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The Microsplat map needs to be optimized badly.


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So I was playing and anytime I hit a snow/desert/burnt biome or even a patch of water my fps would go from a solid 60, down to 33. The only biome that I get full fps in is forest and thats only if there is no water around. I later found out via the darkness falls discord this is due to a thing TFP added in a18 so biomes blend better, called the microsplat map. I then tried a patch that removes said microsplat, and without it, I get a solid 60 fps no matter what biome I am in. Some serious optimization on this needs to be done or it needs to be removed for now until its fixed. The downside to removing it is some texture glitches especially underground like entrances to holes being invisible and such.

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