wolfbain5 Posted January 18, 2020 Share Posted January 18, 2020 It's not candy but it sounds almost like you want.....a codeword!!!!!! Okay, you know I'm really good at these so here is my codeword for the feature that Prime is working on.... "Hendley Garner" ok, who woke up the roland... next we will get math puzzles and trivia... someone put him back in his box before adam gets more homework. Link to comment Share on other sites More sharing options...
sillls Posted January 18, 2020 Share Posted January 18, 2020 Hmm... Sounds like an NPC. Link to comment Share on other sites More sharing options...
spud42 Posted January 18, 2020 Share Posted January 18, 2020 Hendley is the character James Garner played in the Great Escape....known as "The Scrounger" maybe a traveling NPC we can trade with? Link to comment Share on other sites More sharing options...
NukemDed Posted January 18, 2020 Share Posted January 18, 2020 its an anagram for Herlyn grenade Herlyn is someone who studies melanoma maybe a radioactive grenade ? mini nuke? "Anyone not wearing two-million sunblock is going to have a real bad day" Link to comment Share on other sites More sharing options...
Laz Man Posted January 18, 2020 Share Posted January 18, 2020 It's not more candy is it? My money is on something quest related....perhaps a new quest type(s)...Yes Please!!!! - - - Updated - - - its an anagram for Herlyn grenade Herlyn is someone who studies melanoma maybe a radioactive grenade ? mini nuke? "Anyone not wearing two-million sunblock is going to have a real bad day" Typical from someone with the word "nuke" in their name...lol Link to comment Share on other sites More sharing options...
Laz Man Posted January 18, 2020 Share Posted January 18, 2020 It's not candy but it sounds almost like you want.....a codeword!!!!!! Okay, you know I'm really good at these so here is my codeword for the feature that Prime is working on.... "Hendley Garner" We can solve this using math!!!!!! 😂 Code Word : "Everdeen" = Sticky Arrows Then Code Word : "Hendley Garner" = New Flying Vehicle??? (Hendley was in the RAF) Link to comment Share on other sites More sharing options...
sillls Posted January 18, 2020 Share Posted January 18, 2020 Hey, what do you get when you combine the new candy with Roland's current avatar? Candy bars! Haha. Link to comment Share on other sites More sharing options...
meganoth Posted January 18, 2020 Share Posted January 18, 2020 Prime is working on something interesting but that's not mine to tell. So he's building a swimming pool in his back yard? It's not candy but it sounds almost like you want.....a codeword!!!!!! Okay, you know I'm really good at these so here is my codeword for the feature that Prime is working on.... "Hendley Garner" The Hendley family were british landowners from before 1344, the last male descendant died childless and insane. == Insane difficulty will be removed. Doc Hendley is the founder of a charity organisation "devoted to providing clean water and sanitation to people around the world" == There will be a new quest: Build a toilet into the trader compound so Trader Joe doesn't have to talk ♥♥♥♥. Hendley also seems to be a perfume company == Smells are back on the map, but the player doesn't smell so bad anymore. Link to comment Share on other sites More sharing options...
Roland Posted January 18, 2020 Share Posted January 18, 2020 Here’s some more clues: It is a feature having to do with the UI It is configurable via xmls. The Great Escape is the right direction. Link to comment Share on other sites More sharing options...
TSBX Posted January 18, 2020 Share Posted January 18, 2020 Better lockpicking! Link to comment Share on other sites More sharing options...
Arma Rex Posted January 18, 2020 Share Posted January 18, 2020 Here’s some more clues: It is a feature having to do with the UI It is configurable via xmls. The Great Escape is the right direction. As in the WW2 movie with Steve McQueen? Link to comment Share on other sites More sharing options...
Arma Rex Posted January 18, 2020 Share Posted January 18, 2020 In the movie The Great Escape there is a character named Hendley Garner who was nicknamed "the scrounger". His job was to collect items that people needed. Not sure if this is going to be another perk, hopefully it's more than that. Link to comment Share on other sites More sharing options...
Adam the Waster Posted January 18, 2020 Share Posted January 18, 2020 ok, who woke up the roland... Next we will get math puzzles and trivia... Someone put him back in his box before adam gets more homework. oh god plz no Link to comment Share on other sites More sharing options...
Adam the Waster Posted January 18, 2020 Share Posted January 18, 2020 Here’s some more clues: It is a feature having to do with the UI It is configurable via xmls. The Great Escape is the right direction. Nazi zombies???? MG42?? LOCK PICK ANIMATION???? Updated Prison??? MP40?? Looking through Key holes??? TBH i really don't remember the movie its been around 4 years sense iv seen it. My bet is on the lock pick animation!! - - - Updated - - - In the movie The Great Escape there is a character named Hendley Garner who was nicknamed "the scrounger". His job was to collect items that people needed. Not sure if this is going to be another perk, hopefully it's more than that. maybe is a book? Link to comment Share on other sites More sharing options...
Arma Rex Posted January 18, 2020 Share Posted January 18, 2020 Nazi zombies???? MG42?? LOCK PICK ANIMATION???? Updated Prison??? MP40?? Looking through Key holes??? TBH i really don't remember the movie its been around 4 years sense iv seen it. My bet is on the lock pick animation!! - - - Updated - - - maybe is a book? Ironically I saw it recently, so it's still fairly fresh in my mind. I don't believe they picked any locks in the movie. Link to comment Share on other sites More sharing options...
altcon Posted January 18, 2020 Share Posted January 18, 2020 There is QoL improvement I would love to see in A19, one many players would probably find very useful. Currently when you Right-Click on the map and save a Waypoint, there are 10 symbols that you can apply a Custom Label to. Each of these Saved Waypoints appear on the Compass. It would be extremely useful if we could have one of these that DID NOT appear on the compass, but only on the map. This would allow us to mark POI's as looted, or mark them as places to return to without filling up the compass with dozens of map markers/waypoints. I think this would be great QoL improvement, and easily implemented. Link to comment Share on other sites More sharing options...
DaVegaNL Posted January 18, 2020 Share Posted January 18, 2020 This game still alive? Just dropping by to check. Link to comment Share on other sites More sharing options...
quyxkh Posted January 18, 2020 Share Posted January 18, 2020 Nope. Can't even say "nobody here but us chickens", boss: the chickens are dead too. It's all zombies from here on out, the end of the Universe might as well come right now. Link to comment Share on other sites More sharing options...
chikorina Posted January 19, 2020 Share Posted January 19, 2020 Here’s some more clues: It is a feature having to do with the UI It is configurable via xmls. The Great Escape is the right direction. You can add new buttons for the pause screen? Like the journal? Which is something I've always wanted... It'd be good to have people take their time reading the journal. Link to comment Share on other sites More sharing options...
Laz Man Posted January 19, 2020 Share Posted January 19, 2020 Here’s some more clues: It is a feature having to do with the UI It is configurable via xmls. The Great Escape is the right direction. UI, you say? Hmmmmm.... Maybe a QoL UI change similar to what some modders have created... Hopefully it is something quest related since its Primes area...😎👍 Link to comment Share on other sites More sharing options...
beerfly Posted January 19, 2020 Share Posted January 19, 2020 This game still alive? Just dropping by to check. Um, that`s not the Minecraft`s forums. Link to comment Share on other sites More sharing options...
Adam the Waster Posted January 19, 2020 Share Posted January 19, 2020 bruh i lost my spear again RIP my steel spear Death by: Eaten by cliff i wish we can turn the spear into a Pike and it just adds a heavy stab like the shovel Power attack Link to comment Share on other sites More sharing options...
Odetta Posted January 19, 2020 Share Posted January 19, 2020 What a short fight. Link to comment Share on other sites More sharing options...
sillls Posted January 19, 2020 Share Posted January 19, 2020 Here’s some more clues: It is a feature having to do with the UI It is configurable via xmls. The Great Escape is the right direction. Well from this I would say that other languages are in the game. But that's already in Alpha 18.3 experimental. Link to comment Share on other sites More sharing options...
faatal Posted January 19, 2020 Share Posted January 19, 2020 By "Overall" do you mean that when you are inside any building outside may appear darker while looking out? Yes. The 3 ambient types cover everything that is rendered. Currently there is no engine tech to say use this ambient on these meshes and another here and even in that case it would still not work because a chunk mesh can have inside and outside parts. Outside is lit by direct light anyway like the sun and moon, so even if ambient was 0 you would still see the outdoors lit, but shadowed areas would be darker. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.