NukemDed Posted February 6, 2020 Share Posted February 6, 2020 Not 100%. You can only see like 5m with a torch. hmmmm so that means you dont have to render so much of the world to see, and therefore the pc could handle hundreds of zds? that would make fog something to worry about... Link to comment Share on other sites More sharing options...
Survager Posted February 6, 2020 Share Posted February 6, 2020 That is what 100% fog does. You could increase fog towards that by setting a low fogPower for day and/or night or a very low fogPower would do that even if the game was only showing 5% fog. [ATTACH=CONFIG]31320[/ATTACH] In the picture it looks very atmospheric! Thanks! =) Link to comment Share on other sites More sharing options...
The Gronk Posted February 6, 2020 Share Posted February 6, 2020 hmmmm so that means you dont have to render so much of the world to see, and therefore the pc could handle hundreds of zds? that would make fog something to worry about... Fog _could_ be used that way. It's why the original Silent Hill had the iconic fog, to hide the inadequacies of the hardware. Link to comment Share on other sites More sharing options...
faatal Posted February 6, 2020 Share Posted February 6, 2020 hmmmm so that means you dont have to render so much of the world to see, and therefore the pc could handle hundreds of zds? that would make fog something to worry about... Fog works by modifying pixel values in shaders based on distance. All the renderers are still drawn and they don't actually know about fog. If you knew an entity/chunk was 100% blended out, you could disable the renderer. You could also decrease the camera far clipping plane. We are probably never going to push the fog up high enough where you can't still see things at a good distance. Distant objects already turn off or drop to lower LODs, so not a lot of gains there. Distant terrain would probably be the biggest gain. Link to comment Share on other sites More sharing options...
Odetta Posted February 6, 2020 Share Posted February 6, 2020 That is what 100% fog does. You could increase fog towards that by setting a low fogPower for day and/or night or a very low fogPower would do that even if the game was only showing 5% fog. [ATTACH=CONFIG]31320[/ATTACH] That's tight. Creepy and if we ever get to make custom biomes again... Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted February 6, 2020 Share Posted February 6, 2020 I hope this is an acceptable topic. Animation, If it has not been done already. Is it possible to adjust either the ray trace to ground or collider on Zombie Steve crawler, Animal feet, and Sleeper feet. Ive added footsteps to the individual entities. Adjusting pitch in soundforge now. What I found out is ZSteveCrawler the soles of his feet are parallel to the ground and he uses his arms for movement so no sound no collide with brush. Animals don't collide with brush even with added tags, But they do make a sound if they jump, but not walking or running. I go into a Poi, sleepers awake, You hear the thud when they are initialized in the volume. but no footsteps inside the POI. A Z comes in from the outside they have footsteps on each surface. Link to comment Share on other sites More sharing options...
SittingDuck Posted February 6, 2020 Share Posted February 6, 2020 "Uh terminated him in daark fate." Someday I want to do a 7 days lets play as Arnold doing my pretty good Arnold imitation the entire time. I'd have to mod it to make it really cool, like he could punch a door down with one hit and ragdoll everyone lol. get to the chopper !! Did my chopper just explode?? Seriously I think that will be realy difficult to stay in role^^ But I would watch it for shure!!! Link to comment Share on other sites More sharing options...
SittingDuck Posted February 6, 2020 Share Posted February 6, 2020 Junk Sledge! sweet... does it count to the turret limit or is a home defence? Does it work with a battery ? or without ammo Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted February 6, 2020 Share Posted February 6, 2020 See what I mean? Or not, because its foggy It might be ok in small / rare doses. Yes, rare small doses of extreme fog would be nice. It would be even better if it this rare event could creep in late night/early morning and dissipate by noon as it tends to do IRL. Link to comment Share on other sites More sharing options...
KhaineGB Posted February 6, 2020 Share Posted February 6, 2020 Got a technical question that should be related to A19/A20. Since we can build our own itemicon atlas (and have been able to for ages), and A18 brought the ability to build our own UIIconAtlas... is there some limitation why we can't do this with the texture atlas? The reason I ask is because I would personally LOVE to be able to build my own terrain textures, but I've seen users asking for more paint options and I believe that pulls from the blocktextureatlas. Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted February 6, 2020 Share Posted February 6, 2020 Faatal: In regard to the new fog system Is there any plan to use shader graph, or an atlas similar to creating torch fire movement,to give it variable texture? Or is it to be a static visual obscuring mask? Link to comment Share on other sites More sharing options...
toores Posted February 6, 2020 Share Posted February 6, 2020 See what I mean? Or not, because its foggy It might be ok in small / rare doses. Fog is cool if it's not too long. Half a day to 1 day tops... Even in a18 I've had fog for multiple days. After 2 days of fog I usually just restart the game to get out of it. Link to comment Share on other sites More sharing options...
MechanicalLens Posted February 6, 2020 Share Posted February 6, 2020 Fog is cool if it's not too long. Half a day to 1 day tops... Even in a18 I've had fog for multiple days. After 2 days of fog I usually just restart the game to get out of it. In A18 you can also just type in weather fog 0.5 in the console menu and it restores it to the default settings (or very nearly, I cannot tell the difference). Link to comment Share on other sites More sharing options...
Guppycur Posted February 6, 2020 Share Posted February 6, 2020 Some control. I added a fogPower value to worldglobal xml so fog can be pushed up or down for day/night. Enough control to attach it to an event? Would love to cause it, and or have it cause something. Link to comment Share on other sites More sharing options...
RestInPieces Posted February 6, 2020 Share Posted February 6, 2020 Enough control to attach it to an event? Would love to cause it, and or have it cause something. This is a must for weather. Link to comment Share on other sites More sharing options...
Tin Posted February 6, 2020 Share Posted February 6, 2020 This is a must for weather. Yaeh. Wonder what is going to happen on that front. Link to comment Share on other sites More sharing options...
Thecolours Posted February 6, 2020 Share Posted February 6, 2020 How is the junk sledge going to be powered? With gasoline or car batteries? Link to comment Share on other sites More sharing options...
SnowDog1942 Posted February 6, 2020 Share Posted February 6, 2020 How is the junk sledge going to be powered? With gasoline or car batteries? You wind it up by holding E and running in circles around it for a minute, then let go and watch the magic happen. Link to comment Share on other sites More sharing options...
madmole Posted February 6, 2020 Author Share Posted February 6, 2020 Did you really just spoil the movie for me? Real cool Joel. Real cool. Fixed. But please cite the issue when you report a post - it wasn't clear what the problem was. Sorry, but if it makes you feel better it doesn't ruin the movie at all, and that franchise is so borked that even Cameron couldn't save it. I did enjoy the movie. Great action film, weak character connection and very questionable software writing in the T800 model. Its better than Hobbs and Shaw or some other lifeless action movie IMO, but T1 and T2 are the best terminator movies IMO. Link to comment Share on other sites More sharing options...
madmole Posted February 6, 2020 Author Share Posted February 6, 2020 hmmmm so that means you dont have to render so much of the world to see, and therefore the pc could handle hundreds of zds? that would make fog something to worry about... Even if the fog culled their meshes 100% it wouldn't ease the CPU of them pathing, attacking, playing sounds, and then what happens when 100's of them reach you and they are all on screen? Link to comment Share on other sites More sharing options...
madmole Posted February 6, 2020 Author Share Posted February 6, 2020 get to the chopper !! Did my chopper just explode?? Seriously I think that will be realy difficult to stay in role^^ But I would watch it for shure!!! Na, I've got a dog named Arnold and I only speak to him in the Ahnold voice, so 12 years of full time Arnold voice practice every day makes it pretty easy, and in my twenties I was starting a business and trying to get in shape so I didn't have any cable, just my vcr and collection of Arnold movies to pick from, and even back then I was doing the Arnold voice. Link to comment Share on other sites More sharing options...
Adam the Waster Posted February 6, 2020 Share Posted February 6, 2020 My last avatar was 4 years old, I've had a big beard 98% of the time since then. really? i thought it looked ok. Now your avatar looks like he's driving through the burnt forest. (not saying its bad its just so orange) Come on man, when your crazy ideas get ignored you need to just move on to the next one instead of beating a dead orse. You've been warned about this before. Hey Orsey and i aren't so different Link to comment Share on other sites More sharing options...
Ladarian Posted February 6, 2020 Share Posted February 6, 2020 Sorry, but if it makes you feel better it doesn't ruin the movie at all, and that franchise is so borked that even Cameron couldn't save it. I did enjoy the movie. Great action film, weak character connection and very questionable software writing in the T800 model. Its better than Hobbs and Shaw or some other lifeless action movie IMO, but T1 and T2 are the best terminator movies IMO. T800 should have taken the free window 10 upgrade. That's what he gets for pro-cras-ta-nator-ing. How dare you spoil the biggest flop movie of 2019, Boss. Link to comment Share on other sites More sharing options...
madmole Posted February 6, 2020 Author Share Posted February 6, 2020 How is the junk sledge going to be powered? With gasoline or car batteries? Powered by the player being near it like the junk turret. No technical explanation needed IMO, its a game. Batteries I would say. Link to comment Share on other sites More sharing options...
madmole Posted February 6, 2020 Author Share Posted February 6, 2020 T800 should have taken the free window 10 upgrade. That's what he gets for pro-cras-ta-nator-ing. How dare you spoil the biggest flop movie of 2019, Boss. I know right? But seriously its a decent movie, possibly best terminator since T2. If you go in with low expectations its good, if you expect it to be better than T1 and T2 then you'll be disappointed IMO. LIke we watched the new Zombieland about the same time and I thought it was better than that, which I also enjoyed. Link to comment Share on other sites More sharing options...
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