AtomicUs5000 237 Posted December 4, 2019 Share Posted December 4, 2019 Thats nice, but the backbone of this game has always been the store POI's, for me Fixed that for you. We all have issues with different things. I don't mean to be rude, but I'm going to think my issues exceed your issues by a long shot. You will disagree. Madmole will certainly disagree with both of us, but we all know at least that RWG is constantly being worked on. I'd rather hear about the new things that are nice instead of the "RWG is being worked on" statement a thousand times. Link to post Share on other sites
Birkenhoff 0 Posted December 4, 2019 Share Posted December 4, 2019 No more micro damage from small wounds, no more tiny bandage spam, but more meaningful big debuffs to players from combat trauma. You guys wanted survival, its coming. It would be cool to see a melee or armor overhaul or buff coming along with this. IMO it's always cool to get more detailed injury system but with the current gun meta on higher game stages melee seems to become even more useless if you put yourself to the risk of losing the functionalty of your limbs, etc.. Link to post Share on other sites
AlabasterW 3 Posted December 4, 2019 Share Posted December 4, 2019 If A18.2 is going stable tomorrow, will there be a new experimental after it? Link to post Share on other sites
Jczombie 3 Posted December 4, 2019 Share Posted December 4, 2019 Has anyone heard anything about bandits and their existence/arrival? Link to post Share on other sites
Blake_ 365 Posted December 4, 2019 Share Posted December 4, 2019 Has anyone heard anything about bandits and their existence/arrival? Yes. Before Avatar 2. Link to post Share on other sites
DUST2DEATH 207 Posted December 4, 2019 Share Posted December 4, 2019 Yes. Before Avatar 2. haha, you got'em good... Link to post Share on other sites
crazywildfire 16 Posted December 4, 2019 Share Posted December 4, 2019 Yes. Before Avatar 2. I would assume you know that will be out in 2021? Might of tried be sarcastic with a different movie Link to post Share on other sites
DUST2DEATH 207 Posted December 4, 2019 Share Posted December 4, 2019 I would assume you know that will be out in 2021? Might of tried be sarcastic with a different movie avatar 2 is december 2020.. avatar 3 is 21.. might want to get your dates in order Link to post Share on other sites
Space4Ace 41 Posted December 4, 2019 Share Posted December 4, 2019 avatar 2 is december 2020.. avatar 3 is 21.. might want to get your dates in order Better check again. Avatar 2 is scheluded for December 17 2021 (source: IMDB). Avatar 3 in 2023. Link to post Share on other sites
Adam the Waster 715 Posted December 4, 2019 Share Posted December 4, 2019 But you live in a van down by the river....Mr Farley. its broken down! and half of it is in the River! Link to post Share on other sites
MechanicalLens 954 Posted December 4, 2019 Share Posted December 4, 2019 Thats nice, but the backbone of this game has always been the store POI's. They are non-existant in RWG. I have been bringing it up since you first started using the pregen's: PREGEN01 no bank, no hardware stores and very few of the others; PREGEN02 no gun, no autoparts, very few of the others; PREGEN03 no gun, no book, no bank and very few of the others. As standard RWG map can often have little to no Store POI's. This is why we have resorted to using Nitrogen on our servers. It even gives a good distribution of the skyscrapers which are non-existatant in vanilla. I have no other issues with anything else, FPS is fine, terrain looks fantastic and all the other mechanics for combat, crafting, health, food, water and exp are working well. Just need RWG and particularly store spawning to be fixed. The skyscrapers, crack-a-books, and stores do exist in A18 vanilla RWG; they are just incredibly rare. Just an fyi. Link to post Share on other sites
crazywildfire 16 Posted December 4, 2019 Share Posted December 4, 2019 Better check again. Avatar 2 is scheluded for December 17 2021 (source: IMDB). Avatar 3 in 2023. Either way doesn't matter to me but yeah and then a 4th one in 2025 and 5th one in 2027 or something lol. Anyway my point was that the movie has a good chance being released before bandits. Maybe not but I definitely would of said a different movie lol. Either way not really important and off topic so I will leave it at that. Link to post Share on other sites
MechanicalLens 954 Posted December 4, 2019 Share Posted December 4, 2019 Either way doesn't matter to me but yeah and then a 4th one in 2025 and 5th one in 2027 or something lol. Anyway my point was that the movie has a good chance being released before bandits. Maybe not but I definitely would of said a different movie lol. Either way not really important and off topic so I will leave it at that. Avatar 12: Here We Go Again Avatar 32: You're Still Not Tired Of This? Avatar 78: You're Quite Addicted Avatar 100: First Milestone! Link to post Share on other sites
pregnable 77 Posted December 4, 2019 Share Posted December 4, 2019 As a ranger, I am unable to shoot multi-shot arrows. Multi-shot arrows as an ammo type would be fun, for my arcane archer. Rather than remove the blunderbuss, it should be buffed to hold all mods and be tier 8... oh wait, what I meant to say is that it should be a basic weapon for every build, or every build should have a basic primitive ammo ranged weapon. Or not. Nets and slingshots... I want a net that shoots slingshots, and maybe the slingshots will shoot guns. Superman always ducks guns and takes bullets, so we know that guns are the superior projectile. Link to post Share on other sites
Adam the Waster 715 Posted December 4, 2019 Share Posted December 4, 2019 As a ranger, I am unable to shoot multi-shot arrows. Multi-shot arrows as an ammo type would be fun, for my arcane archer. Rather than remove the blunderbuss, it should be buffed to hold all mods and be tier 8... oh wait, what I meant to say is that it should be a basic weapon for every build, or every build should have a basic primitive ammo ranged weapon. Or not. Nets and slingshots... I want a net that shoots slingshots, and maybe the slingshots will shoot guns. Superman always ducks guns and takes bullets, so we know that guns are the superior projectile. i think that there could be special ammos for the blunder like glass shot , Spike shot , and dragon shot! but if they do get rid of it! maybe it could be another makeshift gun like a dart rifle , Railgun etc Link to post Share on other sites
TSBX 360 Posted December 4, 2019 Share Posted December 4, 2019 I would love to see more junk style guns ala the Fallout 4 Pipe weapons. Would make the jump to pre-war tech more impactful. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 Thanks. Oh really? I was actually doing the opposite, trying to cover something from different areas. Believe it or not all this came from using a shovel to fight the blood moon horde on the street today. I think I have a legendary shovel that rocks at melee. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 Madmole, were combination attacks ever considered? It probably wouldn't have been very good before, but with work going into player animations, it might be a better idea at some point. What I mean, and using just one type of melee as an example, is something like if you were to do three jabs and then a power attack, it would trigger an uppercut instead with a slight boost in damage. We can always go there if we need to. I have a devastating uppercut book we need to work out how to perform it. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 Madmole, how do you like this idea, add perk, a book that will allow you to defuse mines. It will be something like this, in stealth mode, go to the mine, press 'E' and it is harmless then you can pick it up, also on 'E' Rank 5 of Infiltrator you can pick up land mines. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 Thats nice, but the backbone of this game has always been the store POI's. They are non-existant in RWG. I have been bringing it up since you first started using the pregen's: PREGEN01 no bank, no hardware stores and very few of the others; PREGEN02 no gun, no autoparts, very few of the others; PREGEN03 no gun, no book, no bank and very few of the others. As standard RWG map can often have little to no Store POI's. This is why we have resorted to using Nitrogen on our servers. It even gives a good distribution of the skyscrapers which are non-existatant in vanilla. I have no other issues with anything else, FPS is fine, terrain looks fantastic and all the other mechanics for combat, crafting, health, food, water and exp are working well. Just need RWG and particularly store spawning to be fixed. Of course. Do realize you aren't getting a bank in every town, one in the whole map would be the goal. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 meh. I'll wait. On paper means nothing until implemented and HOW its implemented. Thanks for your vote of confidence. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 It would be cool to see a melee or armor overhaul or buff coming along with this. IMO it's always cool to get more detailed injury system but with the current gun meta on higher game stages melee seems to become even more useless if you put yourself to the risk of losing the functionalty of your limbs, etc.. This system wouldn't be limited to melee. Range attacks, vehicle accidents could trigger these events as well. Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 I would love to see more junk style guns ala the Fallout 4 Pipe weapons. Would make the jump to pre-war tech more impactful. We decided to go with more late game super weapons since America is chock full of hunting rifles, shotties and pistols. Link to post Share on other sites
TSBX 360 Posted December 4, 2019 Share Posted December 4, 2019 We decided to go with more late game super weapons since America is chock full of hunting rifles, shotties and pistols. I guess I'll have to hit up my buddy then. Been waiting for an M14 model for a while, but hey, free is free! Link to post Share on other sites
madmole 3,578 Posted December 4, 2019 Author Share Posted December 4, 2019 I guess I'll have to hit up my buddy then. Been waiting for an M14 model for a while, but hey, free is free! I'd like to make it a lot more difficulty/impossible to find firearms the first 10 levels or so. You could find broken ones and salvage the parts to craft one early game. Link to post Share on other sites
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