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STyK_

STyK_

15 minutes ago, Kosmic Kerman said:

I really don't know what you are on about here. Once you have the ability to mass craft safes or steel you also have the ability to sell a crap ton of loot to traders which will net you much more. In every playthrough I've done, dukes become a complete non-issue shortly after I have a motorcycle. By that time, I'm also clearing POIs at night. If people want to play 2 hour days and spend the entire night in their base crafting to sell to the trader more power to them. But it's a waste of resources in my opinion. Besides dukes aren't exactly hard to come by. I'm sitting on about 200k dukes solely from selling items I looted.

Here is a scenario for you then. A group of players with augers mining enough iron to beable to sell to all the traders and max them out on steel and your still pumping out steel on top of that so you make that into safes, with a 500 being the cap per trader obviously these individuals have done this before if they consider it a viable option. Max barter perks, use the cigar, use some candy, I think there is even a food now. I'm not going to do the numbers. If MM considers this a viable option then ok.

STyK_

STyK_

12 minutes ago, Kosmic Kerman said:

I really don't know what you are on about here. Once you have the ability to mass craft safes or steel you also have the ability to sell a crap ton of loot to traders which will net you much more. In every playthrough I've done, dukes become a complete non-issue shortly after I have a motorcycle. By that time, I'm also clearing POIs at night. If people want to play 2 hour days and spend the entire night in their base crafting to sell to the trader more power to them. But it's a waste of resources in my opinion. Besides dukes aren't exactly hard to come by. I'm sitting on about 200k dukes solely from selling items I looted.

Here is a scenario for you then. A group of players with augers mining enough iron to beable to sell to all the traders and max them out on steel and your still pumping out steel on top of that so you make that into safes, with a 500 being the cap per trader obviously these individuals have done this before if they consider it a viable option. Max barter perks, use the cigar, use some candy. I'm not going to do the numbers. If MM considers this a viable option then ok.

STyK_

STyK_

2 minutes ago, Kosmic Kerman said:

I really don't know what you are on about here. Once you have the ability to mass craft safes or steel you also have the ability to sell a crap ton of loot to traders which will net you much more. In every playthrough I've done, dukes become a complete non-issue shortly after I have a motorcycle. By that time, I'm also clearing POIs at night. If people want to play 2 hour days and spend the entire night in their base crafting to sell to the trader more power to them. But it's a waste of resources in my opinion. Besides dukes aren't exactly hard to come by. I'm sitting on about 200k dukes solely from selling items I looted.

Here is a scenario for you then. A group of players mining enough iron to beable to sell to all the traders and max them out on steel and your still pumping out steel on top of that so you make that into safes, with a 500 being the cap per trader obviously these individuals have done this before if they consider it a viable option. Max barter perks, use the cigar, use some candy. I'm not going to do the numbers. If MM considers this a viable option then ok.

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