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madmole

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4 minutes ago, Adam the Waster said:

@madmole

 

quick question! the most important THING I THE GAME!!!!

 

 

where did you get the mannequin from you're old base. "the area that looked like a dining room"

He said he spawned it in, as well as the ceiling fan. :)

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6 minutes ago, Adam the Waster said:

where did you get the mannequin from you're old base.

I'm not 100% sure, but I think I saw a mannequin at a trader once in A18. If I remember right, it was in the secret stash.

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Just now, MechanicalLens said:

He said he spawned it in, as well as the ceiling fan. :)

thats kinda dumb.

 

rant

Spoiler

Why can't we craft or buy them? Hell i don't care if there is a trader that only sells you decorations! TAKE ALL MY DUKES!

 

 

 

 

and DON'T ASK WHY I NEED ONE!

 

Just now, Caelen Tigris said:

I'm not 100% sure, but I think I saw a mannequin at a trader once in A18. If I remember right, it was in the secret stash.

the Mannequin was added in A19

 

 

unless..................

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Just now, Adam the Waster said:

thats kinda dumb.

 

rant

  Reveal hidden contents

Why can't we craft or buy them? Hell i don't care if there is a trader that only sells you decorations! TAKE ALL MY DUKES!

 

 

 

 

and DON'T ASK WHY I NEED ONE!

 

Hey, I spawn in deco occasionally (although I sometimes throw away materials that would theoretically be used to craft them). Nothing wrong with that, unless you're using them as some form of base defense of course.

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Posted (edited)
10 minutes ago, MechanicalLens said:

Hey, I spawn in deco occasionally (although I sometimes throw away materials that would theoretically be used to craft them). Nothing wrong with that, unless you're using them as some form of base defense of course.

i guess you're right but to me it feels wrong! i just kinda wish that we could get them in some way shape or from! kinda like the Metal furniture Block!

 

there could be!

 

Stone furniture

Plastic furniture

Electronic furniture (fans, PCs, Cash registers etc)

Store furniture (props like empty gun store racks, Mo power Pcs, etc)

Glass furniture (stuff like medical Cabinets)

Cloth/Paper (POSTERS)! 

ETC

Edited by Adam the Waster (see edit history)

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13 hours ago, madmole said:

I never intended to sound like do it my way or the highway. But it is a very viable and super quick thing to do. There is no dragging and drop, you simply shift click off, shift click on and only scrap/leather/iron pieces, padded have no penalty and can stay on, so typically its 1-2 pieces before I get a bicycle. You shift click it back on too. I see a lot of people play that don't use shift click and they lose hours doing their slow dragging and dropping all the time for every action.

If you even watch me play with Rick and Lathan there was a scene were they were in front of me, I stopped, took off my heavy stuff, and then ran right by them, so in the grand scheme of things, it is faster. I treat it like mega crush though. Once I take my armor off I am in sprint mode and will not stop for distractions or combat unless its an easy zed I know I can kill with one shot to the face because it is easy to forget your armor is off and get messed up.


If you are traveling to the POI without 5 free slots for armor then I have to question your inventory management choices :) Coming home is different, but steroids help. I will hit up gas stations and tennis court concessions though I see for mega crush, that is a must have early game. Otherwise I don't get sidetracked when going to the POI because daylight is burning and I can't stand crouching in an attic at night, I like to get back to base, organize and mine for whatever is left of the evening.

It's more constantly fumbling with the menu rather than inventory slots for me personally, but I can see where you're coming from.

 

On another topic, for whatever reason my game's framerate tanks whenever it renders large bodies of water (lakes, ponds, etc). As soon as I'm not looking at them, my frame rate jumps back up; look back at them, immediate dip from 60+ to 10. Water quality had no effect. Then I traveled a distance away, came back, and it rendered fine with no frame drops. Weird.

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8 hours ago, Jost Amman said:

I see... so if I read two IKEA instructions for assembling a closet I'll have it switch from fir wood to oak wood? 😁

That's a net gain! Thanks for the tip! 🤑

Careful, though. Reading Ikea instructions backwards has been known to summon minor demons.

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1 minute ago, Gazz said:

Careful, though. Reading Ikea instructions backwards has been known to summon minor demons.

Meh, minor demons aren't that bad. 

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Just noticed a typo on the loading screen

 

NT2PFDe.png

 

Someone's finger slipped while typing and they accidentally told new players one of the objectively best melee weapons in the game is not good for killing zombies. Might want to get a hotfix out for that one

 

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"Not the weapon of choice" != "Not good for killing zombies" and... not really the best melee weapon :)

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Posted (edited)

@faatal 

 

You "fixed" wedge tips , which i personal disagree with, just saying.

 

But what happened to fixing bases that are built above doors , that when the door is open the ai doesn't target the doors and just wonders around? 

 

On the plus side, what a update. Everything is better. Brightness change from gamma and stone age loot is my favourite. Thanks Fun Pimps

Screenshot_20200702-161758_Facebook.jpg

Edited by Matt 1977 (see edit history)

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13 hours ago, SnowDog1942 said:

Anyone not playing A19 until stable like me?  I ran it a little bit to see the graphics and look at a few RWG maps.  I like to wait, I dont rush it, I go in slowly.. Make sure I feel every inch, once I cant take it anymore just go right in all the way, hold it, take a break, continue.  I guess in summary the build up to stable is more fun than playing experimental for me. 
 

 

Well, I start navegame and I can say it is still everybit of fun I am getting from game, couple of small bugs verse stable won't break much fun. The core graphics, AI, pathing remain same more or less. No big change come in experimental or stable version. The difference is of loot and economy balance, which really is XML edit and different server have different experience anyways. So It seems waiting for stable is not really worth it. consider it take at least 4-8 weeks. 

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After my first horde night, I gotten some nice levels and and points, and was thinking, now I can finally get those sexy saurus extra levels, to make iron pickaxe more useful than stone one. Then I thought, while I do that, I should probably give some thoughts on the matter.

 

At the moment, the Stoneaxe is actually the better o the two. Yes, Iron Pickaxe does more damage, but even with 1 perk in sexy saurus, I spend 114 Stamina on 1 block. Then I have to wait for the entire stamina bar to recharge. Now in that same time I could clear 2 blocks with a Stoneaxe. 

 

Should the Iron Pickaxe not be slightly better than the Stoneaxe, with no points spent or boosters/coffees consumed ? I think the Iron Pickaxe could get a little love with less stamina usage.

 

 

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1 minute ago, Marinxar said:

After my first horde night, I gotten some nice levels and and points, and was thinking, now I can finally get those sexy saurus extra levels, to make iron pickaxe more useful than stone one. Then I thought, while I do that, I should probably give some thoughts on the matter.

 

At the moment, the Stoneaxe is actually the better o the two. Yes, Iron Pickaxe does more damage, but even with 1 perk in sexy saurus, I spend 114 Stamina on 1 block. Then I have to wait for the entire stamina bar to recharge. Now in that same time I could clear 2 blocks with a Stoneaxe. 

 

Should the Iron Pickaxe not be slightly better than the Stoneaxe, with no points spent or boosters/coffees consumed ? I think the Iron Pickaxe could get a little love with less stamina usage.

 

 

You really shouldn't be having iron tools that early on then. I recommend 4/4 Sex Rex and blackstrap coffee, combined with a food that gives you a massive max stamina bonus; the ergonomic grip mod is good to have on your pickaxe as well. It works alright for me. Until you can get to that point, it's your choice really: continue using the stone axe for harvesting resources, or deal with the draining stamina.

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16 minutes ago, MechanicalLens said:

You really shouldn't be having iron tools that early on then. I recommend 4/4 Sex Rex and blackstrap coffee, combined with a food that gives you a massive max stamina bonus; the ergonomic grip mod is good to have on your pickaxe as well. It works alright for me. Until you can get to that point, it's your choice really: continue using the stone axe for harvesting resources, or deal with the draining stamina.

Sooo.. you saying, it should not change because it requires max sexy saurus, coffee and super stamina to make it useful. Kinda exactly what I said.... You are a great debate candidate. 

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10 minutes ago, Marinxar said:

Sooo.. you saying, it should not change because it requires max sexy saurus, coffee and super stamina to make it useful. Kinda exactly what I said.... You are a great debate candidate. 

We're not debating here. This is simply my observation.

 

Maybe it is unbalanced. But think back, back to Alpha 16 when you could not use iron/steel tools early on (grain alcohol and coffee aside) to prevent people from getting ahead too fast. Perhaps TFP are striking for something similar here?

 

Perhaps 3/4 Sex Rex alone would be fine for iron tools, and 4/4 for steel tools (plus an ergonomic grip and the use of blackstrap coffee). It's not like you're going to be using said tools that much outside of mining anyway.

Edit: A better clarification on the system I propose.

 

IRON TOOLS

 

2/4 Sex Rex w/ ergonomic grip attachment and/or regular coffee  |  3/4 Sex Rex

 

STEEL TOOLS

 

4/4 Sex Rex w/ ergonomic grip attachment and blackstrap coffee

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Posted (edited)

Here's one idea I propose. One of us (I'm offering but it's your choice whether or not to follow in my footsteps here) could go into a creative test world, spawn in some blackstrap coffee, a super filling food, some ergonomic grips, attach them to all the 6 iron/steel tool varients (pickaxe, axe, and shovel), giveXP to perk into 4/4 Sex Rex, and find out what happens. Do we still lose stamina by that point, even with everything maxed out, or can we use both without any issues if we meet all the requirements.

It all depends on TFP's vision here. Either they want us to go deep into the Strength tree to overcome stamina drainage, or if they want it to be a permanent issue no matter how many perks you have. I will perform the test above because, what is as important as the advocacy of balance, is the delivery, and if we are not in the know of what end-game is like, then that delivery loses weight.

Edited by MechanicalLens (see edit history)

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Posted (edited)

TEST RESULTS:

A. 4/4 Sex Rex w/ Ergonomic Grip mod allows infinite swinging with quality level 6 iron tools. Removal of Ergonomic Grip creates very gradual drain of stamina. Update: Coffee can replace Ergonomic Grip mod. Second update: Ergomomic Grip mod w/ coffee or blackstrap is enough for infinite swinging w/ iron tools.

 

B. 4/4 Sex Rex w/ Ergonomic Grip mod allows infinite swinging with quality level 6 steel tools. The inclusion of blackstrap or regular coffee removals all stamina penalties. Update: Ergonomic Grip mod not required.

My opinion? I think it's fair. Sure it's a bit RNG based with Ergonomic grip, but with this system, it encourages/forces players to use coffee and to go deep into Sex Rex, which people didn't use before, similar to how bottled water by default gives a chance of dysentery but teas do not. Is it a little too punishing to people who do not go all-in though? Possibly.

Edited by MechanicalLens (see edit history)

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Posted (edited)
On 6/26/2020 at 8:07 AM, Laz Man said:

Yeah, that was the plan.  Just ran out of time.  Was even going to create a staging area with lockers and munitions crates.  :)

 

I have a quest POI in the works too which i bet will knock your socks off.  More to come in a week or so.

@madmole

 

As promised, here is that quest POI (Tier 2).  Made 100% using the in-game prefab editor.  Really highlights how good the new lighting and updated dynamic music is in A19...

 

Rick, Brad and Eric seemed open to a POI submission contest in the future during one of the dev streams.  I am ready to win or go down fighting 😎...

 

 

 

Edited by Laz Man (see edit history)
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Posted (edited)

I FINALLY got a Junk Sledge. The results are . . .kind of what I expected. Fun, but not in a good spot. I use it in handheld 99.99% of the time as placement mode is essentially useless.

 

In handheld mode it can sometimes ragdoll zombies, but it isn't reliable enough to actually do it consistently, and half the time you ragdoll them and then have to chase them around trying to catch them while you keep pushing them back without killing them. It takes so many hits to kill that it's kind of silly, and that's with 3/5 Robotic perk and a level 3 or 4 Junk Sledge with mods

 

1 vs 1 against a non running basic zombie is . . .scary. It almost always ends with me getting hit 1 or 2 times if I don't get the lucky dismember chance  headshot, and against anything bigger than a basic zombie there's a HIGH risk of getting the every loving crap beat out of you. Even with me in heavy armor with all my points in Robotics, 1 vs 1 with a fat momma zombies ended up with me having to panic pull out my shotgun with 30 health and kill her because the junk sledge didn't trigger the ragdoll or RNG dismember one shot

 

Potential is there, but it needs some solid number tweaks for sure. My wrench and tools literally do more damage lol

 

2 hours ago, Jugginator said:

not really the best melee weapon

 

I actually think it is, assuming you have Miner 69. With Miner 69 investment, the fireaxe does enough damage to consistently one shot, dismembers when it doesn't one shot, and staggers almost every time you hit. It's stamina is drastically lower than the Sledge, and it's speed is quite good too.

 

IMO it's A tier in all stats, and S in a couple too. Power, Speed, Range, Stamina, Stagger are all A~ish tier where the axe isn't the *absolute* best like the Sledge doing more flat damage and the knife being faster, but it's really solid in them. Block Damage and Dismember chance seem highest (S tier) on the Axe

 

It's actually my go to melee weapon because it covers every role and is a jack of all trades master of most

 

25 minutes ago, MechanicalLens said:

TEST RESULTS:

 

The issue is needing to invest that many points into something that scales like hot garbage. I don't put a single point in Sex Rex because it's useless past early game. Even as someone who uses the axe as my primary weapon 90% of the time, I still don't waste points on Sex Rex because past early game you whip out guns and explosives for dangerous situations and just use melee for situations where the stamina drain is okay.

 

Tool wise Sex Rex is also useless late game because of the Auger and Chainsaw, so any points invested in it would just be points that you have to respec out of later. It's like Cardio and the food perks etc. Kind of nice the first week, meh the second week on, and just points that could be put in much better places late game.

 

But optimal min maxing aside, you shouldn't need 4 points in Sex Rex (and like 14 in Strength) to make the iron pick better. It should just be better by default like literally every other weapon and item. Coffee and stamina items should be "useful back ups" so you can go longer, but shouldn't be mandatory for the item to even be usable or better than a tier 0 stone axe

 

 

Edited by Khalagar (see edit history)
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1 minute ago, Matt 1977 said:

@Laz ManNo Ben picture in Church? 

 

Shame lol

Maybe in version 1.1....lol

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Posted (edited)
9 minutes ago, Khalagar said:

The issue is needing to invest that many points into something that scales like hot garbage. I don't put a single point in Sex Rex because it's useless past early game. Even as someone who uses the axe as my primary weapon 90% of the time I still don't waste points on Sex Rex because past early game you whip out guns and explosives for dangerous situations and just use melee for situations where the stamina drain is okay

 

Tool wise Sex Rex is also useless late game because of the Auger and Chainsaw, so any points invested in it would just be points that you have to respec out of later

 

But optimal min maxing aside, you shouldn't need 4 points in Sex Rex (and like 14 in Strength) to make the iron pick better. It should just be better by default like literally every other weapon and item. Coffee and stamina items should be "useful back ups" so you can go longer, but shouldn't be mandatory for the item to even be usable or better than a tier 0 stone axe

 

 

Again, comparing this to the inclusion of a chance of dysentery with bottled water. That addition encouraged players to use teas and to use the Water Purifier mod. This new stamina system reminds people that coffee exists. The difference here though is one system encourages, the other forces, but given the nature of these two, it's hard to encourage players to use stamina without making it entirely optional, and then useless to most out of lack of convenience. Up until recently in A18 (now 19) I never used coffee because it wasn't needed, I didn't need the bonus. Do I agree with this change? Yes and no.

 

I do agree with you though that it is a bit excessive. Perhaps 2/4 Sex Rex w/ coffee, or 3/4 Sex Rex with no coffee could be good for iron tools, and 3/4 Sex Rex with coffee or 4/4 Sex Rex with no coffee for steel tools would be a better system. It would give the player a choice: dump another point into Sex Rex, or use coffee, which would prevent the latter from gathering dust like it did for most people through the entirety of A17 and A18. To help with the motor tool upgrade later on, the forgettin' elixir (don't make me spell it out legitimately, I know I butchered it) exists as an option from the traders.

Edited by MechanicalLens (see edit history)

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