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Khalagar

Khalagar

16 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out, especially for tool use where you are in zero danger while mining and just have to stand there.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180.. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining? Even if the end result is the same, it's a whole lot less boring for the player to have full uptime on their game interaction rather than interact for 30 seconds, stand there for 14, interact for 30 seconds, stand there for 8, interact for 22 seconds, stand there for 14 etc

 

This is the only survival game I can think of where farming for mats takes so much stamina.  It's such a tedious activity most try to make it less painful and leave hard stamina consumption for combat weapons

Khalagar

Khalagar

16 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out, especially for tool use where you are in zero danger while mining and just have to stand there.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180.. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining?

 

This is the only survival game I can think of where farming for mats takes so much stamina.  It's such a tedious activity most try to make it less painful and leave hard stamina consumption for combat weapons

Khalagar

Khalagar

16 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out. At least not tool use stamina.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180.. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining?

 

This is the only survival game I can think of where farming for mats takes so much stamina.  It's such a tedious activity most try to make it less painful and leave hard stamina consumption for combat weapons

Khalagar

Khalagar

16 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out. At least not tool use stamina.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180.. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining?

 

This is the only survival game I can think of where farming for mats takes so much stamina.  It's such a tedious activity most try to make it less painful and leave hard stamina use for combat weapons

Khalagar

Khalagar

16 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out. At least not tool use stamina.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180.. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining?

Khalagar

Khalagar

16 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out. At least not tool use stamina.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180. Especially on tool stamina, it's just not enjoyable at all. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining?

Khalagar

Khalagar

15 hours ago, madmole said:

You can't press e to activate until you see the floating text

 

Why not do it how Conan or Ark does it where you don't see the floating text at all, you just press E in the general direction of the bush and harvest it?

 

15 hours ago, madmole said:

Mining with an auger and chainsaw will suck your stamina soul out when we get around to it

 

Ugh, I dunno about this. I go back to my original point of "Stamina is not a fun mechanic to interact with, it's solely exists as a blocker that stops the player from actually playing the game and punishes you for playing the game too much"

 

You will never, not once, have a fun or enjoyable interaction with your stamina bar, most especially not while mining. Food, water, health etc all add a layer to the game that the player interacts with in some way, whether it's going off on a mission to find food, or going off to find healing items etc. Stamina does not do that, stamina adds nothing to your experience besides slapping your hand and telling the player they are getting too enthusiastic playing their game and sends them to time out.

 

Heavily punishing stamina just means you stand there AFK for 45 seconds out every 180. Especially on tool stamina, it's just not enjoyable at all. At least in a fight you can argue it adds a layer of skill and timing to attacks, but when you are safely mining away? Nope, you just have to stand there AFK for a solid 30% of your time not interacting with the game in any way

 

In Conan Exiles, tools don't even take stamina, only your actual weapons do, which IMO is the better way to do it rather than obliterate the player with crazy stamina drain. Why not just not remove stamina on tool use and balance mining yields around players having infinite stamina while mining?

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