madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 But what are these candies going to do for us? Just junkfood? High calorie stat stuff? What are the negatives? They cost dukes is the negative. No calories, just a buff. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 Speaking of army trucks, is there a chance their loot table will be updated in the future? Currently they are... quite underwhelming, not gonna lie. Some canned food here, a piece of lead there... No, they are unprotected, and way better than car loot. Link to post Share on other sites
Laz Man 1,335 Posted February 17, 2020 Share Posted February 17, 2020 We replaced the old corpses and have a few more variants. Nice the old variants are definitely showing their age. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole. Link to post Share on other sites
Tin 322 Posted February 17, 2020 Share Posted February 17, 2020 I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole. You mentioned awhile back about a new spawning system in the works. Is it coming to A19? Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 You mentioned awhile back about a new spawning system in the works. Is it coming to A19? All the big features coming to 19 are listed on the first page. Link to post Share on other sites
Trankitas 96 Posted February 17, 2020 Share Posted February 17, 2020 All the big features coming to 19 are listed on the first page. Minus the surprises Link to post Share on other sites
GoldsharkROU 4 Posted February 17, 2020 Share Posted February 17, 2020 All the big features coming to 19 are listed on the first page. MM, sorry if this has already been answered in one of the 120 previous pages ... will be a Katana-type weapon?, its great and y see the movement is very similar of the current hammer ... Thank you for my almost 4000 hours of enjoyment! GoldS Link to post Share on other sites
Guest Smoczakrew Posted February 17, 2020 Share Posted February 17, 2020 Hello madmole can you change or incise people on the team/party. Now is 6 can you incise to 10 or more in the next game update. And if you know when resale officially alpha 19 ? Link to post Share on other sites
Haidrgna 184 Posted February 17, 2020 Share Posted February 17, 2020 I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole. Yeah kill moves can get repetitive, but if it is a special attack the player has a choice to use or not I think its better than one that is forced upon the player under certain conditions, which seems to be the norm for them. But you make an excellent point, giving the zombies more different animations is also time well spent. Are you also going to be looking into the crawlers and their animations? Seems they often get stuck on objects or start to fly when they do their lifting up animation to get over objects, sometimes also resetting back to where they started because they could not get over the object. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 MM, sorry if this has already been answered in one of the 120 previous pages ... will be a Katana-type weapon?, its great and y see the movement is very similar of the current hammer ... Thank you for my almost 4000 hours of enjoyment! GoldS No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 Hello madmole can you change or incise people on the team/party. Now is 6 can you incise to 10 or more in the next game update. And if you know when resale officially alpha 19 ? We only support 8 players. 19 is coming when its done. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 Yeah kill moves can get repetitive, but if it is a special attack the player has a choice to use or not I think its better than one that is forced upon the player under certain conditions, which seems to be the norm for them. But you make an excellent point, giving the zombies more different animations is also time well spent. Are you also going to be looking into the crawlers and their animations? Seems they often get stuck on objects or start to fly when they do their lifting up animation to get over objects, sometimes also resetting back to where they started because they could not get over the object. I'm sure Faatal will look into them again at some point, I've seen that air crawl myself several times. Link to post Share on other sites
Syrex 26 Posted February 17, 2020 Share Posted February 17, 2020 No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc. I know you said "if" but the concept that you're even thinking "dlc" is very teasing LOL.. I love the fact you are sorta (the "if" thing) verifying that even gold/shipped/done you're considering continued support. Link to post Share on other sites
Blake_ 358 Posted February 17, 2020 Share Posted February 17, 2020 No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc. What's new weapon-wise in a19? Any news on the top end sniper rifle? Link to post Share on other sites
Laz Man 1,335 Posted February 17, 2020 Share Posted February 17, 2020 I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole. Sounds interesting!!! Does this mean zombies will be able to crawl under horizontally placed pole blocks (popular def. Strat)? Bring the challenge!!! 😂 Link to post Share on other sites
Survager 151 Posted February 17, 2020 Share Posted February 17, 2020 MM, please show what the new automatic shotgun looks like, if possible. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 What's new weapon-wise in a19? Any news on the top end sniper rifle? Concept art is done. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 Sounds interesting!!! Does this mean zombies will be able to crawl under horizontally placed pole blocks (popular def. Strat)? Bring the challenge!!! 😂 Depends on the code I suppose. Link to post Share on other sites
Arma Rex 39 Posted February 17, 2020 Share Posted February 17, 2020 Concept art is done. Can you show some of it? Link to post Share on other sites
Guest Smoczakrew Posted February 17, 2020 Share Posted February 17, 2020 Hello madmole just ask can you add on next update hide wires when you connect devices ? Link to post Share on other sites
Perlin_Worm 33 Posted February 17, 2020 Share Posted February 17, 2020 Will Axes become perk weapons again? Will there be another health/stamina overhaul? Link to post Share on other sites
Thecolours 3 Posted February 17, 2020 Share Posted February 17, 2020 No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc. Any plans to update the power attack animation for the machete? The current animation is so unnatural for how someone would swing a machete. Link to post Share on other sites
madmole 3,578 Posted February 17, 2020 Author Share Posted February 17, 2020 MM, please show what the new automatic shotgun looks like, if possible. Sure thing: Link to post Share on other sites
Thecolours 3 Posted February 17, 2020 Share Posted February 17, 2020 Sure thing: I'm in love. Link to post Share on other sites
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