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We're should I make a permanent base/home?


Lightingfast29

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Whereever you like the weather :D

 

All biomes are nice to build in, my favorites are the snow and grasslands/forrest though. If I feel cheeky, I build in the wastelands.

 

This sort of setup has always done me good https://ibb.co/mbkx3jH , though I usually build a top on it lol. Electric fencing shocks the zombies and they get stunned on the trigger plates, which trigger dart traps (one lower, one higher for a whammy)

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Early game definitely find yourself a sturdy house or something (I prefer small but sturdy, small = less resources ) that you can spike up / repair / put wood bars down to fend off the hordes cheaply. You live there while building up resources for your main base. Gives you time to save up, find a good spot you like / think about your build.

 

I'd say by day.. 14 - 21 range you should be building a base. I usually try to find a nice area early that I'd like to build in, and find a said house to hold up in meanwhile.

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early game definitely find yourself a sturdy house or something (i prefer small but sturdy, small = less resources ) that you can spike up / repair / put wood bars down to fend off the hordes cheaply. You live there while building up resources for your main base. Gives you time to save up, find a good spot you like / think about your build.

 

I'd say by day.. 14 - 21 range you should be building a base. I usually try to find a nice area early that i'd like to build in, and find a said house to hold up in meanwhile.

 

ok thanks:D

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I usually go for church_sm_01, you can build a base like this at the cieling and then make a maze for the zombies to go thru. 3.jpg.56f2750d0098439ad470cb42f6898eb2.jpg

 

On Horde night the zombies don't even touch the back or side walls, they run around and come in the front door, right into my corridor/maze of traps and other fun things for the zombies to play with.

 

Maze like this with 2 double rows is enough for the day 7 and 14 horde with barbed wire fences in there, and you shoot em when they get slowed, later on you can replace the barbed wire fences with electric fence poles. This is on warrior difficulty, so they take a extra hit or 2 to kill each zombie usually, unless using a perked pump shotgun then you'll be 1 shotting ferals easly enough.

 

4.jpg.cf4610bcea870df11984dc539b8867a1.jpg

2.thumb.jpg.31577d74d6d1740d554e3d4e90be040f.jpg

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I usually go for church_sm_01, you can build a base like this at the cieling and then make a maze for the zombies to go thru.

 

Smart use of a large POI.

 

my other fav is the well/trap shed/underground cave you can build a good tower defense setup above ground and let them climb down the well only to get hit by more self inflicted damage.

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When they announced A18, I decided I wanted to try doing experimental for awhile. I knew going into it, that I'd need to wipe and restart with every update. That was a scary thought, leaving my fully wonderful A17 base and totally explored world behind, but I really wanted to experience what it meant to be part of that process.

 

So, in the past couple of months, since A18 went experimental, I've restarted quite a few times. I decided to stay with ONE map, however, and chose Pregen3 just... because. Every fresh start, I've gone in a different direction using whatever I'm near, usually building near or taking over a POI near a trader. I really do hate the ambient noise in the burned zone, though, so for one of the 2 starts in that awful place, I walked from the trader to the forest biome and set up camp in one of those little trailers out in the wild. They have incredible walls!... like 10k hps or something, and I only had to upgrade the window areas, floors and ceiling, then build a perimeter wall. Worked well and I made it to day 8 before another build dropped.

 

The second time it put me in the burned zone, I just wiped it and started again... headache. Every other time has either been in the desert or snow, and those have worked quite well since, by now, I'm beginning to know the map fairly well. Whether I choose to take over a small POI or build my own place, I keep it small and neat, easier to maintain and upgrade. I always have a separate main base and hoard base. The hoard base changes, depending on my location, but they are always separate, small, and NOT elaborate. Fewer resources needed makes it easier to progress. The highest I've managed to get before a new drop in these past weeks was today, in a18.1 b5. Level 57, Gamestage 71 (I'm a weenie, so play on Scavenger) When I logged off tonight.. a18.1 b6 was waiting to download, so... guess I'll be making yet another base tomorrow.

 

Wonder where it will put me this time... I guess I said all that to say, don't be afraid to try different things, different ways of building, different settings and difficulties. I have learned so much doing that, and have really enjoyed finding different ways to make things work for me. Make sure you're having FUN, whatever you do. If it's not fun... stop, rethink it, change some things, and do it again.

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I usually go for church_sm_01, you can build a base like this at the cieling and then make a maze for the zombies to go thru. [ATTACH=CONFIG]30407[/ATTACH] Walls are cobble stone with the bottom 2 being cement with the base poi. Shot from the front of it, was making some scaffolding to deal with demolishers later on. [ATTACH=CONFIG]30408[/ATTACH]

 

On Horde night the zombies don't even touch the back or side walls, they run around and come in the front door, right into my corridor/maze of traps and other fun things for the zombies to play with.

 

Maze like this with 2 double rows is enough for the day 7 and 14 horde with barbed wire fences in there, and you shoot em when they get slowed, later on you can replace the barbed wire fences with electric fence poles. This is on warrior difficulty, so they take a extra hit or 2 to kill each zombie usually, unless using a perked pump shotgun then you'll be 1 shotting ferals easly enough.

 

[ATTACH=CONFIG]30409[/ATTACH]

 

I love it. That's a cool setup for the church. 😎👍

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