Adam the Waster 694 Posted June 30, 2020 Share Posted June 30, 2020 48 minutes ago, pApA^LeGBa said: I like the slower progression, it looks very nice, runs fine with stable 60FPS on FHD (R5 3600/Gtx1070/16gb RAM) with high settings. Overall i am happy so far. Food is a bit harder to get, still too easy for my likes tough. Vending machines are still an easy way combined with questing. the think that kinda made me go. "what the hell" is when i did a tier 1 quest for trader joel and i got 150 Magnum rounds as a reward! seams a but much for a tier 1! maybe 15 or 35 rounds. for a tier 3 4 or 5? sure! not tier 1! 1 Link to post Share on other sites
Zombiepoptard 4 Posted June 30, 2020 Share Posted June 30, 2020 I guess just have a option where you can turn off and on quest boards if you want to get you steps in. Link to post Share on other sites
Lostpsp 3 Posted June 30, 2020 Share Posted June 30, 2020 So I decided to start up a testing build to see how the new random gen maps work and to see how far out the ocean borders go. Turns out we have our good ol' guardian deities the ocean bears to keep us safe from the ocean lumberjacks. Also, are the random gen worlds having all POIs every time confirmed working, and will the new prefab maps work the same way? I wanted to know if I should do random gen or prefab when stable hits. Link to post Share on other sites
Adam the Waster 694 Posted June 30, 2020 Share Posted June 30, 2020 question for everyone? do you only find level 2 knuckle Wraps???? Link to post Share on other sites
Khalagar 229 Posted June 30, 2020 Share Posted June 30, 2020 Huh, yes actually I have only found level 2 ones so far. 1 Link to post Share on other sites
Jay_ombie 45 Posted June 30, 2020 Share Posted June 30, 2020 Wish we could NAME our own Weapons and Tools... Please let us do this.. I been in my first RWG game since A19 and on day 7, I encountered two cities but not a single Trader yet... ? Link to post Share on other sites
Jugginator 277 Posted June 30, 2020 Share Posted June 30, 2020 (edited) 3 hours ago, faatal said: Sorry, I can only do what the trader tells me. The game is kind of boring though, since I've been standing here for 3 months and this trader has said nothing. Wait...nevermind...this is a tree. I've been standing in front of trader Rekt for 11,664,000 seconds because he told me to drop my weapon or drop my drawers... has said nothing after that. Am confused and cold because my drawers are on the floor, please advise. Edited June 30, 2020 by Jugginator (see edit history) 1 4 Link to post Share on other sites
Dethar 60 Posted June 30, 2020 Share Posted June 30, 2020 1 hour ago, Adam the Waster said: question for everyone? do you only find level 2 knuckle Wraps???? First one found was quality 1, next 2 were quality 2. Might have been after upping lucky looter. Link to post Share on other sites
pApA^LeGBa 229 Posted June 30, 2020 Share Posted June 30, 2020 (edited) @madmole One thing that i really don´t like. The on screen markers. Simply said they are just ugly. Will we get the option to turn those off? They ruin the whole look of a very good looking game. Edited June 30, 2020 by pApA^LeGBa (see edit history) 1 Link to post Share on other sites
Tetrameth 10 Posted June 30, 2020 Share Posted June 30, 2020 (edited) 57 minutes ago, Jay_ombie said: I been in my first RWG game since A19 and on day 7, I encountered two cities but not a single Trader yet... ? Yeah, I (dont usually but did) the trader quest, and it led me to a 3 story motel instead Edited June 30, 2020 by Tetrameth (see edit history) Link to post Share on other sites
MajorMunchy 15 Posted June 30, 2020 Share Posted June 30, 2020 4 minutes ago, Tetrameth said: Yeah, I (dont usually but did) the trader quest, and it led me to a 3 story motel instead why do people skip this? it gives you 4 free skill points.... 1 Link to post Share on other sites
Adam the Waster 694 Posted June 30, 2020 Share Posted June 30, 2020 11 minutes ago, MajorMunchy said: why do people skip this? it gives you 4 free skill points.... IK RIGHT! ITS A GAME CHANGER! Link to post Share on other sites
FileMachete 165 Posted June 30, 2020 Share Posted June 30, 2020 @Roland , just read your "Updating to Alpha 19 instructions" red bar. Question, if steps are followed, top to bottom, as written, does that work? I haven't updated so no idea, but I would've first cleaned all the A18 data/files, then opt'd into experimental...? Link to post Share on other sites
Blake_ 325 Posted June 30, 2020 Share Posted June 30, 2020 I have a few innocent questions. Where can we report bugs ?. Why was there a halfarsed ugly limiting problematic bug database made for a19 that doesn't allow us to comment in order to better help others' bug reports and most importantly : why isn't it working now? 1 Link to post Share on other sites
WarWren 5 Posted June 30, 2020 Share Posted June 30, 2020 3 hours ago, Ranzera said: I generally don't look at the RWG maps myself. I do, however, check out my first few to see if patterns emerge. All evidence so far suggests that A19 RWG biome placement is even less random than A18. Sure the lines might be drawn algorithmically but you always go to the same area on the map for each biome. At least in A18 you didn't know which way to run to get to the biome you're trying to find. Map Generators like Nitrogen will be better than RWG until you manage to create something resembling what you had in A16. Nitrogen is more exciting but NOT more polished. As a shippable product Vanilla worlds are more bug free. New players won't be comparing RWG worlds, they will be looking at anomalies and being critical about the few eyesores that exist in the world. That's why Vanilla is better for the base game. Nitrogen has too many POIs with no joining driveways, merged POIs and odd elevations while being more exciting. And while Vanilla cities are basic, they are not chaotic like Notrogen. One wonders why the fun pimps don't use the same generation method and refine it to their standard. At least they could come to a better finished product. Link to post Share on other sites
Tetrameth 10 Posted June 30, 2020 Share Posted June 30, 2020 55 minutes ago, MajorMunchy said: why do people skip this? it gives you 4 free skill points.... I skip it purely in an effort to pump up the difficulty in any way possible. I find that by not doing the quests this helps me in a number of ways, not just by forcing me to stumble across the trader, but also by removing the effortlessly acquired '4 free skill points'. Link to post Share on other sites
KuriousTurtle 25 Posted July 1, 2020 Share Posted July 1, 2020 Generating @MechanicalLens IceFire map as we speak, let’s see if it is as good as you say it is 😜 Link to post Share on other sites
madmole 3,517 Posted July 1, 2020 Author Share Posted July 1, 2020 5 hours ago, Perlin_Worm said: One questionable balance concern is why are Bows sneak damage so over the top without perks? Why would I spec agility if I can already one shot without any investment? Also, crafting First Aid bandages are too easy to achieve. I believe it is only 3 perk points now. In addition, only 1 aloe to make a First Aid bandage? Why so easy now? Because more is better? I see your point, but people might try it and just flat out think it sucks, and it's DPS is horrible compared to a blunderbuss, so its probably that way so unperked it draws them into the stealth spec. I rarely craft bandages there are plenty enough in loot. By the time I find the schematic I'm swimming in kits. I've never bought the perk to craft them. We're making auxiliary perks cheaper so they are tempting at least instead of late game meh. Link to post Share on other sites
Laz Man 1,325 Posted July 1, 2020 Share Posted July 1, 2020 1 hour ago, WarWren said: Nitrogen is more exciting but NOT more polished. As a shippable product Vanilla worlds are more bug free. New players won't be comparing RWG worlds, they will be looking at anomalies and being critical about the few eyesores that exist in the world. That's why Vanilla is better for the base game. Nitrogen has too many POIs with no joining driveways, merged POIs and odd elevations while being more exciting. And while Vanilla cities are basic, they are not chaotic like Notrogen. One wonders why the fun pimps don't use the same generation method and refine it to their standard. At least they could come to a better finished product. I'm sure if we could peek into Robert's head we can find out the masterminds grand plan hehe... On a more serious note...another thing people forget is the devs have to make a game that's performant to work across a certain range of systems while nitrogen has no such restrictions. Link to post Share on other sites
madmole 3,517 Posted July 1, 2020 Author Share Posted July 1, 2020 3 hours ago, Adam the Waster said: question for everyone? do you only find level 2 knuckle Wraps???? I found some blue ones today, repaired and sold. 2 hours ago, Jay_ombie said: Wish we could NAME our own Weapons and Tools... Please let us do this.. I been in my first RWG game since A19 and on day 7, I encountered two cities but not a single Trader yet... ? Uh.. so use the quest system that takes you to every trader in the game? Link to post Share on other sites
Ranzera 116 Posted July 1, 2020 Share Posted July 1, 2020 1 hour ago, WarWren said: Nitrogen is more exciting but NOT more polished. As a shippable product Vanilla worlds are more bug free. New players won't be comparing RWG worlds, they will be looking at anomalies and being critical about the few eyesores that exist in the world. That's why Vanilla is better for the base game. Nitrogen has too many POIs with no joining driveways, merged POIs and odd elevations while being more exciting. And while Vanilla cities are basic, they are not chaotic like Notrogen. One wonders why the fun pimps don't use the same generation method and refine it to their standard. At least they could come to a better finished product. I want to like RWG. I've spoken at length on why RWG is better on a foundational level. That doesn't change that in it's current form, RWG is woefully inadequate. It can only generate very small maps. It can only generate biome maps in one general shape and roughly the same layout every single time. Nitrogen has flaws. Foundational flaws actually. Those flaws are more easily overlooked because it does Random better than "Random" World Generator. I care less about whether the drive way lines up with the road because I actually have a sense of adventure and discovery on Nitrogen Maps. I used to have this feeling in A16 RWG. But then, along with a lot of other great things, TFPs took it out behind the shed and shot it in A17. 1 Link to post Share on other sites
madmole 3,517 Posted July 1, 2020 Author Share Posted July 1, 2020 1 hour ago, pApA^LeGBa said: @madmole One thing that i really don´t like. The on screen markers. Simply said they are just ugly. Will we get the option to turn those off? They ruin the whole look of a very good looking game. No. Very easy to mod out though. 1 hour ago, Tetrameth said: Yeah, I (dont usually but did) the trader quest, and it led me to a 3 story motel instead You might want to stop playing A18 maps. Link to post Share on other sites
KuriousTurtle 25 Posted July 1, 2020 Share Posted July 1, 2020 2 hours ago, Ranzera said: I want to like RWG. I've spoken at length on why RWG is better on a foundational level. That doesn't change that in it's current form, RWG is woefully inadequate. It can only generate very small maps. It can only generate biome maps in one general shape and roughly the same layout every single time. Nitrogen has flaws. Foundational flaws actually. Those flaws are more easily overlooked because it does Random better than "Random" World Generator. I care less about whether the drive way lines up with the road because I actually have a sense of adventure and discovery on Nitrogen Maps. I used to have this feeling in A16 RWG. But then, along with a lot of other great things, TFPs took it out behind the shed and shot it in A17. Look at the Flowers.. Link to post Share on other sites
Adam the Waster 694 Posted July 1, 2020 Share Posted July 1, 2020 2 minutes ago, madmole said: I found some blue ones today, repaired and sold. just found some in some old bag but when i raided a SGM all i got was Level 2 Leather wraps! Link to post Share on other sites
Tetrameth 10 Posted July 1, 2020 Share Posted July 1, 2020 3 minutes ago, madmole said: No. Very easy to mod out though. You might want to stop playing A18 maps. Nice try, but it was an A19 map. Every single incremental update I flush the entire game directory using the provided 'loader' you included (this includes settings, savegames and generated worlds) To be brutally honest with you, in actual fact, I flush the entire world each time my char dies. (my way of playing 'dead is dead') Link to post Share on other sites
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