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Alpha 19 Dev Diary


madmole

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3 minutes ago, Jay_ombie said:

A19 -- using latest B163 but it started with A19.

 

Map generation really is stressing my computer which has not ever had an issue with it until A19. It either crashes first time generating or gets through a Random map generation (default size) then tries to load me into game for it to then crash. It does work though upon computer restart then load into new game + map but its a really tenuous affair now generating Random maps as I am always on tender hooks if it will finish it or not.

 

They take ages to, so this adds to the headache. But I do love the random maps, always will play on them. :)

 

 

Loaded into my first map on Nomad level (new spawn), zombie and bear fighting right up the road from me bear looses !.. FREE MEAT  - HAHA - 

you eating the bear!

Eating Watermelon GIFs | Tenor

 

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On 6/22/2020 at 4:22 PM, Ranzera said:

My own personal experiences while testing a rebalance mod I made.

Huh. Well if that is there then it may be more of a visibility issue, like having the infection rate flash bright green when you are infected or the infection rate goes up from being hit. Although it's still rare that infection rate out climbs health damage.

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Very noticeable animal increase, which is nice.  But my lan game, my son can only stay connected for about 2 minutes until it kicks him back to the start screen.  We played yesterday before the update for many hours without any issues.  I've done windows updates on both pc's.  Ran the 7d2d file test, no problems.  Checked the event viewer on both pc's, no errors.  I'm at a loss. 

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There are animals everywhere now :D I like that!

 

Something weird has just happened to me though. I have died (thought I could take on the "special infected zombs quest" too early) and therefore my XP dropped for the next minutes. When my XP bar reached 0 XP though (the very left side of the bar) I got a skill level up which should not have happened I guess. Maybe something for the bug report forum but to be honest, it is too complicated to report bugs here so...

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2 hours ago, faatal said:

We are loading too much data up front, so texture use is very high. I'm working on that now to try and bring it down. Hopefully will have it sorted out next week.

Thank god.... I thought I was going nuts when the FPS would seemingly tank for no reason. Looking forward to this future update

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38 minutes ago, PoloPoPo said:

There are animals everywhere now :D I like that!

 

Something weird has just happened to me though. I have died (thought I could take on the "special infected zombs quest" too early) and therefore my XP dropped for the next minutes. When my XP bar reached 0 XP though (the very left side of the bar) I got a skill level up which should not have happened I guess. Maybe something for the bug report forum but to be honest, it is too complicated to report bugs here so...

And another bug I have noticed multiple times already:

 

When using heavy attack with a knife / machete to loot an animal the carcass loses more hp compared to normal attack, as it should be. However, when you use normal attack again (after that heavy attack) the hp display does not decrease anymore but stays at the amount of hp that was left after the heavy attack.

 

Example:

Bear has 500 hp (I think), my normal attack with my hunting knife takes 30 hp. I hit once, twice, three times, leaving the carcass with 410 hp. I use heavy attack now, leaving the carcass with 300 hp. When I use normal attacks now the hp remains at 300 hp (displayed) but the carcass still vanishes after ten more normal attacks, so hp reduction does still work, is just not displayed anymore. Uff... I hope you guys understand what I mean.

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@faatal

 

i had this question for awhile and i didn't know how to describe it, but here it goes!

 

 

why do some zombie models spawn more then others? take the nurse for example, she spawns often in homes, businesses, horde nights and just roaming around, while some zombies like the Farmer and the stripper spawns less often then other zombies, even if you go to those areas you still won't find them there, i rarely see a farmer or stripper during horde night, but i see tons of nurses!

 

this also kinda goes in hand with biome zombies, i never see a burned zombie in a horde, and i don't see a lumberjack in a horde ether, and in those biomes in the wild, only those zombies spawn (say burnt zombies only spawn in the wild but no other zombies except at night).  any reason why?

 

if it didn't make sense, im sorry i don't know how to explain it. :)   

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14 minutes ago, MechanicalLens said:

I can't tell if Trader Jen is saying, "Meds, drugs, booze, we got it all," or "Meds, drugs, boobs, we got it all." 🤣 🤣 🤣

i mean. she got both ;)

3 minutes ago, MechanicalLens said:

Should be renamed to "Vegan Soup" ;)

it sould give you a Marksman buff!

 

good for you're eyes! or is that carrots? i don't know! Plant is plant!

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Needle & Thread's completion perk is pretty lackluster once you realize you can easily get BDU clothes at traders. Be cool if instead it taught you how to craft military fiber patches mods that give like +2 armor on clothing items or mods that let you add the college jack/performance shoes bonuses onto other jackets and footwear, add some Dr. Scholl's into your steel boots lol.

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44 minutes ago, MechanicalLens said:

Should be renamed to "Vegan Soup" ;)

made with real vegans

12 minutes ago, STyK_ said:

seriously though theres no point in going up the chef tree if you have meat running around everywhere just do bacon and eggs or boiled meat. RIP garden too.

only if you dont want the good buffs and have to eat 30 grilled meat at a time. only slight exaggeration.

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