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madmole

Alpha 19 Dev Diary

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1 minute ago, Rusrec00 said:

Made a new RWG today.  Trader was literally across the street from where I spawned in.  These distances are gonna be exhausting.

 

CASH!!!!!!!

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2 minutes ago, Laz Man said:

Is there gamesparks data for what players are looting now?  That might tell the devs more objectively if things like acid are too rare or too common...

I have almost a dozen sitting at home; that's my metric.

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Posted (edited)
4 minutes ago, Rusrec00 said:

Made a new RWG today.  Trader was literally across the street from where I spawned in.  These distances are gonna be exhausting.

good traderv2.png

Sorry....i didn't hear a single thing that you just said...🤣

 

Edit: If Jen ever had her own faction im sure players won't mind travelling 8km to complete her quests... 😁

Edited by Laz Man (see edit history)
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Posted (edited)
13 minutes ago, Rusrec00 said:

Made a new RWG today.  Trader was literally across the street from where I spawned in.  These distances are gonna be exhausting.

good traderv2.png


237 and 330 are exhausting?  You guys need to grow a pair of nads.   Do you want the quests inside the trader outpost?

 

 

ahhh maybe I missed the joke, thankfully, I was worried there for a minute, thanks Redneck.

Edited by SnowDog1942 (see edit history)
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Posted (edited)

I do believe he was joking, and teasing those that complained about quest distances.... 

I don'y believe I've seen all 5 be under 1.1km before, usually see only 2 in that bracket

Edited by redneckraccoon
added more context (see edit history)

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19 minutes ago, madmole said:

Day 13, and I crafted my motorcycle. Acid was holding me back I finally found some medical containers and got the two I needed for two wheels. Makes me think 2 acid per wheel would be a bit better, what do you guys think?

I'm at day 5 and have 10 acids in my camp so it would not really make a difference but 2 sounds better to me. One shouldn't have a motorcycle before day 30 if you ask me.

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Posted (edited)

Anyone not playing A19 until stable like me?  I ran it a little bit to see the graphics and look at a few RWG maps.  I like to wait, I dont rush it, I go in slowly.. Make sure I feel every inch, once I cant take it anymore just go right in all the way, hold it, take a break, continue.  I guess in summary the build up to stable is more fun than playing experimental for me. 
 

 

Edited by SnowDog1942 (see edit history)
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1 minute ago, SnowDog1942 said:

Anyone not playing A19 until stable like me?  I ran it a little bit to see the graphics and look at a few RWG maps.  I like to wait, I dont rush it, I go in sliowly.. Make sure I feel every inch, once I cant take it anymore just go right in all the way, hold it, take a break, continue.  I guess in summary the build up to stable is more fun than playing experimental for me. 
 

 

That's overtly sexual.

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Just now, Trankitas said:

That's overtly sexual.

Everything about Snowdog is overly sexual. That’s why we keep him around

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Just now, Trankitas said:

That's overtly sexual.

Only in the eyes of a perv.  

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3 hours ago, Laz Man said:

That's like telling a crack addict to pretend those rocks...are only rocks....lol

A rock is never 'just' a rock, buddy!

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Posted (edited)

sorry, if my sarcasm went unnoticed.  I posted that in response to folks complaining about how far the quests were.  p.s. done for the day I guess, lol.  FWIW, Ive got another RWG Im playing that has EVERY quests >1.2k

 

 

Traderv3.png

Edited by Rusrec00 (see edit history)

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37 minutes ago, SnowDog1942 said:

Anyone not playing A19 until stable like me?  I ran it a little bit to see the graphics and look at a few RWG maps.  I like to wait, I dont rush it, I go in slowly.. Make sure I feel every inch, once I cant take it anymore just go right in all the way, hold it, take a break, continue.  I guess in summary the build up to stable is more fun than playing experimental for me. 
 

 

I though you were the person interested in all kind of experiments here.. 

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Posted (edited)
1 hour ago, SnowDog1942 said:

Only in the eyes of a perv.  

Wait, are YOU calling ME a perv? The things one have to read over here...

Edited by Trankitas (see edit history)

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So, I got like 14 hours ingame so far, 2nd horde night in my 9x7 2 story shed is gonna be awesome, even got a sniper for a 1000 bucks, but can`t aim at all..got 2nd tier AK, and a book to make some more AKs. Oh, and the one for the Desert Eagle (forgot the name).

 

Ragdolling is just awesome, saw these couple of girls falling off some glass panels on the roof like a sandbags and charging on me after their brain cells got together. Night time is awesome for hunting or mining, so far found only 2 dislocated buildings in RWG, but nothing too bad actually. No complains so far, time really moved fast on this one, I like that. 

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7 minutes ago, Adam the Waster said:

im loading a random gen and its taking 99 years!

 

 

at least im at 98% on detail height data

Have fun out there. 20 minutes of generation is nothing compared with tens of hours gameplay in it :)

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Posted (edited)
3 minutes ago, beerfly said:

Have fun out there. 20 minutes of generation is nothing compared with tens of hours gameplay in it :)

90 mins and 20 seconds 

 

 

:(

Edited by Adam the Waster (see edit history)

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1 hour ago, SnowDog1942 said:


... Do you want the quests inside the trader outpost?...

 

YESSS, we want the quest right there. 😍

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Posted (edited)
13 hours ago, faatal said:

Turning texture streaming off is becoming a worse and worse option over time. Artists keep adding content and it needs streaming or the amount of people running out of VRAM will continue to increase. Running out of VRAM means some arbitrary amount of textures are being read slowly from system RAM and if it is something important, like terrain textures, your FPS will tank.

 

Due to this, I removed the texture streaming option today. It will be permanently on. It can still be disabled using the console command for debugging purposes.

I think it should remain an option, the super blurry textures are SO bad, they really ruin the experience. I would rather knock other graphic details down to increase performance if I need to, but I never ever want to turn texture streaming back on, even if it makes me suffer a bit on frames, I'd rather lose frames than look at crazy low detail textures all the time. Seriously they ruin the experience, by a lot.

If the lowered textures weren't so INCREDIBLY low detail, up close, then I could prob handle it, but it is just way too blurry and crappy looking not to ruin everything I look at, I don't give a @%$*#! about frames if all I can see is a blurry crappy world at 60 FPS. 

Please, it's frustrating enough that it is ON by default, but I get why that is important and can deal with that, however removing the option altogether is a PLEASE GOD NO. And no it doesn't count if it requires anything more than clicking a box in options, requiring players to use a command line is a UI failure.

Edited by Mechanimal (see edit history)

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Just now, Adam the Waster said:

AND MY MAP IS JUST A SMALL SQUARE! IN THE OCEAN! WTF

That is strange, can you make a screen btw ? 

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Posted (edited)
3 minutes ago, beerfly said:

That is strange, can you make a screen btw ? 

i made the map that way with the map! with the "generate map thingy"

sadly it crashed and i just loaded it in when i came back on. 

 

i just deleted it and going to make one the old fashion way. New map, Name seed, Start!

 

 

and im going to have to wait another 90 mins....... IM TO GO OUTSIDE FOR A BIT AND TALK TO MYSELF ABOUT IDEAS FOR 7DTD hahahHAh *crys*

 

maybe ill think about stunbatons and stunbaton mods!

Edited by Adam the Waster (see edit history)

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1 hour ago, Rusrec00 said:

Made a new RWG today.  Trader was literally across the street from where I spawned in.  These distances are gonna be exhausting.

good traderv2.png

Oh yeah, definitely only doable with a vehicle 😛

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