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Lam's A20 modlets


lammetje

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installed on a dedicated server freshly wiped for a restart with b173 no A18 mod files at all.  System started screaming warning messages spammed in the console window while trying to log into the server.  Uninstalled each perk mod in turn until all were gone, each one progressively screamed about its individual duplicate entry.  Rebooted the server of course between each uninstall and clinet had to be alt-F4'd to desktop each time. Other mods on the server were already established to work happily together without errors during b169. Sorry I cant offer more help just thought you would want to be aware there is an issue. good luck hope it all works out well.

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10 hours ago, AaronG85 said:

God I hate NEXUS mods, trying to sign up and wont allow me too. Any chance you could upload directly to the forums?

updated the first post to include a bundle pack for A19 that you can DL directly from here

 

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11 hours ago, AaronG85 said:

Hey @lammetje just wondering if you could make a skill that increases forging times? similar to your Exp perk mod but speeds up the forge smelting times?

it is not exactly what you asked for but i can't get it to work with just perks so i added 4 extra bellows which you can unlock with perks and place into the forge.

changed the description of the vanilla bellows to correctly say that it only reduces the smelt speed by 30% instead of the 50% it said.

the new bellows each add 10% faster smelting adding up to 70% if you install them all.

 

Edited by lammetje
mod update and first page update (see edit history)
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Hello, sorry for my english, im plaging a19 with this mods pack (nice work and thanks for upload), and i have a problem with miner69, i cant create iron tools without schematics because miner 69 doesnt learn that skill like in vanilla.

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@SUVD Are you using the latest version ? previous versions had a typo which caused your problem.

if you are using the latest version ,then i am guessing that you use another modlet that interferes with my modlet.

i checked the xml file for miner69r and there are no errors and it is working like the vanilla version when it comes to unlocking iron tools.

the only thing my mod changes is the DMG output and perk description.

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  • 4 weeks later...

Hi @lammetje thanks so much for these mods. I recently came back to see if there where any updates or new mods and decided to download

  • Experience Mod
  • Gold Digger
  • Looter Extraordinary
  • Run Speed Mod
  • Speedy Harvet mod
  • Zombie harvest mod

Unfortunately when I use these I get the error (shown in image) I'm running 19.2 (B3)

 

Secondly it took me a little bit to figure out which mod folder represented the mod on the first page. Anyway in future you could name the Folders the same as the Forum Post?

 

Again thank you for all your mods.

Untitled.png

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46 minutes ago, AaronG85 said:

Hi @lammetje thanks so much for these mods. I recently came back to see if there where any updates or new mods and decided to download

  • Experience Mod
  • Gold Digger
  • Looter Extraordinary
  • Run Speed Mod
  • Speedy Harvet mod
  • Zombie harvest mod

Unfortunately when I use these I get the error (shown in image) I'm running 19.2 (B3)

 

Secondly it took me a little bit to figure out which mod folder represented the mod on the first page. Anyway in future you could name the Folders the same as the Forum Post?

 

Again thank you for all your mods.

Untitled.png

You need Attribute tree 

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  • 4 weeks later...

Hi Mate,

Firstly, love the modlets... absolutely brilliant. Well done.

 

I would appreciate some advice... I run the attribute tree series on my home games.... on my single played game, no problems at all, everything works fine. With the home server thou, none of the connected clients get the icons for your modlets, and the words on the "vanilla" side (perception, agility, strength etc) have disappeared. the tabs are still present, just their labels have gone.

 

I did the install via a manual download from Nexus after reading one of your earlier posts.

 

Any ideas?

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1 hour ago, Malley67 said:

Hi Mate,

Firstly, love the modlets... absolutely brilliant. Well done.

 

I would appreciate some advice... I run the attribute tree series on my home games.... on my single played game, no problems at all, everything works fine. With the home server thou, none of the connected clients get the icons for your modlets, and the words on the "vanilla" side (perception, agility, strength etc) have disappeared. the tabs are still present, just their labels have gone.

 

I did the install via a manual download from Nexus after reading one of your earlier posts.

 

Any ideas?

All mods that have something more than .xml files - must be installed on client

Edited by CrazyAluminum (see edit history)
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On 11/1/2020 at 12:45 PM, Malley67 said:

Hi Mate,

Firstly, love the modlets... absolutely brilliant. Well done.

 

I would appreciate some advice... I run the attribute tree series on my home games.... on my single played game, no problems at all, everything works fine. With the home server thou, none of the connected clients get the icons for your modlets, and the words on the "vanilla" side (perception, agility, strength etc) have disappeared. the tabs are still present, just their labels have gone.

 

I did the install via a manual download from Nexus after reading one of your earlier posts.

 

Any ideas?

sorry for the slow response but some how i didn't get a notification 😕

 

any way have you tried it with ? Server icons addon

that is an optional download on the nexus mod under lam's mod master ?

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  • 3 weeks later...
  • 4 weeks later...

Hey lam i downloaded your mod to my singleplayer world and i love the mod great job on it but there is one issue with one of the many modifications you put in the mod and the issue is with the more mod slots i went to put a fuel mod into my mini bike and there was no mod slots what so ever and i went onto my test world and tested everything on every tier there is in the game to see if it was just my mini bike and it everytime i got the same result so i removed that mod from the list of mods i have and after i did that it went back to normal and i dont have any other mods that would conflict with it either i checked to make sure of that to but i thought you should know so that you can fix it whenever your able to

 

love the mod its added alot of quality of life stuff to the game in my opinion and made things more interesting as well

 

have a good one i await your patch release :)

 

 

 

the first 2 pictures is before i removed the mod and the other 2 is after i removed the mod

Capture 1.PNG

Capture 2.PNG

Capture 4.PNG

Capture 3.PNG

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On 12/27/2020 at 1:17 AM, DCPoker said:

Love your mods with tree works awesome, installed harvest zombies and horde night got crazy anyway to have it turn down or off during bloodmoon?

 

you could enter the entityclasses.xml file and change the following line :

 

    <set xpath="/entity_classes/entity_class[@name='zombieTemplateMale']/property[@name='TimeStayAfterDeath']/@value">900</set>

 

change the 900 to tune down how long it takes before corpses despawn (the number is seconds so 900 means 15 min )

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  • lammetje changed the title to Lam's A20 modlets

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