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[MODLET] Vehicles Respawning A18


SAMUELPV

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This modlet makes sedans (in the color variants and 3 damage stages), bus variants and army trucks respawn randomly after disassembly (except by explosions).

 

The respawn block is an air block with no collision what avoids being accidentally broken.

 

Default respawning: 7 days.

 

In Readme has a tutorial to install the modlet and to set a custom respawning days configuration.

 

 

Download: SAMUELPV's Vehicles Respawning A18

 

 

Fixed: ERR XML loader: Executing post load step on 'item_modifiers.xml' failed

Fixed: Wrong link

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[MODLET] Vehicles Respawning A18

 

 

This modlet will respawns sedans (in the color variants and 3 damage stages), bus variants and army trucks randomly (except by explosions).

 

Default respawning: 7 days.

 

In Readme has a tutorial to install the modlet and to set a custom respawning days configuration.

 

Download: Vehicles Respawning A18

 

 

Thanks a lot but I tried on my server and force the game client crash with console errors.

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Samuel do you have a thread for your mod?

 

If not you should make one when OP resumes working on this one.

 

I just updated the Anabella's mod to a18 (although crashing in dedicated server :[ ). So I didn't see a need to create a new thread to the same thing.

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  • 4 weeks later...
Server

 

2019-10-10 10:15:41 34.880 ERR XML loader: Executing post load step on 'item_modifiers.xml' failed

2019-10-10 10:15:41 FormatException: Unknown char: ‬

 

 

Client

 

[ATTACH=CONFIG]29487[/ATTACH]

 

The error was caused because it did not have the Tags property in the code. Thanks Goshawkdm!

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Downloaded this Mod from post #76

if I understood right from post #1 we should see a tire with a rim where the car was correct?

I am not seeing this when I wrench up a car/sedan or a bus

 

does this mean that mod is not working properly for me ?

 

Change carRespawn code for this:

 

		<block name="carRespawn">
		<property name="CustomIcon" value="cntCar03SedanDamage0Master" />
		<property name="CustomIconTint" value="4B0082"/>		
		<property name="IsDeveloper" value="true" />
		<property name="Class" value="PlantGrowing" />	
		<property name="Material" value="MstainlessSteel"/>
		<property name="MaxDamage" value="100000"/>
		<property name="Shape" value="ModelEntity"/>
		<property name="Model" value="#Entities/Vehicles?Car/car_wheelPrefab.prefab"/>
		<property name="StabilitySupport" value="false"/>
		<property name="CanMobsSpawnOn" value="false" />
		<drop event="Destroy" count="0" />	
		<property name="IsTerrainDecoration" value="true" />
		<property name="PlantGrowing.Next" value="respCarsHelper" />
<!-- Multiply the respawn days number by the 24 Hour Cycle. e.g. 7 days X 60 min = 420 -->
		<property name="PlantGrowing.GrowthRate" value="420" />
		<property name="PlantGrowing.FertileLevel" value="0" />
		<property name="PlantGrowing.IsRandom" value="false" />
		<property name="DisplayInfo" value="Name"/>
		<property name="DisplayType" value="blockMulti"/>
		<property name="FilterTags" value="floot,fdesign"/>
		<property name="CreativeMode" value="Dev"/>
	</block>

 

Note: respawn block with 100k health (MaxDamage).

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