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Mod - (A18) Trader Location marking + rwgmixer for urban style maps


Zurth

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Hello! I am looking for help creating two things (I have looked for both of these online but have not found them; I am open if you have suggestions). If you are able to create this yourself great, otherwise i am open to guidance about how to create these myself.

 

1) I am looking to create a MOD that will mark every trader on the player map for each player early on in the game. Designing this primarily for single player but multiplayer would be nice.

1a) My first thought for this is to alter the Find a Settlement quest to add quest marks to multiple trader locations instead of only the nearest trader.

1b) Alternatively and more long term, i'd love if there is a way to add a quest type from each trader to visit the another trader.

1c) I'm open to other ideas on this.

 

2) I am looking for help with creating a mostly Urban map type. I have played with the settings in rwgmixer.xml based on factors mentioned in thread https://7daystodie.com/forums/showthread.php?68631-Is-there-a-config-tweak-to-make-larger-cities as well as some settings mentioned by Nexus Mods users TheReaperME3 and FallenAngel019 via mod "A18 Pre-Rendered maps Project Large Cities 16k" at https://www.nexusmods.com/7daystodie/mods/460?tab=description . I have managed to find a setup that can create "County" maps with 12+ city areas which is a good start, but I would like to further reduce the amount of wilderness and up the urban proportion of the map (while still leaving just enough wilderness for traders). Again, I am open to ideas on this.

 

I appreciate any help you wise forumers can provide. Thank you in advance!

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