fxMFVPJdFbdkq5DStI9buT8ynHf

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Hi, Im afraid I didnt set any recipies for them as Im not quite sure how to do it. My bad, I think now I misunderstood your question. You can get them only through the creative menu. Im sorry

 

I created a recipes.xml for my SP game. If you don't mind, I'd like to share it here:

 

<HNXmasDeco>
<append xpath="/recipes">

<recipe name="HN XMAS LIGHTS 1" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 1A" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 2" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 2A" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 3" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 3A" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 4" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN XMAS LIGHTS 5" count="1" >
<ingredient name="ceilingLight01_player" count="3"/>
<ingredient name="resourceElectricParts" count="1"/>
<ingredient name="resourceDuctTape" count="1"/>
</recipe>

<recipe name="HN Christmas Tree" count="1" >
<ingredient name="treePlantedMountainPine1m" count="1"/>
<ingredient name="bucketEmpty" count="1"/>
<ingredient name="terrDirt" count="1"/>
</recipe>

<recipe name="HN Snow Man" count="1" >
<ingredient name="resourceSnowBall" count="20"/>
<ingredient name="bucketEmpty" count="1"/>
<ingredient name="resourceCoal" count="2"/>
<ingredient name="apparelBandana" count="1"/>

</recipe>

<recipe name="HN Pile of Presents" count="1" >
<ingredient name="resourcePaper" count="20"/>
<ingredient name="resourceYuccaFibers" count="10"/>
</recipe>

<recipe name="HN Christmas Socks" count="1" >
<ingredient name="resourceCloth" count="4"/>
<ingredient name="resourceYuccaFibers" count="8"/>
<ingredient name="modDyeGreen" count="1"/>
<ingredient name="modDyeRed" count="1"/>
</recipe>

<recipe name="HN Giant Candy Cane Deco" count="1" >
<ingredient name="foodHoney" count="1"/>
<ingredient name="resourceCropChrysanthemumPlant" count="1"/>
<ingredient name="resourceYuccaFibers" count="10"/>
</recipe>

<recipe name="HN Giant Candy Cane x2 Deco" count="1" >
<ingredient name="foodHoney" count="1"/>
<ingredient name="resourceCropChrysanthemumPlant" count="1"/>
<ingredient name="resourceYuccaFibers" count="10"/>
</recipe>

</append>
</HNXmasDeco>

 

Simply copy the code and save it as recipes.xml in the folder of this mod, there where also the blocks.xml sits.

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