beerfly Posted May 11, 2020 Share Posted May 11, 2020 You meant NOW, did you, don`t be shy 😛 Link to comment Share on other sites More sharing options...
unholyjoe Posted May 11, 2020 Share Posted May 11, 2020 4 minutes ago, beerfly said: You meant NOW, did you, don`t be shy 😛 oops... key got stuck... i meant not now Link to comment Share on other sites More sharing options...
Guppycur Posted May 11, 2020 Share Posted May 11, 2020 Lbd is back? Sweet! Link to comment Share on other sites More sharing options...
unholyjoe Posted May 11, 2020 Share Posted May 11, 2020 7 hours ago, Gazz said: Way to silence the room! =P you have the knack for that it appears please visit forum once a day to calm it down Link to comment Share on other sites More sharing options...
madmole Posted May 11, 2020 Author Share Posted May 11, 2020 16 hours ago, Star69 said: @MM or Roland.......on your post about your A19 testing you both mentioned it is tougher to get or keep your health at 100% due to changes on how you heal injuries. My question is, with those changes are the vultures attacking more or was their attacking people with less than 100% health nerfed? Early game those vultures can be nasty. I can't confirm this 100%, but our plan for A20 (might have happened already) is to only spawn in the forest(s) which have no vultures. So it is impossible to encounter a vulture unless you cross the border which is not where your trader is, etc. Link to comment Share on other sites More sharing options...
Laz Man Posted May 11, 2020 Share Posted May 11, 2020 10 hours ago, mr.devolver said: I was just wondering as you didn't explicitly state which part of that idea exactly you liked and it wasn't really clear as that buff was a part of the suggestion you replied to, not something I made up myself and certainly not an intentional "LBD sneak attack", so getting a "poop" reaction for asking a question is a thing now, well I guess that next time I will have to be more careful about what kind of questions I ask and who I address those questions to. Posting on the forums is like drinking in the game. You have to be careful what you drink or you might get dysentary...😆 Link to comment Share on other sites More sharing options...
Operator_Death Posted May 11, 2020 Share Posted May 11, 2020 Looking forward to A19. The changes look amazing. Already planning my base, etc... Have any optimization been done beyond what A18 has done? Will any new traps appear in A19? Link to comment Share on other sites More sharing options...
madmole Posted May 11, 2020 Author Share Posted May 11, 2020 20 minutes ago, Operator_Death said: Looking forward to A19. The changes look amazing. Already planning my base, etc... Have any optimization been done beyond what A18 has done? Will any new traps appear in A19? Robotic Sledge is like a trap. I put mine in front of my door where the zombies were trying to attack and it punched them down making them easy targets while they were flattened out and kept them from beating on my door unless there was more than one. Worked quite well. Link to comment Share on other sites More sharing options...
Kanaan Brood Posted May 11, 2020 Share Posted May 11, 2020 Mr. Mole sir: Any chance for a flame trap or turret? I enjoy burning zombies to death. Link to comment Share on other sites More sharing options...
mr.devolver Posted May 11, 2020 Share Posted May 11, 2020 58 minutes ago, Laz Man said: Posting on the forums is like drinking in the game. You have to be careful what you drink or you might get dysentary...😆 So true, it's even called "poop attacks" in buffs.xml and I already got two icons up there. I guess this is an early alpha though, because there's no goldenrod tea to cure it. Link to comment Share on other sites More sharing options...
canadianbluebeer Posted May 11, 2020 Share Posted May 11, 2020 1 hour ago, madmole said: I can't confirm this 100%, but our plan for A20 (might have happened already) is to only spawn in the forest(s) which have no vultures. So it is impossible to encounter a vulture unless you cross the border which is not where your trader is, etc. This is very welcome news. So no getting eaten by kitty cats, mutated mutts, or coyotes/vultures. Just worry about the big bad wolf, Yogi, and porky. (well, porky only if you hit first) Link to comment Share on other sites More sharing options...
beerfly Posted May 11, 2020 Share Posted May 11, 2020 1 hour ago, madmole said: I can't confirm this 100%, but our plan for A20 (might have happened already) is to only spawn in the forest(s) which have no vultures. So it is impossible to encounter a vulture unless you cross the border which is not where your trader is, etc. Could there be a possibility for that to depend on difficulty level that we choose when start a new map ? If our choice is harder difficulty level, we could take the risk to spawn in random biomes. Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 11, 2020 Share Posted May 11, 2020 10 hours ago, DaVegaNL said: Damn it's quiet here. Anybody wanna hear a tale about a rock? it better not be about sand! Link to comment Share on other sites More sharing options...
beerfly Posted May 11, 2020 Share Posted May 11, 2020 Just now, Adam the Waster said: it better not be about sand! DaVega got you all Link to comment Share on other sites More sharing options...
Sirnanigans Posted May 11, 2020 Share Posted May 11, 2020 Before my comment, some context: This game is great, I love it, and I'm proud of The Pimps and glad they put so much work into 7DTD. I'm a little worried that added features like the candy and changing how weapons compare on a fundamental level (adding "tiers") is keeping the game from moving forward in terms of balance and gameplay. I think that the game is complete enough when it comes to existing weapons, consumables, and skills. I think if these aspects of the game were called feature complete now then they could be balanced and polished by the end of the year, and the game officially released much sooner. Anyway, keep on trucking, TFP, and thanks for your hard work. Can't wait to see what the game has become at 1.0. Link to comment Share on other sites More sharing options...
dcsobral Posted May 11, 2020 Share Posted May 11, 2020 Sheesh, I've been browsing this topic for some kind of news but it's all dried up! What happened? Madmole rage quit? 😃 Link to comment Share on other sites More sharing options...
meganoth Posted May 11, 2020 Share Posted May 11, 2020 15 minutes ago, dcsobral said: Sheesh, I've been browsing this topic for some kind of news but it's all dried up! What happened? Madmole rage quit? 😃 Yes, he started pumpkin farming as a way to feed his family. Roland took over the company and will convert "7 Days to Die" into an educational game to teach mathematics to small children. Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 11, 2020 Share Posted May 11, 2020 17 minutes ago, meganoth said: Yes, he started pumpkin farming as a way to feed his family. Roland took over the company and will convert "7 Days to Die" into an educational game to teach mathematics to small children. to kill zombies you must do a Mathematical question You vs Feral wight Whats 347 x 2888888 - 1000000000000000000000? Umm 2? NO! Died Link to comment Share on other sites More sharing options...
Demonoid74 Posted May 11, 2020 Share Posted May 11, 2020 Sort of like the old Typing of the Dead game...but instead of typing fast to kill the zombies before they hit you...you have to do math super fast? That would be amazing!! Link to comment Share on other sites More sharing options...
mr.devolver Posted May 11, 2020 Share Posted May 11, 2020 10 minutes ago, Adam the Waster said: to kill zombies you must do a Mathematical question You vs Feral wight Whats 347 x 2888888 - 1000000000000000000000? Umm 2? NO! Died Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 11, 2020 Share Posted May 11, 2020 Just now, mr.devolver said: my head hurts just reading this Link to comment Share on other sites More sharing options...
CrazyCelt Posted May 11, 2020 Share Posted May 11, 2020 I don't know if road signs in Random Gen are on the horizon, but in case they are, might I suggest "Gnashville" as a candidate? Link to comment Share on other sites More sharing options...
Adam the Waster Posted May 11, 2020 Share Posted May 11, 2020 1 minute ago, CrazyCelt said: I don't know if road signs in Random Gen are on the horizon, but in case they are, might I suggest "Gnashville" as a candidate? i don't think that would happen but Billboards would be cool! For like Shamway, SM, Crack a book, Pop an Pills, ETC plus name the towns you're self, Like Datmot mot Vill, Basement town, Meth trailer ETC! Link to comment Share on other sites More sharing options...
Roland Posted May 11, 2020 Share Posted May 11, 2020 We are already killing the zombies with math. Its just that TFP already did all the math for us before-hand. All the key presses are just macros for completing math problems super fast to kill entire hordes. Please feel free to call up Gazz before your next math test. Just mind the time difference. Link to comment Share on other sites More sharing options...
unholyjoe Posted May 11, 2020 Share Posted May 11, 2020 7 minutes ago, Roland said: We are already killing the zombies with math. Its just that TFP already did all the math for us before-hand. All the key presses are just macros for completing math problems super fast to kill entire hordes. Please feel free to call up Gazz before your next math test. Just mind the time difference. <runs away before forums stop again> Link to comment Share on other sites More sharing options...
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