Jump to content
madmole

Alpha 19 Dev Diary

Recommended Posts

Good work on Bears. Those things are force to be reckoned with - fast, tanky and deadly. The other day I encountered one on day 13. I had a hunting rifle and double barrel shotgun and was feeling confident I can take it.  I scored one sneak headshot from afar and managed to pull of 2 more before it cought up with me. I switched to shotty and emptied both chambers. Bear is alive. @%$*#!. At that point I have like 50HP, so I start running. Oh good I can still outrun him. I took a breather poped painkillers and reloaded my weapons. Hunting rifle, shotgun...Bear is still alive?! I completely panicked as I was mauled to death and quickly tried to switch to melee to at least die swinging. I missclicked and equiped timed charge. Suddenly the bear has C4 atached to his head and is beeping. He looks as suprised as me. Second later he does not look anything as his head is blown off. Oh ok, there is another bear over yonder....I wonder.  Yep, it is confirmed, timed charges bear hunting is a thing. Now I combine it with my stun baton for maximal safety.

  • Haha 6

Share this post


Link to post
Share on other sites
15 hours ago, MechanicalLens said:

To me, Pack Mule is just a noob trap.

 

Then we'd be back where we were with A17 with locking parts of the game behind perks, which would be fine except they are under attributes. This change you're proposing wouldn't add much value to the experience and would probably just annoy a lot of players.

Is it? How much time do you waste moving slow with full inventory? I remove my armor to run efficiently and without pack mule that gets even harder. When I get to my POI in 2 minutes and everyone else takes 10 (the ones who think 1.5 kmis too far to walk) and can turn in more quests early game I think it kind of pays off, at a minimum I get 1-2 ranks. Don't forget you can use other mods in your armor too then.

 

Just like Hated always gets better barter and daring adventurer. I don't because eventually I'll have tons of dukes and find everything I need. He however has a motorcycle by day 3 because he makes so damn much money, and endless brass for making bullets which speeds up his poi clearing process because he can use guns non stop. I don't play that way, but is it a noob trap? He levels super fast too, faster than me I believe and I smoke everyone else on the team by a large margin in terms of fast leveling.

It is a time management game, and while you are certainly entitled to feel like some perks are noob traps, and I agree to some extent, there are other variables to think about that can make these perks quite nice. Just like cooking, sometimes it just feels amazing blowing perks on that crap early game and having unlimited high quality calories (stamina) for early game mining. Instead of suffering digging I enjoy it. Same with vehicle perks, when RNG screws you buying those perks feels awesome.

Anyhow telemetry will tell us a lot soon enough.

15 hours ago, Jost Amman said:

Not true... late game you're swimming in steroids or megacrush drinks and you only need full slots when you come back from a mission or looting.

At that point you can easily gobble up one and you're golden. Not speaking of the fact late game you already have the best vehicles with plenty of storage.

 

I accept my idea is not feasible from a technical standpoint as Madmole explained, but there's gotta be something to make PM the great perk it could be.

We could include a few more bundle recipes like the bullets (but not the bullets). You are good at packing stuff.

14 hours ago, MechanicalLens said:

Does anyone have a solution on how I can get Steam to trigger the update for 7D2D? It usually does it automatically for me, but I'm still on b173

Restart steam.

  • Like 2

Share this post


Link to post
Share on other sites
Posted (edited)
7 hours ago, MechanicalLens said:

Thanks. I didn't submit one myself since it's technically not a bug, but more of an oversight.

Tomato Tomatoe :)  Now it is has a lesser chance to be overlooked moving forward.

Edited by Laz Man (see edit history)

Share this post


Link to post
Share on other sites
14 hours ago, STyK_ said:

Question!? How does a zombie swinging at my torso break my leg?

Easily. You stumbled back from the blow and blew out your ankle/knee. Happens a LOT in UFC fights.

  • Haha 1

Share this post


Link to post
Share on other sites
Posted (edited)

Good Day all and you to Madmole.

 

I Just posted this on Steam:

 

 

A Heads Up .. b177 broke Something.
I keep getting an Error message every time I try to use ( "R" take-all ) when looting and it stops the existing game
I don't know if it will break a New Game or Not. ... AND .. I'm getting ready to start a New to See.
 
It might just Be my game and I'm going try a new one, but just wanted to let you know. 
Thank you a great and fun loving game .. Take care and Be Safe ... the Old Gamer ..😌
Edited by gpcstargate (see edit history)
  • Poop 1

Share this post


Link to post
Share on other sites
14 hours ago, Exxodous said:

In regards to the back pack sort buttons.  Is there any way to lock spaces not to be moved?   Speaking for myself, I typically keep ammo for instance in my pack and don't want to unload my 7.62 for instance just because I'm unloading all the other ammo I collected while looting.  If there isn't it's kinda a pain to use if I just have to put back the items I want to carry.  I'm afraid to use the mod I've been using for years that has this option as it may muck things up now that you've added some of the options it has.

Use the store similar button and make sure there isn't 7.62 in that box.

13 hours ago, JCrook1028 said:

Yea Idk why TFP only included part of the code for it but Khaine has updated his mod so the slots are lockable using that.

Because kitchen sink features aren't a good thing.

Share this post


Link to post
Share on other sites
5 minutes ago, gpcstargate said:

Good Day all and you to Madmole.

 

I Just posted this on Steam:

 

 

A Heads Up .. b177 broke Something.
I keep getting an Error message every time I try to use ( "R" take-all ) when looting and it stops the existing game
I don't know if it will break a New Game or Not. ... AND .. I'm getting ready to start a New to See.
 
It might just Be my game and I'm going try a new one, but just wanted to let you know. 
Thank you a great and fun loving game .. Take care and Be Safe ... the Old Gamer ..😌

Works fine for me (no mods installed).  I have been seeing anyone with a UI mod getting errors when using inventory probably because of the changes/additions of sorting buttons.

Share this post


Link to post
Share on other sites
9 hours ago, Gazz said:

<Stuff>

...but that's for another game...

Is that "7D2D 2: Assault on New York City!!!"

Or 7D2D Ultra Special Gold Edition: "Al's Marina vs The Apocalypse!!!"

 

I like both titles, keep us updated!  😁

Share this post


Link to post
Share on other sites
10 hours ago, Tmodloader said:

Is adding more possible inventory spaces not an option?

Not without major hud rework.

Share this post


Link to post
Share on other sites
1 minute ago, Aldranon said:

Is that "7D2D 2: Assault on New York City!!!"

Or 7D2D Ultra Special Gold Edition: "Al's Marina vs The Apocalypse!!!"

 

I like both titles, keep us updated!  😁

And your name is Snake Plissken... :)

  • Haha 3

Share this post


Link to post
Share on other sites
1 hour ago, madmole said:

Nope. If anything this virus has taught me is that people are stupid AF and run around with no mask or regard for it. They would be killed by zombies for sure, the remaining would pvp kill each other or run out of ammo killing each other, then die from zombies. Then the proper survivors who were able to show restraint during covid would be all that remains, and they would certainly be playing coop because they were smart and realize working together with smart people is the only way to succeed, just like in business.

yes thats true, but they also team up against others... Thats why I think the best pvp would be Team pvp, red against blue the Duke against the other guy... stuff like that ^^

Share this post


Link to post
Share on other sites
5 hours ago, BobbyLee298 said:

@madmole when the finishing touches come to weapons could the Marksman Rifle get some better iron sights instead of the 3 little triangle points?

Marksman will be redone from scratch.

We have a dedicated strike team focusing on iron sights and reflex sights currently.

1 hour ago, Onarr said:

Good work on Bears. Those things are force to be reckoned with - fast, tanky and deadly. The other day I encountered one on day 13. I had a hunting rifle and double barrel shotgun and was feeling confident I can take it.  I scored one sneak headshot from afar and managed to pull of 2 more before it cought up with me. I switched to shotty and emptied both chambers. Bear is alive. @%$*#!. At that point I have like 50HP, so I start running. Oh good I can still outrun him. I took a breather poped painkillers and reloaded my weapons. Hunting rifle, shotgun...Bear is still alive?! I completely panicked as I was mauled to death and quickly tried to switch to melee to at least die swinging. I missclicked and equiped timed charge. Suddenly the bear has C4 atached to his head and is beeping. He looks as suprised as me. Second later he does not look anything as his head is blown off. Oh ok, there is another bear over yonder....I wonder.  Yep, it is confirmed, timed charges bear hunting is a thing. Now I combine it with my stun baton for maximal safety.

LOL LMAO.

  • Like 3

Share this post


Link to post
Share on other sites
1 hour ago, madmole said:

We could include a few more bundle recipes like the bullets (but not the bullets). You are good at packing stuff.

Oooooo. I hope this makes it in. :D

37 minutes ago, SittingDuck said:

yes thats true, but they also team up against others... Thats why I think the best pvp would be Team pvp, red against blue the Duke against the other guy... stuff like that ^^

Sounds like the outline for a Mad Max style RP server.

Share this post


Link to post
Share on other sites
17 hours ago, madmole said:

New EXP out! Enjoy the new storage features and optimizations!

The storage buttons are clutch. Thank you! Makes unloading my loot so much easier.

Share this post


Link to post
Share on other sites
1 hour ago, madmole said:

Nope. If anything this virus has taught me is that people are stupid AF and run around with no mask or regard for it!

mean while i wear this!

 

Spoiler

with a extra mask inside!

Amazon.com: Townshine Plague Doctor Bird Mask Latex Long Nose Beak ...

 

 

1 hour ago, rubens9311 said:

What will happen if we do not have stable soon ... within video. HAHA

look like Madmole and his team when they Update something and something else broke lol

 

Share this post


Link to post
Share on other sites

Are military gloves making hands invisible for anyone else since the latest build? 

  • Thanks 1

Share this post


Link to post
Share on other sites
Posted (edited)

I'm currently on day 65 and I'm just doing an all round character which has like 5, 6 or 7 points into each attribute which I haven't ever actually tried before and well it feels great with all the different weapons and approaches I can take 

sidenote: the stun baton does feel better now it has the repulsor mod but i feel like it should have its damage increased by a small fraction just to put the cherry on top because all the other weapons seem to out perform the baton by quite a bit 

 

bug report for the stun baton: when zombies die to the schocking damage from the 3 zombies i let die to it didn't give me any xp is this intended?

same goes for letting zombies die by fire from your weapons but 75% of the time it gives you the xp 

Edited by Callum123456789 (see edit history)

Share this post


Link to post
Share on other sites
2 hours ago, madmole said:

No but that modded UI looks really good and he just threw away regard for 4x3 and allows a boatload of space. We were thinking of hiring him if possible.

No way, minecraft has what, 10? I need every slot as is on my belt for efficient harvest. melee weapon, ranged weapon, axe, pickaxe, healing item, shovel, wrench, knife. I'm forgetting something but I need it :)

 

I agree, if anything we need more slots on the belt.

 

MM, what about being able to unlock more slots on the toolbelt with a perk? Maybe incorporating this into the Pack Mule somehow? I would put points into that for sure.

Share this post


Link to post
Share on other sites
15 hours ago, Exxodous said:

In regards to the back pack sort buttons.  Is there any way to lock spaces not to be moved?   Speaking for myself, I typically keep ammo for instance in my pack and don't want to unload my 7.62 for instance just because I'm unloading all the other ammo I collected while looting.  If there isn't it's kinda a pain to use if I just have to put back the items I want to carry.  I'm afraid to use the mod I've been using for years that has this option as it may muck things up now that you've added some of the options it has.

I was thinking the same. without being able to lock slots, I'm afraid to use it.... probably will go out without one of my essentials sooner than later.

Share this post


Link to post
Share on other sites
3 minutes ago, Jugom said:

I was thinking the same. without being able to lock slots, I'm afraid to use it.... probably will go out without one of my essentials sooner than later.

Have a separate box where you only collect your essentials and don't put any of that stuff into the general boxes. A bit more management but might work.

 

Share this post


Link to post
Share on other sites
3 hours ago, meganoth said:

Interesting idea about the trader. Would be a nice way to give a hint about removing the two lower rungs of ladders.

 

But adding horde bases, even failed ones, is a bad idea. You practically invite players to take over those bases that just need a little repair and be finished for the first horde nights without any creative contribution.

Yeah, wouldn't want to provide something where a handful of cobble fixed it right up. And trying to show a larger base where 30 townsfolk huddled would be tricky.. but I think it might be possible to show a small one, maybe...

 

Here's a small 'tower' base I threw together, trying to show the basic idea of it, but also that it failed, and hopefully an indication of why it did.

(forgive the fugly, I'm no artist)

 

A19.0_2020-08-05_10-25-25.jpg

A19.0_2020-08-05_10-20-21.jpg

A19.0_2020-08-05_10-20-42.jpg

A19.0_2020-08-05_10-22-34.jpg

  • Like 2

Share this post


Link to post
Share on other sites
Posted (edited)

723316596_7DaystoDieScreenshot2020_08.05-13_10_26.99(2).thumb.png.20535c0875ddcf5ae16a22589969cac9.png

This is the error message, every time I hit "R to loot) .. and have no mods on this game ... yet. Hope this helps.  

And this is on a New Game w b177. using in-game .. RandomGen map maker.

 

Edit .. Copied from my post on Steam .. 

 

Both on Old and New Game .. Just Re-Validated .. Steam said 1 missing and reacquired it.

Will go back into game See if it still does it.

EDIT .. STILL DOING IT .. everything else is working fine .. Just when I try to loot with "R" to Loot All.

Edited by gpcstargate (see edit history)

Share this post


Link to post
Share on other sites
5 minutes ago, gpcstargate said:

723316596_7DaystoDieScreenshot2020_08.05-13_10_26.99(2).thumb.png.20535c0875ddcf5ae16a22589969cac9.png

This is the error message, every time I hit "R to loot) .. and have no mods on this game ... yet. Hope this helps.  

And this is on a New Game w b177. using in-game .. RandomGen map maker.

Have you tried verifying File integrity?

Share this post


Link to post
Share on other sites
1 hour ago, LeonProfessional said:

I agree, if anything we need more slots on the belt.

 

MM, what about being able to unlock more slots on the toolbelt with a perk? Maybe incorporating this into the Pack Mule somehow? I would put points into that for sure.

Probably not good for the HUD design.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...