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Speaking of army trucks, is there a chance their loot table will be updated in the future? Currently they are... quite underwhelming, not gonna lie. Some canned food here, a piece of lead there... :p

 

No, they are unprotected, and way better than car loot.

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I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole.

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I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole.

 

You mentioned awhile back about a new spawning system in the works. Is it coming to A19?

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All the big features coming to 19 are listed on the first page.

 

MM, sorry if this has already been answered in one of the 120 previous pages ... will be a Katana-type weapon?, its great and y see the movement is very similar of the current hammer ...

 

Thank you for my almost 4000 hours of enjoyment!

 

GoldS

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Guest Smoczakrew

Hello madmole

can you change or incise people on the team/party. Now is 6 can you incise to 10 or more in the next game update.

And if you know when resale officially alpha 19 ?

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I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole.

 

Yeah kill moves can get repetitive, but if it is a special attack the player has a choice to use or not I think its better than one that is forced upon the player under certain conditions, which seems to be the norm for them. But you make an excellent point, giving the zombies more different animations is also time well spent.

 

Are you also going to be looking into the crawlers and their animations? Seems they often get stuck on objects or start to fly when they do their lifting up animation to get over objects, sometimes also resetting back to where they started because they could not get over the object.

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MM, sorry if this has already been answered in one of the 120 previous pages ... will be a Katana-type weapon?, its great and y see the movement is very similar of the current hammer ...

 

Thank you for my almost 4000 hours of enjoyment!

 

GoldS

 

No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc.

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Hello madmole

can you change or incise people on the team/party. Now is 6 can you incise to 10 or more in the next game update.

And if you know when resale officially alpha 19 ?

 

We only support 8 players. 19 is coming when its done.

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Yeah kill moves can get repetitive, but if it is a special attack the player has a choice to use or not I think its better than one that is forced upon the player under certain conditions, which seems to be the norm for them. But you make an excellent point, giving the zombies more different animations is also time well spent.

 

Are you also going to be looking into the crawlers and their animations? Seems they often get stuck on objects or start to fly when they do their lifting up animation to get over objects, sometimes also resetting back to where they started because they could not get over the object.

 

I'm sure Faatal will look into them again at some point, I've seen that air crawl myself several times.

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No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc.

 

 

 

I know you said "if" but the concept that you're even thinking "dlc" is very teasing LOL.. I love the fact you are sorta (the "if" thing) verifying that even gold/shipped/done you're considering continued support.

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I think the big animation goals are to get some specific mocap we have sitting around hooked up, like zombies crawling through 1 meter openings, climbing through windows and such. So a hole at feet level a hole at eye level, and climb up to a hole above eye level. Kill moves are cool until you've seen the same one 50 times, but zombies getting to you in new and interesting ways is a much better use of these talented guys time and will challenge players much better and make 1 meter holes the start of a much larger problem which is a 2 meter hole.

 

Sounds interesting!!! Does this mean zombies will be able to crawl under horizontally placed pole blocks (popular def. Strat)? Bring the challenge!!! 😂

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No there are 3 tiers of all weapons, so we have bone knife, hunting knife and machete. Maybe down the road if we do weapons dlc.

 

Any plans to update the power attack animation for the machete? The current animation is so unnatural for how someone would swing a machete.

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