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Alpha 19 Dev Diary

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8 hours ago, Zombiepoptard said:

please tell me you guys are going to have bandits in alpha 20?

 

Not likely, but there could be some initial bandit work done during a20 that ends up in a21, just like Robotic drone was worked on in a19, but won't be out until a20 (probably).

3 hours ago, meganoth said:

I disagree. I don't see any serious connection between bandits and water. I'm sure they want bandits and NPcs generally in the game as early as possible to balance them against 10k players and to debug their pathfinding. Also the story depends on NPCs and bandits and therefore would have to be later than bandits.

The main contention with anything in the game is people. I will probably do some bandit work, but am working on water now. Our other programmer doing AI will probably do bandit work, but is working on the Robotic Drone.

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4 hours ago, faatal said:

Not likely, but there could be some initial bandit work done during a20 that ends up in a21, just like Robotic drone was worked on in a19, but won't be out until a20 (probably).

The main contention with anything in the game is people. I will probably do some bandit work, but am working on water now. Our other programmer doing AI will probably do bandit work, but is working on the Robotic Drone.

How is the drone doing ? Your sidequick doesn't drop by the forums like ever so a little info wouldn't hurt. He is close to finish the 6 months of hell for newly hired minions (applies to any job or company) , so I expect huge things from that gentleman .

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On 10/22/2020 at 4:16 PM, Blake_ said:

How is the drone doing ? Your sidequick doesn't drop by the forums like ever so a little info wouldn't hurt. He is close to finish the 6 months of hell for newly hired minions (applies to any job or company) , so I expect huge things from that gentleman .

It is coming along. I assume it will get previewed eventually.

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15 hours ago, faatal said:

It is coming along. I assume it will get previewed eventually.

will it pick me up and fly me?


if so ill rate the game 13/10

And i already rated it 11/10

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On 10/13/2020 at 5:23 PM, faatal said:

No, since our current list is subject to change. Top goal is water that does not suck.

For me, anything you do to the water will make it better than it is now! Thanks.

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Question about the future of Electricity! Are there any plans or upcoming updates in which multiple power sources can hook up to a single powered block? Or a block that is designed to receive ALL power from connected power sources so that you can more easily stream out the power throughout your base? Or something like that? THANKS!

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On 10/22/2020 at 12:30 PM, faatal said:

Not likely, but there could be some initial bandit work done during a20 that ends up in a21, just like Robotic drone was worked on in a19, but won't be out until a20 (probably).

The main contention with anything in the game is people. I will probably do some bandit work, but am working on water now. Our other programmer doing AI will probably do bandit work, but is working on the Robotic Drone.

@Fatal   While I find any and all info that all of the developers share with us fans fantastic, the explanations that you provide with few words is unbelievable. With this quoted post alone, you can easily understand where the next couple of alphas are headed and what to possibly expect, without any spoilers, barring any unforeseen events. I can only speak for myself, your posts are extremely informative especially as the AI development is becoming a major component at this stage of the game. Thank you for the time you take for the forums on top of your work. 

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If the magnum book series is still labeled under the 44 magnum, perhaps it would be a worthy idea to expand the terminology to include the desert vulture? "44 firearm" book series for instance.

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10 hours ago, Annihilatorza said:

@faatal How is the water going any tidbits that you are willing to share with us or are we going to have to wait for the live stream? :)

I have made a lot of data changes and code cleanup for water, but it looks exactly the same at this point, so nothing new to show currently.

 

I am taking a break from water and have spent the last few work days deleting old shaders (50+) and related files (old mats/images/prefabs/code) and renaming shaders into proper Game/ categories. Shaders are a big chunk of the game's build time and many of the deleted ones were being included in the build.

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12 hours ago, faatal said:

I have made a lot of data changes and code cleanup for water, but it looks exactly the same at this point, so nothing new to show currently.

 

I am taking a break from water and have spent the last few work days deleting old shaders (50+) and related files (old mats/images/prefabs/code) and renaming shaders into proper Game/ categories. Shaders are a big chunk of the game's build time and many of the deleted ones were being included in the build.

That's quite a bit of work. What you describe sounds like the developer equivalent of doing the dishes or taking out the trash. I understand from your comment that this will help for future builds and make everything faster and easy to handle , including workshop support.

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18 hours ago, faatal said:

I have made a lot of data changes and code cleanup for water, but it looks exactly the same at this point, so nothing new to show currently.

 

I am taking a break from water and have spent the last few work days deleting old shaders (50+) and related files (old mats/images/prefabs/code) and renaming shaders into proper Game/ categories. Shaders are a big chunk of the game's build time and many of the deleted ones were being included in the build.

Thanks so much for the feedback this is why I love this game so much the feedback from the dev is simply amazing!

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49 minutes ago, Annihilatorza said:

Thanks so much for the feedback this is why I love this game so much the feedback from the dev is simply amazing!

I like the devs for that reason too, plus when im bored there's a chance they will talk.


makes me feel warm inside when they answer a question :) 

19 hours ago, faatal said:

I have made a lot of data changes and code cleanup for water, but it looks exactly the same at this point, so nothing new to show currently.

 

I am taking a break from water and have spent the last few work days deleting old shaders (50+) and related files (old mats/images/prefabs/code) and renaming shaders into proper Game/ categories. Shaders are a big chunk of the game's build time and many of the deleted ones were being included in the build.

Sounds Extra Crispy! Can't wait to see what yall got to say today :)


(for the cost of sleep) A small Price to pay for news and screen shots :D

Edited by Adam the Waster (see edit history)

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