crimsonending Posted November 22, 2019 Share Posted November 22, 2019 Perhaps I'm just blind and/or dumb, but I can't seem to find an option anywhere to launch the game in 64 bit mode. Link to comment Share on other sites More sharing options...
Beelzybub Posted November 22, 2019 Share Posted November 22, 2019 I think that A18 is only 64 bit. Link to comment Share on other sites More sharing options...
SylenThunder Posted November 23, 2019 Share Posted November 23, 2019 I think that A18 is only 64 bit. Correct. Since a16 or a17, only 64-bit is supported. Link to comment Share on other sites More sharing options...
Kolt Posted November 23, 2019 Share Posted November 23, 2019 When i load my game it is in 32-bit mode, and it says 32-bit in the game settings too when i look at them from the Launcher, what do i do to fix this? Link to comment Share on other sites More sharing options...
Beelzybub Posted November 23, 2019 Share Posted November 23, 2019 When i load my game it is in 32-bit mode, and it says 32-bit in the game settings too when i look at them from the Launcher, what do i do to fix this? Which Alpha? Verify your files through Steam. Post your output log and someone may figure it out. Link to comment Share on other sites More sharing options...
Kolt Posted November 24, 2019 Share Posted November 24, 2019 Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.1.0f2 (292b93d75a2c) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX Vega (ID=0x687f) Vendor: VRAM: 8121 MB Driver: 26.20.13003.1007 Begin MonoManager ReloadAssembly - Completed reload, in 1.739 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.499600 ms 2019-11-24T15:49:39 0.013 INF [steamworks.NET] SteamAPI_Init() ok 2019-11-24T15:49:39 0.067 INF Texture quality is set to 1 2019-11-24T15:49:39 0.068 INF Precaching... 2019-11-24T15:49:39 0.073 INF Precaching file: 7DaysToDie_Data/resources.assets 2019-11-24T15:49:40 0.195 INF [EAC] Initializing ... 2019-11-24T15:49:40 0.198 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2019-11-24T15:49:47 8.009 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2019-11-24T15:49:47 8.032 INF Precaching file: Data/Bundles/blocktextureatlases Setting up 4 worker threads for Enlighten. Thread -> id: 4104 -> priority: 1 Thread -> id: 46f4 -> priority: 1 Thread -> id: 1aa8 -> priority: 1 Thread -> id: 46f0 -> priority: 1 Link to comment Share on other sites More sharing options...
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