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Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'

Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'

Initialize engine version: 2019.1.0f2 (292b93d75a2c)

Forcing GfxDevice: Direct3D 11

GfxDevice: creating device client; threaded=1


Version: Direct3D 11.0 [level 11.1]

Renderer: Radeon RX Vega (ID=0x687f)


VRAM: 8121 MB

Driver: 26.20.13003.1007

Begin MonoManager ReloadAssembly

- Completed reload, in 1.739 seconds

<RI> Initializing input.


<RI> Input initialized.


<RI> Initialized touch support.


UnloadTime: 0.499600 ms

2019-11-24T15:49:39 0.013 INF [steamworks.NET] SteamAPI_Init() ok

2019-11-24T15:49:39 0.067 INF Texture quality is set to 1

2019-11-24T15:49:39 0.068 INF Precaching...

2019-11-24T15:49:39 0.073 INF Precaching file: 7DaysToDie_Data/resources.assets

2019-11-24T15:49:40 0.195 INF [EAC] Initializing ...

2019-11-24T15:49:40 0.198 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized

2019-11-24T15:49:47 8.009 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets

2019-11-24T15:49:47 8.032 INF Precaching file: Data/Bundles/blocktextureatlases

Setting up 4 worker threads for Enlighten.

Thread -> id: 4104 -> priority: 1

Thread -> id: 46f4 -> priority: 1

Thread -> id: 1aa8 -> priority: 1

Thread -> id: 46f0 -> priority: 1

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