Roland Posted December 3, 2019 Share Posted December 3, 2019 there's an ETA for the vulkan api support? it's just been implemented but never finished and the alpha 19 will be an addition of things (just that) or a major optimization update? It depends on the next version of Unity and when they update to it. Link to comment Share on other sites More sharing options...
Adam the Waster Posted December 3, 2019 Share Posted December 3, 2019 No. It means that that the only vehicles that will be in A19 and modded are the same ones we currently have. oh!!!nthxs Link to comment Share on other sites More sharing options...
TSBX Posted December 3, 2019 Share Posted December 3, 2019 also! What does this mean? like can you turn your car into a Sudan?? , Army truck? etc? I'd prefer my car to be an Ethiopia, personally. Link to comment Share on other sites More sharing options...
Adam the Waster Posted December 3, 2019 Share Posted December 3, 2019 I'd prefer my car to be an Ethiopia, personally. i personally drive a golf cart Link to comment Share on other sites More sharing options...
TSBX Posted December 3, 2019 Share Posted December 3, 2019 What did you learn today? Link to comment Share on other sites More sharing options...
Roland Posted December 3, 2019 Share Posted December 3, 2019 i personally drive a golf cart But you live in a van down by the river....Mr Farley. Link to comment Share on other sites More sharing options...
rdunham3 Posted December 3, 2019 Share Posted December 3, 2019 i still worry about a bug eating my vehicles so i always pick them up if i am not using them. especially the 4x4 early on as steel is so hard to get without a crucible. Same. Even the bicycle gets picked up ASAP. Besides, if I'm going into a POI I'm probably not coming out the same side. Link to comment Share on other sites More sharing options...
Jiles111 Posted December 3, 2019 Share Posted December 3, 2019 Too bad we couldn't get the Zombie bear to scream like the one in Annihilation. That would be down right freaky! https://www.youtube.com/watch?v=fHc-O9MBGnw Link to comment Share on other sites More sharing options...
madmole Posted December 3, 2019 Author Share Posted December 3, 2019 What did you learn today? I skipped 15 pages on here and I don't think I missed much Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 3, 2019 Share Posted December 3, 2019 What did you learn today? Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted December 3, 2019 Share Posted December 3, 2019 I skipped 15 pages on here and I don't think I missed much lol, there are no topics that are on topic to discuss. Link to comment Share on other sites More sharing options...
Blake_ Posted December 4, 2019 Share Posted December 4, 2019 I skipped 15 pages on here and I don't think I missed much Hi, MM. Can you show us some shots of a19 stuff? Please Link to comment Share on other sites More sharing options...
MechanicalLens Posted December 4, 2019 Share Posted December 4, 2019 I skipped 15 pages on here and I don't think I missed much *Does some calculations* And there probably won't be anything to see for the next 47 pages, sadly. Link to comment Share on other sites More sharing options...
Laz Man Posted December 4, 2019 Share Posted December 4, 2019 I skipped 15 pages on here and I don't think I missed much Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted December 4, 2019 Share Posted December 4, 2019 Book set idea: Up the Ante Ace of SpadesWhen you're in the hole and play your cards right, you send them to the grave. 10% increase in melee damage when using a shovel ------------------------------------------Royal FlushYou are the King of All Thrones. Yes, all of them. Just don't let anybody catch you taking from the pot. Find higher quality items in toilets. ------------------------------------------Playing SolitaireYou are always dealt the best hands in life when nobody is around to see it. 5% XP increase when unshared. ------------------------------------------Poker FaceYou might look confident, but when they see that weak card you are about to play, they'll call your bluff every time. Stabbing heads with spears gives 20% chance of dealing power attack damage. ------------------------------------------Follow SuitDo as the best survivors of Navezgane do. Hide. 5% less visibility when wearing a full ghillie suit ------------------------------------------A Good ShuffleLady Luck loves to dance. Keep her interested with a good shuffle. Burst of speed when changing direction. ------------------------------------------Know When to Fold 'EmWhen it's your move and the cards are stacked against you, take a pass and eat some glass. Reduce death penalty XP loss by 10% ------------------------------------------An Ace up the SleeveYou've been dealt a bad hand. If you go down, you'll go down swinging. Double damage with fists when health below 20 Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 4, 2019 Share Posted December 4, 2019 Lemmy approves. Link to comment Share on other sites More sharing options...
madmole Posted December 4, 2019 Author Share Posted December 4, 2019 Hi, MM. Can you show us some shots of a19 stuff? Please I have a bunch of paper designs you can all fight over, so I will keep them to myself. I will say that we have a new critical injury system on paper ready to go. It will work like infection, meaning getting hit with low health and in poor armor will increase chance of getting a critical injury. Broken arms, Abrasions, deep lacerations, concussions and infection will be delivered via the new crit system and have new unique effects and unique cures. All the new ones will remove 25 max health and heal slowly over time or faster via specific cures, like a broken foot heals faster with a cast. A nearly identical system will deliver vehicle damage and critical vehicle damage which would be flat tire (drive slow and hard to control), leaky radiator (drive for a minute or so before overheating), bad battery (random won't start with cool down), bad engine (won't run at all), etc. You'll need those parts to repair it, repair kits for general damage. On screen debuffs when you are in the vehicle. Debuff hyperlink system, click the debuff it opens character stats page and highlights the debuff. No more micro damage from small wounds, no more tiny bandage spam, but more meaningful big debuffs to players from combat trauma. You guys wanted survival, its coming. Link to comment Share on other sites More sharing options...
madmole Posted December 4, 2019 Author Share Posted December 4, 2019 Book set idea: Up the Ante Ace of SpadesWhen you're in the hole and play your cards right, you send them to the grave. 10% increase in melee damage when using a shovel ------------------------------------------Royal FlushYou are the King of All Thrones. Yes, all of them. Just don't let anybody catch you taking from the pot. Find higher quality items in toilets. ------------------------------------------Playing SolitaireYou are always dealt the best hands in life when nobody is around to see it. 5% XP increase when unshared. ------------------------------------------Poker FaceYou might look confident, but when they see that weak card you are about to play, they'll call your bluff every time. Stabbing heads with spears gives 20% chance of dealing power attack damage. ------------------------------------------Follow SuitDo as the best survivors of Navezgane do. Hide. 5% less visibility when wearing a full ghillie suit ------------------------------------------A Good ShuffleLady Luck loves to dance. Keep her interested with a good shuffle. Burst of speed when changing direction. ------------------------------------------Know When to Fold 'EmWhen it's your move and the cards are stacked against you, take a pass and eat some glass. Reduce death penalty XP loss by 10% ------------------------------------------An Ace up the SleeveYou've been dealt a bad hand. If you go down, you'll go down swinging. Double damage with fists when health below 20 Not bad at all, but it should follow a theme and stick to one subject to augment one specific skillset, weapon or archtype. Thematic writing was good. Maybe call it Wasteland Poker and fine tune the perks to be all survival oriented since we have scavenging covered. Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted December 4, 2019 Share Posted December 4, 2019 Not bad at all, but it should follow a theme and stick to one subject to augment one specific skillset, weapon or archtype. Thematic writing was good. Maybe call it Wasteland Poker and fine tune the perks to be all survival oriented since we have scavenging covered. Thanks. Oh really? I was actually doing the opposite, trying to cover something from different areas. Believe it or not all this came from using a shovel to fight the blood moon horde on the street today. Link to comment Share on other sites More sharing options...
Blake_ Posted December 4, 2019 Share Posted December 4, 2019 I have a bunch of paper designs you can all fight over, so I will keep them to myself. I will say that we have a new critical injury system on paper ready to go. It will work like infection, meaning getting hit with low health and in poor armor will increase chance of getting a critical injury. Broken arms, Abrasions, deep lacerations, concussions and infection will be delivered via the new crit system and have new unique effects and unique cures. All the new ones will remove 25 max health and heal slowly over time or faster via specific cures, like a broken foot heals faster with a cast. A nearly identical system will deliver vehicle damage and critical vehicle damage which would be flat tire (drive slow and hard to control), leaky radiator (drive for a minute or so before overheating), bad battery (random won't start with cool down), bad engine (won't run at all), etc. You'll need those parts to repair it, repair kits for general damage. On screen debuffs when you are in the vehicle. Debuff hyperlink system, click the debuff it opens character stats page and highlights the debuff. No more micro damage from small wounds, no more tiny bandage spam, but more meaningful big debuffs to players from combat trauma. You guys wanted survival, its coming. I see. As long as they play awesome I'm ok with them and excited at the same time. Thank you very much for the info! The hyperlink thingy sounds very helpful. Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted December 4, 2019 Share Posted December 4, 2019 Madmole, were combination attacks ever considered? It probably wouldn't have been very good before, but with work going into player animations, it might be a better idea at some point. What I mean, and using just one type of melee as an example, is something like if you were to do three jabs and then a power attack, it would trigger an uppercut instead with a slight boost in damage. Link to comment Share on other sites More sharing options...
seryi Posted December 4, 2019 Share Posted December 4, 2019 Madmole, how do you like this idea, add perk, a book that will allow you to defuse mines. It will be something like this, in stealth mode, go to the mine, press 'E' and it is harmless then you can pick it up, also on 'E' Link to comment Share on other sites More sharing options...
Odetta Posted December 4, 2019 Share Posted December 4, 2019 I have a bunch of paper designs you can all fight over, so I will keep them to myself. I will say that we have a new critical injury system on paper ready to go. It will work like infection, meaning getting hit with low health and in poor armor will increase chance of getting a critical injury. Broken arms, Abrasions, deep lacerations, concussions and infection will be delivered via the new crit system and have new unique effects and unique cures. All the new ones will remove 25 max health and heal slowly over time or faster via specific cures, like a broken foot heals faster with a cast. A nearly identical system will deliver vehicle damage and critical vehicle damage which would be flat tire (drive slow and hard to control), leaky radiator (drive for a minute or so before overheating), bad battery (random won't start with cool down), bad engine (won't run at all), etc. You'll need those parts to repair it, repair kits for general damage. On screen debuffs when you are in the vehicle. Debuff hyperlink system, click the debuff it opens character stats page and highlights the debuff. No more micro damage from small wounds, no more tiny bandage spam, but more meaningful big debuffs to players from combat trauma. You guys wanted survival, its coming. Yays Link to comment Share on other sites More sharing options...
Retsof123 Posted December 4, 2019 Share Posted December 4, 2019 I have a bunch of paper designs you can all fight over, so I will keep them to myself. I will say that we have a new critical injury system on paper ready to go. It will work like infection, meaning getting hit with low health and in poor armor will increase chance of getting a critical injury. Broken arms, Abrasions, deep lacerations, concussions and infection will be delivered via the new crit system and have new unique effects and unique cures. All the new ones will remove 25 max health and heal slowly over time or faster via specific cures, like a broken foot heals faster with a cast. A nearly identical system will deliver vehicle damage and critical vehicle damage which would be flat tire (drive slow and hard to control), leaky radiator (drive for a minute or so before overheating), bad battery (random won't start with cool down), bad engine (won't run at all), etc. You'll need those parts to repair it, repair kits for general damage. On screen debuffs when you are in the vehicle. Debuff hyperlink system, click the debuff it opens character stats page and highlights the debuff. No more micro damage from small wounds, no more tiny bandage spam, but more meaningful big debuffs to players from combat trauma. You guys wanted survival, its coming. Thats nice, but the backbone of this game has always been the store POI's. They are non-existant in RWG. I have been bringing it up since you first started using the pregen's: PREGEN01 no bank, no hardware stores and very few of the others; PREGEN02 no gun, no autoparts, very few of the others; PREGEN03 no gun, no book, no bank and very few of the others. As standard RWG map can often have little to no Store POI's. This is why we have resorted to using Nitrogen on our servers. It even gives a good distribution of the skyscrapers which are non-existatant in vanilla. I have no other issues with anything else, FPS is fine, terrain looks fantastic and all the other mechanics for combat, crafting, health, food, water and exp are working well. Just need RWG and particularly store spawning to be fixed. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 4, 2019 Share Posted December 4, 2019 I have a bunch of paper designs you can all fight over, so I will keep them to myself. I will say that we have a new critical injury system on paper ready to go. It will work like infection, meaning getting hit with low health and in poor armor will increase chance of getting a critical injury. Broken arms, Abrasions, deep lacerations, concussions and infection will be delivered via the new crit system and have new unique effects and unique cures. All the new ones will remove 25 max health and heal slowly over time or faster via specific cures, like a broken foot heals faster with a cast. A nearly identical system will deliver vehicle damage and critical vehicle damage which would be flat tire (drive slow and hard to control), leaky radiator (drive for a minute or so before overheating), bad battery (random won't start with cool down), bad engine (won't run at all), etc. You'll need those parts to repair it, repair kits for general damage. On screen debuffs when you are in the vehicle. Debuff hyperlink system, click the debuff it opens character stats page and highlights the debuff. No more micro damage from small wounds, no more tiny bandage spam, but more meaningful big debuffs to players from combat trauma. You guys wanted survival, its coming. meh. I'll wait. On paper means nothing until implemented and HOW its implemented. Link to comment Share on other sites More sharing options...
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