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Disconnected to main menu.


bramse

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Problem: If Litenetlib is not disabled (hosted by nitrado.net) I am disconnected and returned to the main menu. This occurs every time I log in within 90 seconds. I can connect fine if we disable Litenetlib and remove steamnetworking from the disabled protocols. Using steamnetworking however produces a well documented lag issue.

 

Client log: https://pastebin.com/YxKFFBX1 (below is a snippet before disconnect)

 

2019-11-07T19:49:04 76.431 INF GMSG: Player 'Bramse' joined the game

2019-11-07T19:49:32 104.790 INF Time: 1.44m FPS: 45.20 Heap: 2309.1MB Max: 2309.1MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4733.5MB

2019-11-07T19:50:02 134.778 INF Time: 1.94m FPS: 48.81 Heap: 2404.8MB Max: 2404.8MB Chunks: 225 CGO: 180 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 4740.8MB

2019-11-07T19:50:09 141.568 INF NET: LiteNetLib: Connection closed: RemoteConnectionClose

2019-11-07T19:50:09 141.568 INF [NET] DisconnectedFromServer: RemoteConnectionClose

2019-11-07T19:50:09 141.570 INF Exited thread NCS_Reader_0

2019-11-07T19:50:09 141.570 INF Exited thread NCS_Reader_1

2019-11-07T19:50:09 141.570 INF Exited thread NCS_Writer_0

2019-11-07T19:50:09 141.570 INF Exited thread NCS_Writer_1

2019-11-07T19:50:09 141.578 INF SaveAndCleanupWorld

2019-11-07T19:50:09 141.580 INF [steamworks.NET] Stopping server

2019-11-07T19:50:09 141.580 INF [steamworks.NET] Exiting Lobby

2019-11-07T19:50:09 141.604 INF World.Unload

2019-11-07T19:50:09 141.708 INF World.Cleanup

2019-11-07T19:50:09 141.710 INF Exited thread ChunkRegeneration

2019-11-07T19:50:09 141.717 INF Exited thread ChunkCalc

2019-11-07T19:50:09 141.735 INF Persistent GamePrefs saved

 

Other players also experience the lag issue with steamnetworking protocol enabled (on my server at least) but I am the only one being consistently disconnected after 30-90 seconds while using Litenetlib protocol.

 

A fix that gets either protocol working would be fine.

 

Serverconfig.xml - https://pastebin.com/NY7uUzPQ (passwords have been redacted to XXXXX)

 

I have viewed other threads and I have tried the following;

 

Disabling IPV6 (on my modem and local machine)

 

Disabling my firewall

 

Changing protocol (if I disable both steamnetworking AND litenetlib I cannot connect at all, disabling steamnetworking but not litenetlib produces the disconnects to main menu, and disabling litenetlib but not steamnetworking results in MASSIVE lag spikes)

 

disabling eac (I never used it to begin with)

 

uninstalling and reinstalling the client

 

I am hardwired via ethernet into my modem using cat6

 

 

System specs; i5 4690 3.5ghz quadcore, 16gb DDR3, Geforce GTX 1050 Ti. Windows 10 pro 64 bit.

 

I would really appreciate some help here as basically in order to play the game at all I have to suffer through tremendous lag or play single player.

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A fix that gets either protocol working would be fine.

 

If you ever find a solution then do please let me know. We have exactly the same issue with the second computer on the same LAN. If LiteNetLib is enabled, frequent "Time Out" drops to the main menu but with SteamNetworking enabled, no disconnects at all. There is the occasional lag spike but as it's LAN, it's never too long and much, much better than frequent crashes to the menu.

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Yes, with no disabled protocols I am disconnected by litenetlib, basically disabling steamnetworking has no effect (as far as I can tell, because I'm not sure if the lag is present because I am disconnected so quickly).

 

Further down someone suggested updating my .net framework so I will try that next and post an update.

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